From 611786df5108dca0bdcff03834cc285cba4b8e61 Mon Sep 17 00:00:00 2001
From: 陈嘉乐 <cjl@hdlchina.com.cn>
Date: 星期二, 13 十月 2020 16:48:43 +0800
Subject: [PATCH] 2020-10-13-1

---
 HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs |  116 +++++++++++++++++++++++++++++++++++++++++++++++++++------
 1 files changed, 103 insertions(+), 13 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
index b4c5dd0..639ad66 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
@@ -1,16 +1,47 @@
 锘縰sing System;
 using HDL_ON.Entity;
-
+using Shared;
 namespace HDL_ON.UI
 {
     public partial class RGBPage
     {
+        /// <summary>
+        /// 鏇存柊鍔熻兘鐘舵��
+        /// </summary>
+        public static void UpdataStates(Light uFunction)
+        {
+            Application.RunOnMainThread(() =>
+            {
+                try
+                {
+                    if (bodyView == null)
+                        return;
+                    if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
+                    {
+                        if (!bodyView.onDimmerBar)
+                        {
+                            bodyView.dimmerBar.Progress = uFunction.brightness;
+                        }
+                        bodyView.dimmerBar.ProgressBarColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
+                        bodyView.btnSwitch.IsSelected = uFunction.on_off == "on";
+                        bodyView.btnCurColor.BackgroundColor = (uint)(0xFF000000 + bodyView.light.redColor * 256 * 256 + bodyView.light.greenColor * 256 + bodyView.light.blueColor);
+                    }
+                }
+                catch (Exception ex)
+                {
+                    MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
+                }
+            });
+        }
+
+
         void LoadEventList()
         {
             LoadColorChangeEvent();
             LoadCollectionEvent();
             LoadSwitchEvent();
-
+            LoadEvent_BackCenterColor();
+            LoadEvent_DimmerBar();
             //鍥為��鍒锋柊淇℃伅浜嬩欢
             actionRefresh = () => {
                 btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
@@ -25,15 +56,19 @@
         {
             DateTime colorChangeTime = DateTime.MinValue;
             colorPicker.ColorChaged += (sender2, e2) => {
-                if ((DateTime.Now - colorChangeTime).TotalMilliseconds > 50)
+                if ((DateTime.Now - colorChangeTime).TotalMilliseconds > 200)
                 {
-                    //lightLigicBytes[6] = e2[0];
-                    //lightLigicBytes[7] = e2[1];
-                    //lightLigicBytes[8] = e2[2];
-                    //Control.ControlBytesSend(Command.SetLogicLoopColor, lightRGB.SubnetID, lightRGB.DeviceID, lightLigicBytes, SendCount.Zero);
+                    light.redColor = e2[0];
+                    light.greenColor = e2[1];
+                    light.blueColor = e2[2];
                     colorChangeTime = DateTime.Now;
-                    btnCurColor.BackgroundColor = (uint)(0xFF000000 + e2[0] * 256 * 256 + e2[1] * 256 + e2[2]);
+                    btnCurColor.BackgroundColor = (uint)(0xFF000000 + light.redColor * 256 * 256 + light.greenColor * 256 + light.blueColor);
+                    Control.Send(CommandType_A.write, this.light);
                 }
+            };
+            colorPicker.MouseUpEventHandler = (sender, e) =>
+            {
+                var ss = btnCurColor.BackgroundColor;
             };
 
         }
@@ -51,6 +86,51 @@
         }
 
         /// <summary>
+        /// 鐏厜璋冨厜浜嬩欢
+        /// </summary>
+        void LoadEvent_DimmerBar()
+        {
+            dimmerBar.OnStartTrackingTouchEvent = (sender, e)=>{
+                onDimmerBar = true;
+            };
+            dimmerBar.OnStopTrackingTouchEvent = (sender, e) => {
+                onDimmerBar = false;
+                light.brightness = dimmerBar.Progress;
+                Control.Send(CommandType_A.write, light);
+            };
+            dimmerBar.OnProgressChangedEvent = (sender, e) => {
+                if (!btnSwitch.IsSelected)
+                {
+                    dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
+                }
+                btnSwitch.IsSelected = e > 0 ? true : false;
+                light.brightness = e;
+                light.on_off = e > 0 ? "on" : "off";
+
+                if (e == 0 || e == 100)
+                {
+                    Control.Send(CommandType_A.write, this.light);
+                }
+                else
+                {
+                    if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
+                    {
+                        light.refreshTime = DateTime.Now;
+                        new System.Threading.Thread(() =>
+                        {
+                            Control.Send(CommandType_A.write, light);
+                        })
+                        { IsBackground = true }.Start();
+                    }
+                    else
+                    {
+                        MainPage.Log("skip dimmer control!!");
+                    }
+                }
+            };
+        }
+
+        /// <summary>
         /// 鍔犺浇寮�鍏充簨浠�
         /// </summary>
         void LoadSwitchEvent()
@@ -58,16 +138,26 @@
             btnSwitch.MouseUpEventHandler += (sender, e) =>
             {
                 btnSwitch.IsSelected = !btnSwitch.IsSelected;
-
+                dimmerBar.ProgressBarColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
                 new System.Threading.Thread(() =>
                 {
-                    var light = this.light as Light;
-                    light.state = btnSwitch.IsSelected ? 1 : 0;
-                    Control.Send("write", this.light, 3);
+                    light.on_off = btnSwitch.IsSelected ? "on" : "off";
+                    Control.Send(CommandType_A.write, this.light);
                 })
                 { IsBackground = true }.Start();
             };
-
+        }
+        /// <summary>
+        /// 鎭㈠榛樿棰滆壊
+        /// </summary>
+        void LoadEvent_BackCenterColor()
+        {
+            btnRestoredPoint.MouseUpEventHandler = (sender, e) =>
+            {
+                light.color = 0xFFFFFF;
+                btnCurColor.BackgroundColor = 0xFFFFFFFF;
+                Control.Send(CommandType_A.write, this.light);
+            };
         }
 
     }

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