From a09b0a281e9038cb137a40aec37c868654704dec Mon Sep 17 00:00:00 2001 From: 陈嘉乐 <cjl@hdlchina.com.cn> Date: 星期二, 09 六月 2020 17:33:35 +0800 Subject: [PATCH] 2020-06-09-3 --- HDL_ON/UI/Music/A31PlayMusicPage.cs | 67 ++++++++++++++++++++++++--------- 1 files changed, 49 insertions(+), 18 deletions(-) diff --git a/HDL_ON/UI/Music/A31PlayMusicPage.cs b/HDL_ON/UI/Music/A31PlayMusicPage.cs index a44db92..4c7c132 100644 --- a/HDL_ON/UI/Music/A31PlayMusicPage.cs +++ b/HDL_ON/UI/Music/A31PlayMusicPage.cs @@ -26,15 +26,29 @@ } catch { } } - + if (VolumeThread != null) + { + try + { + if (VolumeThread.IsAlive) + { + VolumeThread.Abort(); + } + } + catch { } + } + } View.PlayView playView = new View.PlayView(); - + int startVolume = 0;//涔嬪墠鐨勯煶閲� + int endVolume = 0;//鐜板湪鐨勯煶閲� public void Show() { ///1绉掑畾鏃舵洿鏂扮姸鎬� timerUpdateStatus(); + ///0.5绉掔洃鍚煶閲忕姸鎬� + VolumeUpdateSend(); #region ---鐣岄潰甯冨眬--- this.BackgroundColor = Color.ViewColor; var topView = new TopView(); @@ -345,16 +359,18 @@ } }; ///闊抽噺杩涘害鏉$偣鍑讳簨浠� - int startVolume =0;//涔嬪墠鐨勯煶閲� + //int startVolume =0;//涔嬪墠鐨勯煶閲� + //int endVolume = 0; EventHandler<int> progressClick = (sender, e) => { playView.volValueBtn.Text = playView.volSeekBar.Progress + "%"; - if (startVolume != e) - { - startVolume = e; - SendMethod.ControlVolume(e, A31MusicModel.Current); - A31MusicModel.Current.A31PlayStatus.vol = e.ToString(); - } + endVolume = e; + //if (startVolume != e) + //{ + // startVolume = e; + // SendMethod.ControlVolume(e, A31MusicModel.Current); + // A31MusicModel.Current.A31PlayStatus.vol = e.ToString(); + //} }; playView.volSeekBar.OnProgressChangedEvent += progressClick; playView.volSeekBar.OnStopTrackingTouchEvent += progressClick; @@ -413,6 +429,28 @@ }; } + System.Threading.Thread VolumeThread; + /// <summary> + /// 闊抽噺鍙戦�� + /// </summary> + void VolumeUpdateSend() + { + VolumeThread = new System.Threading.Thread((obj) => + { + while (true) + { + if (startVolume != endVolume) + { + startVolume = endVolume; + SendMethod.ControlVolume(endVolume, A31MusicModel.Current); + A31MusicModel.Current.A31PlayStatus.vol = endVolume.ToString(); + } + System.Threading.Thread.Sleep(300); + } + }) + { IsBackground = true }; + VolumeThread.Start(); + } System.Threading.Thread timerThread; /// <summary> /// 瀹氭椂鏇存柊鐘舵�� @@ -423,13 +461,6 @@ { while (true) { - //if (startVolume != endVolume) - //{ - // startVolume = endVolume; - // SendMethod.ControlVolume(endVolume, A31MusicModel.Current); - // A31MusicModel.Current.A31PlayStatus.vol = endVolume.ToString(); - //} - Application.RunOnMainThread(() => { try @@ -521,8 +552,8 @@ //鏇存柊鎾斁鍣ㄩ煶閲忕粰绯荤粺闊抽噺 Volume.MusicVolume = playView.volSeekBar.Progress; //褰撳墠鎾斁闊充箰鏃堕棿 - int playSecond = int.Parse(A31MusicModel.Current.A31PlayStatus.curpos) / 1000+(int)(DateTime.Now - A31MusicModel.Current.LastDateTime).TotalSeconds; - + int playSecond = int.Parse(A31MusicModel.Current.A31PlayStatus.curpos) / 1000 + (int)(DateTime.Now - A31MusicModel.Current.LastDateTime).TotalSeconds; + int playMusicMinute = playSecond / 60; //绉掗挓 int playMusicSecond = playSecond % 60; -- Gitblit v1.8.0