From 9b5399d3dd4299563821af0a7131f9a52402feea Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期五, 11 九月 2020 17:42:19 +0800
Subject: [PATCH] 20209112
---
HDL_ON/DriverLayer/CommonPage.cs | 18 +---
HDL_ON/UI/UI2/FuntionControlView/Curtain/MotorCurtainPage.cs | 2
HDL_ON/Entity/Function/Light.cs | 58 ++++++++++++++
HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPage.cs | 2
HDL_ON/DriverLayer/Control.cs | 64 ++-------------
HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs | 20 ++++
.vs/HDL_APP_Project/xs/UserPrefs.xml | 53 +++++++++----
HDL_ON/UI/UI2/FuntionControlView/Curtain/CurtainModulePage.cs | 2
HDL_ON/Entity/FunctionList.cs | 2
HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPage.cs | 12 ++-
10 files changed, 140 insertions(+), 93 deletions(-)
diff --git a/.vs/HDL_APP_Project/xs/UserPrefs.xml b/.vs/HDL_APP_Project/xs/UserPrefs.xml
index e21e2d9..5495675 100644
--- a/.vs/HDL_APP_Project/xs/UserPrefs.xml
+++ b/.vs/HDL_APP_Project/xs/UserPrefs.xml
@@ -1,26 +1,45 @@
-锘�<Properties StartupConfiguration="{09712674-2A38-407B-B1E2-560B2C352F9A}|Default">
- <MonoDevelop.Ide.ItemProperties.HDL-ON__iOS automaticSigning="False" PreferredExecutionTarget="MonoDevelop.IPhone.IPhoneSimulatorTarget.61286FD1-B849-4457-AA51-F3CD79A395F6" />
- <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/Entity/FunctionList.cs">
+锘�<Properties StartupConfiguration="{D998E133-F0DD-4760-BE3C-461632F54DA4}|Default">
+ <MonoDevelop.Ide.ItemProperties.HDL-ON__iOS automaticSigning="False" PreferredExecutionTarget="MonoDevelop.IPhone.IPhoneDeviceTarget.6242be7109c740c6cb8999a8904b6e0ea8d45192" />
+ <MonoDevelop.Ide.Workbench ActiveDocument="HDL_ON/Entity/Function/Light.cs">
<Files>
- <File FileName="HDL_ON/DriverLayer/CommonPage.cs" Line="169" Column="67" />
- <File FileName="HDL_ON/Entity/Function/Light.cs" Line="91" Column="14" />
- <File FileName="HDL_ON/Entity/Function/AC.cs" Line="303" Column="17" />
- <File FileName="HDL_ON/Entity/Function/Curtain.cs" Line="26" Column="27" />
- <File FileName="HDL_ON/DAL/Net/TcpListener.cs" Line="215" Column="53" />
- <File FileName="HDL_ON/UI/UI0-Public/UpdataTcpResidenceDataDialog.cs" Line="47" Column="64" />
- <File FileName="HDL_ON/Entity/FunctionList.cs" Line="172" Column="44" />
+ <File FileName="HDL_ON/DriverLayer/Control_Bus.cs" Line="1" Column="1" />
+ <File FileName="HDL_ON/DriverLayer/CommonPage.cs" />
+ <File FileName="HDL_ON/DriverLayer/Control.cs" Line="267" Column="56" />
+ <File FileName="HDL_ON/UI/UI2/2-Classification/ClassificationPageBLL.cs" />
+ <File FileName="HDL_ON/UI/UI2/2-Classification/FunctionPage.cs" />
+ <File FileName="HDL_ON/Entity/DB_ResidenceData.cs" />
+ <File FileName="HDL_ON/Entity/FunctionList.cs" />
+ <File FileName="HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPage.cs" Line="41" Column="9" />
+ <File FileName="HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs" Line="64" Column="32" />
+ <File FileName="HDL_ON/Entity/Function/Light.cs" Line="79" Column="10" />
</Files>
<Pads>
<Pad Id="ProjectPad">
<State name="__root__">
<Node name="HDL_APP_Project" expanded="True">
- <Node name="HDL-ON_Android" selected="True" />
+ <Node name="HDL_ON" expanded="True">
+ <Node name="DAL" expanded="True">
+ <Node name="Net" expanded="True" />
+ </Node>
+ <Node name="DriverLayer" expanded="True" />
+ <Node name="Entity" expanded="True">
+ <Node name="Function" expanded="True">
+ <Node name="Light.cs" selected="True" />
+ </Node>
+ </Node>
+ <Node name="UI" expanded="True">
+ <Node name="UI0-Public" expanded="True" />
+ <Node name="UI2" expanded="True">
+ <Node name="2-Classification" expanded="True" />
+ <Node name="3-Intelligence" expanded="True" />
