From e6a26ee148587327478d9a82624a820c907b6e16 Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期三, 04 十一月 2020 14:58:15 +0800
Subject: [PATCH] 20201104
---
HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs | 11 ++++++-----
1 files changed, 6 insertions(+), 5 deletions(-)
diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
index 5ba2ea3..44b8230 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -1,4 +1,5 @@
锘縰sing System;
+using HDL_ON.DriverLayer;
using HDL_ON.Entity;
using HDL_ON.UI.CSS;
using Shared;
@@ -94,7 +95,8 @@
//Control.Send(CommandType_A.write, light);
System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
d.Add("brightness", light.brightness.ToString());
- Control.SendWriteCommand(light, d);
+ Control.ins.SendWriteCommand(light, d);
+ light.fadeTime = barFadeTime.Progress;
};
dimmerBar.OnProgressChangedEvent = (sender, e) => {
light.fadeTime = 0;
@@ -111,7 +113,7 @@
//Control.Send(CommandType_A.write, this.light);
System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
d.Add("brightness", light.brightness.ToString());
- Control.SendWriteCommand(light, d);
+ Control.ins.SendWriteCommand(light, d);
}
else
{
@@ -122,7 +124,7 @@
{
System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
d.Add("brightness", light.brightness.ToString());
- Control.SendWriteCommand(light, d);
+ Control.ins.SendWriteCommand(light, d);
})
{ IsBackground = true }.Start();
}
@@ -155,8 +157,7 @@
light.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off";
System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
d.Add("on_off", light.trait_on_off.value.ToString());
- Control.SendWriteCommand(light, d);
- //Control.Send(CommandType_A.write, this.light);
+ Control.ins.SendWriteCommand(light, d);
})
{ IsBackground = true }.Start();
};
--
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