From 7167334c0e89dd84827d59e726123d14776e3a09 Mon Sep 17 00:00:00 2001
From: 陈嘉乐 <cjl@hdlchina.com.cn>
Date: 星期二, 16 六月 2020 11:14:13 +0800
Subject: [PATCH] 2020-06-16-1

---
 HDL_ON/UI/Music/A31PlayMusicPage.cs |   75 +++++++++++++++++--------------------
 1 files changed, 35 insertions(+), 40 deletions(-)

diff --git a/HDL_ON/UI/Music/A31PlayMusicPage.cs b/HDL_ON/UI/Music/A31PlayMusicPage.cs
index 7805a56..b5c0cbe 100644
--- a/HDL_ON/UI/Music/A31PlayMusicPage.cs
+++ b/HDL_ON/UI/Music/A31PlayMusicPage.cs
@@ -26,11 +26,10 @@
                 }
                 catch { }
             }
-           
+
         }
         View.PlayView playView = new View.PlayView();
-    
-
+      
         public void Show()
         {
             ///1绉掑畾鏃舵洿鏂扮姸鎬�
@@ -64,6 +63,35 @@
             playView.viewFrameLayout(middLayout);
             #endregion
 
+
+            ///鍒囨崲鎾斁妯″紡鐐瑰嚮浜嬩欢;
+            playView.playOrderBtn.MouseUpEventHandler += (sender, e) =>
+             {
+                 string msg = Language.StringByID(StringId.switchTo);
+                 switch (A31MusicModel.Current.A31PlayStatus.loop)
+                 {
+                     //0鍒楄〃寰幆锛�1鍗曟洸寰幆锛�2闅忔満鎾斁;
+                     case "0":
+                         A31MusicModel.Current.A31PlayStatus.loop = "1";
+                         playView.playOrderBtn.UnSelectedImagePath = "MusicIcon/single.png";
+                         msg += Language.StringByID(StringId.singleMode);
+                         break;
+
+                     case "1":
+                         A31MusicModel.Current.A31PlayStatus.loop = "2";
+                         playView.playOrderBtn.UnSelectedImagePath = "MusicIcon/random.png";
+                         msg += Language.StringByID(StringId.randomMode);
+                         break;
+                     case "2":
+                         A31MusicModel.Current.A31PlayStatus.loop = "0";
+                         playView.playOrderBtn.UnSelectedImagePath = "MusicIcon/list.png";
+                         msg += Language.StringByID(StringId.listMode);
+                         break;
+                 }
+                 new PublicAssmebly().TipMsgAutoClose(msg, false,1000);
+                 string url = "http://" + A31MusicModel.Current.IPAddress + "/httpapi.asp?command=setPlayerCmd:" + "loopmode:" + A31MusicModel.Current.A31PlayStatus.loop;
+                 SendMethod.SendCommand(url);
+             };
             ///娣诲姞鍠滅埍鐐瑰嚮浜嬩欢;
             playView.loveBtn.MouseUpEventHandler += (sender, e) =>
             {
@@ -118,34 +146,6 @@
                 }
                 A31MusicModel.Save();
             };
-            ///鍒囨崲鎾斁妯″紡鐐瑰嚮浜嬩欢;
-            playView.playOrderBtn.MouseUpEventHandler += (sender, e) =>
-             {
-                 string msg = Language.StringByID(StringId.switchTo);
-                 switch (A31MusicModel.Current.A31PlayStatus.loop)
-                 {
-                     //0鍒楄〃寰幆锛�1鍗曟洸寰幆锛�2闅忔満鎾斁;
-                     case "0":
-                         A31MusicModel.Current.A31PlayStatus.loop = "1";
-                         playView.playOrderBtn.UnSelectedImagePath = "MusicIcon/single.png";
-                         msg += Language.StringByID(StringId.singleMode);
-                         break;
-
-                     case "1":
-                         A31MusicModel.Current.A31PlayStatus.loop = "2";
-                         playView.playOrderBtn.UnSelectedImagePath = "MusicIcon/random.png";
-                         msg += Language.StringByID(StringId.randomMode);
-                         break;
-                     case "2":
-                         A31MusicModel.Current.A31PlayStatus.loop = "0";
-                         playView.playOrderBtn.UnSelectedImagePath = "MusicIcon/list.png";
-                         msg += Language.StringByID(StringId.listMode);
-                         break;
-                 }
-                 new PublicAssmebly().TipMsgAutoClose(msg, false);
-                 string url = "http://" + A31MusicModel.Current.IPAddress + "/httpapi.asp?command=setPlayerCmd:" + "loopmode:" + A31MusicModel.Current.A31PlayStatus.loop;
-                 SendMethod.SendCommand(url);
-             };
             ///鎴戠殑鍒楄〃鐐瑰嚮浜嬩欢
             playView.playlistBtn.MouseUpEventHandler += (sender, e) =>
             {
@@ -345,6 +345,7 @@
             };
             ///闊抽噺杩涘害鏉$偣鍑讳簨浠�
             int startVolume =0;//涔嬪墠鐨勯煶閲�
+            //int endVolume = 0;//鐜板湪鐨勯煶閲�
             EventHandler<int> progressClick = (sender, e) =>
             {
                 playView.volValueBtn.Text = playView.volSeekBar.Progress + "%";
@@ -412,6 +413,7 @@
             };
 
         }
+      
         System.Threading.Thread timerThread;
         /// <summary>
         /// 瀹氭椂鏇存柊鐘舵��
@@ -422,13 +424,6 @@
             {
                 while (true)
                 {
-                    //if (startVolume != endVolume)
-                    //{
-                    //    startVolume = endVolume;
-                    //    SendMethod.ControlVolume(endVolume, A31MusicModel.Current);
-                    //    A31MusicModel.Current.A31PlayStatus.vol = endVolume.ToString();
-                    //}
-
                     Application.RunOnMainThread(() =>
                     {
                         try
@@ -520,8 +515,8 @@
                             //鏇存柊鎾斁鍣ㄩ煶閲忕粰绯荤粺闊抽噺
                             Volume.MusicVolume = playView.volSeekBar.Progress;
                             //褰撳墠鎾斁闊充箰鏃堕棿        
-                            int playSecond = int.Parse(A31MusicModel.Current.A31PlayStatus.curpos) / 1000+(int)(DateTime.Now - A31MusicModel.Current.LastDateTime).TotalSeconds;
-                                                                                                         
+                            int playSecond = int.Parse(A31MusicModel.Current.A31PlayStatus.curpos) / 1000 + (int)(DateTime.Now - A31MusicModel.Current.LastDateTime).TotalSeconds;
+
                             int playMusicMinute = playSecond / 60;
                             //绉掗挓
                             int playMusicSecond = playSecond % 60;

--
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