+ <Node name="FuntionControlView" expanded="True">
+ <Node name="Curtain" expanded="True" />
+ <Node name="Light" expanded="True" />
+ </Node>
+ </Node>
+ </Node>
+ </Node>
</Node>
- </State>
- </Pad>
- <Pad Id="MonoDevelop.Debugger.WatchPad">
- <State>
- <Value>function.function</Value>
</State>
</Pad>
</Pads>
@@ -31,7 +50,7 @@
<String>Shared.Droid.TouchID/Shared.Droid.TouchID.csproj</String>
<String>Shared.IOS/Shared.IOS.csproj</String>
</DisabledProjects>
- <MonoDevelop.Ide.Workspace ActiveConfiguration="Release|iPhone" />
+ <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug|iPhone" />
<MonoDevelop.Ide.ItemProperties.HDL-ON__Android AndroidDesignerPreferredTheme="AppTheme" AndroidDesignerPreferredDevice="Nexus 4" PreferredExecutionTarget="Android.SelectDevice" />
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore>
diff --git a/HDL_ON/DriverLayer/CommonPage.cs b/HDL_ON/DriverLayer/CommonPage.cs
index 92167dd..f366770 100644
--- a/HDL_ON/DriverLayer/CommonPage.cs
+++ b/HDL_ON/DriverLayer/CommonPage.cs
@@ -65,15 +65,10 @@
return BitConverter.ToSingle(byteTemp, 0);
}
-
static void Packet_ReceiveEvent(byte subnetID, byte deviceID, Command command, byte[] receiveBytes, string revGatewayIP)
{
try
{
- if(revGatewayIP == "172.16.2.237")
- {
-
- }
Control.controlLostCount = 0;
switch (command)
@@ -88,12 +83,6 @@
{
if (updataObj.functionType != FunctionType.RGB)
{
- var newState = receiveBytes[2] == 0 ? "off" : "on";
- if (updataObj.trait_on_off.value.ToString() == newState)
- {
- //鐘舵�佷竴鏍凤紝涓嶇敤鍐嶅埛鏂伴〉闈�
- break;
- }
if (updataObj.trait_on_off.value.ToString() == "on")
{
if (updataObj.functionType == FunctionType.Fan)
@@ -255,12 +244,17 @@
FunctionPage.UpdataStates(curtain);
HomePage.UpdataFunctionStates(curtain);
ClassificationPage.UpdataInfo(curtain);
- RollingShutterPage.UpdataState(curtain);
switch (curtain.functionType)
{
case FunctionType.Curtain:
CurtainModulePage.UpdataState(curtain);
break;
+ case FunctionType.MotorCurtain:
+ MotorCurtainPage.UpdataState(curtain);
+ break;
+ case FunctionType.RollingShutter:
+ RollingShutterPage.UpdataState(curtain);
+ break;
}
}
}
diff --git a/HDL_ON/DriverLayer/Control.cs b/HDL_ON/DriverLayer/Control.cs
index ed96608..f27acb1 100644
--- a/HDL_ON/DriverLayer/Control.cs
+++ b/HDL_ON/DriverLayer/Control.cs
@@ -3,6 +3,7 @@
using HDL_ON.DAL;
using HDL_ON.DAL.Net;
using HDL_ON.Entity;
+using HDL_ON.UI;
namespace HDL_ON
{
@@ -13,7 +14,7 @@
/// </summary>
public static void Send(Function function)
{
- switch(function.functionCategory)
+ switch (function.functionCategory)
{
case FunctionCategory.Scene:
ControlScene(function as Scene);
@@ -114,7 +115,7 @@
{
curtainState = 1;
}
- else if (function.trait_on_off.value.ToString() =="off")
+ else if (function.trait_on_off.value.ToString() == "off")
{
curtainState = 2;
}
@@ -154,7 +155,7 @@
case FunctionType.Relay:
case FunctionType.Dimmer:
byte brightness = 0;
- if(function.trait_on_off.value.ToString() == "on")
+ if (function.trait_on_off.value.ToString() == "on")
{
var brightnessTrait = function.function.Find((obj) => obj.name == "brightness");
if (brightnessTrait != null)
@@ -257,7 +258,7 @@
ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] {
function.bus_Data.LoopID,
b1,
- 0, 0 });
+ 0, Convert.ToByte(light.fadeTime) });
break;
case FunctionType.Relay:
ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { function.bus_Data.LoopID, light.trait_on_off.value.ToString() == "on" ? (byte)100 : (byte)0, 0, 0 });
@@ -393,55 +394,12 @@
}
break;
}
-
-
- foreach (var dic in commandDictionary)
- {
- switch (dic.Key)
- {
- case "on_off":
- break;
- case "brightness":
- break;
- case "color":
