From 7167334c0e89dd84827d59e726123d14776e3a09 Mon Sep 17 00:00:00 2001 From: 陈嘉乐 <cjl@hdlchina.com.cn> Date: 星期二, 16 六月 2020 11:14:13 +0800 Subject: [PATCH] 2020-06-16-1 --- HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs | 33 ++++++++++++++++++++++++++------- 1 files changed, 26 insertions(+), 7 deletions(-) diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs index b70f15a..dd666ed 100644 --- a/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs +++ b/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs @@ -1,11 +1,30 @@ 锘縰sing System; using HDL_ON.Entity; +using Shared; namespace HDL_ON.UI { public partial class RelayPage { - + /// <summary> + /// 鏇存柊鐏厜鐘舵�� + /// </summary> + public static void UpdataState(Light uLight) + { + Application.RunOnMainThread(() => + { + try + { + if (bodyView == null) + return; + bodyView.btnSwitch.IsSelected = bodyView.btnSwitchIcon.IsSelected = uLight.on_off == "on"; + } + catch (Exception ex) + { + MainPage.Log($"RelayPage error {ex.Message}"); + } + }); + } /// <summary> /// 鍔犺浇浜嬩欢鍒楄〃 /// </summary> @@ -39,25 +58,25 @@ { btnSwitchIcon.MouseUpEventHandler += (sender, e) => { - btnSwitchIcon.IsSelected = btnSwitch.IsSelected = !btnSwitchIcon.IsSelected; + btnSwitchIcon.IsSelected = !btnSwitchIcon.IsSelected; new System.Threading.Thread(() => { var light = this.light as Light; - light.state = btnSwitch.IsSelected ? 1 : 0; - Control.Send("write", this.light, 3); + light.on_off = btnSwitch.IsSelected ? "on" : "off"; + Control.Send(CommandType_A.write, this.light); }) { IsBackground = true }.Start(); }; btnSwitch.MouseUpEventHandler += (sender, e) => { - btnSwitch.IsSelected = btnSwitchIcon.IsSelected = !btnSwitch.IsSelected; + btnSwitch.IsSelected = !btnSwitch.IsSelected; new System.Threading.Thread(() => { var light = this.light as Light; - light.state = btnSwitch.IsSelected ? 1 : 0; - Control.Send("write", this.light, 3); + light.on_off = btnSwitch.IsSelected ? "on" : "off"; + Control.Send(CommandType_A.write, this.light); }) { IsBackground = true }.Start(); }; -- Gitblit v1.8.0