From 7167334c0e89dd84827d59e726123d14776e3a09 Mon Sep 17 00:00:00 2001 From: 陈嘉乐 <cjl@hdlchina.com.cn> Date: 星期二, 16 六月 2020 11:14:13 +0800 Subject: [PATCH] 2020-06-16-1 --- HDL_ON/Entity/FunctionList.cs | 25 +++++++++++++++++++++++++ 1 files changed, 25 insertions(+), 0 deletions(-) diff --git a/HDL_ON/Entity/FunctionList.cs b/HDL_ON/Entity/FunctionList.cs index 7483e31..ee02b6c 100644 --- a/HDL_ON/Entity/FunctionList.cs +++ b/HDL_ON/Entity/FunctionList.cs @@ -23,6 +23,30 @@ /// </summary> public List<FloorHeating> floorHeatings = new List<FloorHeating>(); /// <summary> + /// 瀹剁數鍒楄〃 + /// </summary> + public List<Function> electricals + { + get + { + var list = new List<Function>(); + list.AddRange(fans); + list.AddRange(switchSockets); + list.AddRange(tVs); + return list; + } + } + /// <summary> + /// 椋庢墖鍒楄〃 + /// </summary> + public List<Fan> fans = new List<Fan>(); + public List<TV> tVs = new List<TV>(); + /// <summary> + /// 瀹剁數鍒楄〃 + /// </summary> + public List<SwitchSocket> switchSockets = new List<SwitchSocket>(); + + /// <summary> /// 鍦烘櫙鍒楄〃 /// </summary> public List<Scene> scenes = new List<Scene>(); @@ -51,6 +75,7 @@ deviceFunctionList.AddRange(lights); deviceFunctionList.AddRange(curtains); deviceFunctionList.AddRange(floorHeatings); + deviceFunctionList.AddRange(electricals); return deviceFunctionList.OrderByDescending(o => o.usageCount).ToList(); } -- Gitblit v1.8.0