- break;
- default:
- MainPage.Log($"鍔熻兘鏈敮鎸� : {dic.Key}");
- break;
- //case "cct":
- //case "delay":
- //case "fade_time":
- //case "open_level":
- //case "lock":
- //case "ico":
- //case "mode":
- //case "fan":
- //case "temp":
- //case "swing":
- //case "set_ point":
- //case "pm25":
- //case "volume":
- //case "vol_step":
- //case "source":
- //case "treble":
- //case "bass":
- //case "playlist":
- //case "song_name":
- //case "current_status":
- //case "enable":
- //case "lux":
- //case "adjust_value":
- //case "range":
- //case "humidity":
- //case "type":
- //case "state":
- //case "sensitivity":
- //case "pm25value":
- }
- }
-
-
-
+ #region 鍙戦�佸懡浠ょ珛鍗虫洿鏂癠I
+ HomePage.UpdataFunctionStates(function);
+ RoomPage.UpdataStates(function);
+ FunctionPage.UpdataStates(function);
+ ClassificationPage.UpdataInfo(function);
+ #endregion
}
catch (Exception ex)
{
diff --git a/HDL_ON/Entity/Function/Light.cs b/HDL_ON/Entity/Function/Light.cs
index 170e572..0a95c65 100644
--- a/HDL_ON/Entity/Function/Light.cs
+++ b/HDL_ON/Entity/Function/Light.cs
@@ -79,6 +79,64 @@
}
[Newtonsoft.Json.JsonIgnore]
+ Trait trait_fadeTime;
+ /// <summary>
+ /// 浜害鍊�
+ /// </summary>
+ [Newtonsoft.Json.JsonIgnore]
+ public int fadeTime
+ {
+ get
+ {
+ if (trait_fadeTime == null)
+ {
+ trait_fadeTime = function.Find((obj) => obj.name == "fade_time");
+ //鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
+ if (trait_fadeTime == null)
+ {
+ trait_fadeTime = new Trait()
+ {
+ name = "fade_time",
+ value_key = new List<string> { "up", "down" },
+ max = 10,
+ min = 0,
+ };
+ trait_fadeTime.value = 0;
+ function.Add(trait_fadeTime);
+ }
+ }
+ return Convert.ToInt32(trait_fadeTime.value);
+ }
+ set
+ {
+ try
+ {
+ if (trait_fadeTime == null)
+ {
+ trait_fadeTime = function.Find((obj) => obj.name == "fade_time");
+ //鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
+ if (trait_fadeTime == null)
+ {
+ trait_fadeTime = new Trait()
+ {
+ name = "fade_time",
+ value_key = new List<string> { "up", "down" },
+ max = 100,
+ min = 0,
+ };
+ trait_fadeTime.value = 0;
+ function.Add(trait_fadeTime);
+ }
+ }
+ trait_fadeTime.value = value;
+ }
+ catch
+ {
+ }
+ }
+ }
+
+ [Newtonsoft.Json.JsonIgnore]
public Trait trait_color;
/// <summary>
/// RGB棰滆壊
diff --git a/HDL_ON/Entity/FunctionList.cs b/HDL_ON/Entity/FunctionList.cs
index 74a3890..55e8a52 100644
--- a/HDL_ON/Entity/FunctionList.cs
+++ b/HDL_ON/Entity/FunctionList.cs
@@ -102,7 +102,7 @@
/// </summary>
public List<Function> GetAllDeviceFunctionList()
{
- if (deviceFunctionList == null)
+ if (deviceFunctionList == null|| deviceFunctionList.Count == 0)
{
deviceFunctionList = new List<Function>();
deviceFunctionList.AddRange(aCs);
diff --git a/HDL_ON/UI/UI2/FuntionControlView/Curtain/CurtainModulePage.cs b/HDL_ON/UI/UI2/FuntionControlView/Curtain/CurtainModulePage.cs
index 7af1bfe..5e0f2d3 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Curtain/CurtainModulePage.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Curtain/CurtainModulePage.cs
@@ -155,7 +155,7 @@
controlView.AddChidren(btnCurtainOpen);
LoadEventList();
- new TopViewDiv(bodyView, Language.StringByID(StringId.LocationManagement)).LoadTopView(curtain, actionRefresh);
+ new TopViewDiv(bodyView,curtain.name).LoadTopView(curtain, actionRefresh);
}
}
diff --git a/HDL_ON/UI/UI2/FuntionControlView/Curtain/MotorCurtainPage.cs b/HDL_ON/UI/UI2/FuntionControlView/Curtain/MotorCurtainPage.cs
index a1a1b0c..dca2d52 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Curtain/MotorCurtainPage.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Curtain/MotorCurtainPage.cs
@@ -206,7 +206,7 @@
controlView.AddChidren(btnCurtainOpen);
LoadEventList();
- new TopViewDiv(bodyView, Language.StringByID(StringId.LocationManagement)).LoadTopView(curtain,actionRefresh);
+ new TopViewDiv(bodyView, curtain.name).LoadTopView(curtain,actionRefresh);
}
}
diff --git a/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPage.cs b/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPage.cs
index 370fbbc..893a5ca 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPage.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPage.cs
@@ -206,7 +206,7 @@
controlView.AddChidren(btnCurtainOpen);
LoadEventList();
- new TopViewDiv(bodyView, Language.StringByID(StringId.LocationManagement)).LoadTopView(curtain, actionRefresh);
+ new TopViewDiv(bodyView, curtain.name).LoadTopView(curtain, actionRefresh);
}
}
diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPage.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPage.cs
index f7cc34d..c9b2eaf 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPage.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPage.cs
@@ -35,6 +35,10 @@
/// </summary>
Button btnBrightnessText;
/// <summary>
+ /// 娓愬彉鏃堕棿淇敼
+ /// </summary>
+ DiyImageSeekBar barFadeTime;
+ /// <summary>
/// 寮�鍏虫寜閽�
/// </summary>
Button btnSwitch;
@@ -189,7 +193,7 @@
};
controlView.AddChidren(btnGradualChangeMinValuesText);
- var barGradualChange = new DiyImageSeekBar()
+ barFadeTime = new DiyImageSeekBar()
{
X = btnGradualChangeMinValuesText.Right,
Y = Application.GetRealHeight(412 - 21) + Application.GetRealHeight(8),
@@ -203,14 +207,14 @@
ProgressTextSize = CSS_FontSize.PromptFontSize_FirstLevel,
ProgressBarUnitSring = "s",
MaxValue = 10,
- Progress = 0,
+ Progress = light.fadeTime,
SeekBarPadding = Application.GetRealWidth(20),
};
- controlView.AddChidren(barGradualChange);
+ controlView.AddChidren(barFadeTime);
var btnGradualChangeMaxValuesText = new Button()
{
- X = barGradualChange.Right,
+ X = barFadeTime.Right,
Y = btnGradualChangeText.Bottom + Application.GetRealHeight(8),
Width = Application.GetRealWidth(35),
Height = Application.GetRealHeight(21),
diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
index cc4fdb0..5ba2ea3 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -32,8 +32,10 @@
{
bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
}
- //bodyView.dimmerBar.WaveColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.value.ToString() == "on";
+
+ bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
+ bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
}
}
catch (Exception ex)
@@ -48,10 +50,22 @@
LoadSwitchEvent();
LoadCollectionEvent();
LoadEvent_DimmerBar();
+ LoadEvet_ChangeFadeTime();
//鍥為��鍒锋柊淇℃伅浜嬩欢
actionRefresh = () => {
btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
+ };
+ }
+ /// <summary>
+ /// 淇敼鐏厜娓愬彉鏃堕棿
+ /// </summary>
+ void LoadEvet_ChangeFadeTime()
+ {
+ barFadeTime.OnProgressChangedEvent = (sender, e) =>
+ {
+ light.fadeTime = e;
+ light.SaveFunctionData();
};
}
@@ -83,6 +97,7 @@
Control.SendWriteCommand(light, d);
};
dimmerBar.OnProgressChangedEvent = (sender, e) => {
+ light.fadeTime = 0;
if (!btnSwitch.IsSelected)
{
dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
@@ -113,8 +128,6 @@
}
}
- MainPage.Log( dimmerBar.NowProgressY.ToString());
- //btnBrightnessText.Y = dimmerBar.NowProgressY + Application.GetRealWidth(40);
btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
btnBrightnessText.Text = light.brightness + "%";
};
@@ -127,6 +140,7 @@
{
btnSwitch.MouseUpEventHandler += (sender, e) =>
{
+ light.fadeTime = barFadeTime.Progress;
btnSwitch.IsSelected = !btnSwitch.IsSelected;
if (btnSwitch.IsSelected)
{
--
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