From af1cb3ecd0f4b0589e00b28f7f9edccf39e6e12b Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期四, 10 九月 2020 16:15:11 +0800
Subject: [PATCH] 202009101

---
 HDL_ON/Entity/Function/Function.cs |  574 ++++++++++++++++++++++++++++++++++++++++++++++++++------
 1 files changed, 506 insertions(+), 68 deletions(-)

diff --git a/HDL_ON/Entity/Function/Function.cs b/HDL_ON/Entity/Function/Function.cs
index 31d23ac..924ddcc 100644
--- a/HDL_ON/Entity/Function/Function.cs
+++ b/HDL_ON/Entity/Function/Function.cs
@@ -2,40 +2,504 @@
 using System.Collections.Generic;
 using System.Linq;
 using Newtonsoft.Json.Linq;
+using HDL_ON;
+using Shared;
 
 namespace HDL_ON.Entity
 {
-    public class Function : A_Protocol_FunctionInfo
+    /// <summary>
+    /// 鍔熻兘灞炴��
+    /// 灞炴�у瓧娈佃В鏋愶細attri :灞炴�у唴瀹癸紝value 灞炴�х殑鍊硷紝max 鏈�澶у�� min 鏈�灏忓��
+    /// </summary>
+    public class Trait
     {
         /// <summary>
-        /// 鏄惁鏀惰棌
+        /// 灞炴�у悕绉�
         /// </summary>
-        public bool collection = false;
+        public string name;
+        List<string> _value_key;
+        /// <summary>
+        /// 灞炴�х殑鍊煎垪琛�
+        /// </summary>
+        [Newtonsoft.Json.JsonIgnore]
+        public List<string> value_key {
+            get
+            {
+                return _value_key;
+            }
+            set
+            {
+                _value_key = value;
+            }
+        }
+        /// <summary>
+        /// 鏈�澶у��
+        /// </summary>
+        public int max;
+        /// <summary>
+        /// 鏈�灏忓��
+        /// </summary>
+        public int min;
+
+        /// <summary>
+        /// 鏁版嵁绫诲瀷
+        /// </summary>
+        public string data_type = "";
+
+        /// <summary>
+        /// 褰撳墠鍊�
+        /// </summary>
+        public object value = new object();
+
+
+        //----app鑷畾涔�
+        /// <summary>
+        /// 灞炴�у�煎崟浣�
+        /// </summary>
+        string _uintString;
+        [Newtonsoft.Json.JsonIgnore]
+        public string uintString
+        {
+            get
+            {
+                if(!string.IsNullOrEmpty( _uintString))
+                {
+                    return _uintString;
+                }
+                var us = "";
+                switch(name)
+                {
+                    case "temperature":
+                        us = "掳C";
+                        break;
+                    case "percent":
+                    case "brightness":
+                        us = "%";
+                        break;
+                }
+                return us;
+            }
+        }
+
+        /// <summary>
+        /// 灞炴�у悕绉版樉绀烘枃鏈�
+        /// 涓嫳鏂囨樉绀�
+        /// </summary>
+        [Newtonsoft.Json.JsonIgnore]
+        public string name_text
+        {
+            get
+            {
+                string text = "";
+                switch (name)
+                {
+                    case "on_off":
+                        text = Language.StringByID(StringId.OnOff);
+                        break;
+                    case "brightness":
+                        text = Language.StringByID(StringId.Brightness);
+                        break;
+                    case "color":
+                        text = Language.StringByID(StringId.ColorValue);
+                        break;
+                    case "mode":
+                        text = Language.StringByID(StringId.Mode);
+                        break;
+                    case "fan":
+                        text = Language.StringByID(StringId.FanSpeed);
+                        break;
+                    case "temperature":
+                        text = Language.StringByID(StringId.Temp);
+                        break;
+                    case "delay":
+                        text = Language.StringByID(StringId.Delay);
+                        break;
+                    case "cct":
+                        text = "CCT";
+                        break;
+                    //case "fade_time":
+                    case "percent":
+                        text = Language.StringByID(StringId.PercentAdjustment);
+                        break;
+                        //case "lock":
+                        //case "ico":
+                        //case "swing":
+                        //case "set_ point":
+                        //case "pm25":
+                        //case "volume":
+                        //case "vol_step":
+                        //case "source":
+                        //case "treble":
+                        //case "bass":
+                        //case "playlist":
+                        //case "song_name":
+                        //case "current_status":
+                        //case "enable":
+                        //case "lux":
+                        //case "adjust_value":
+                        //case "range":
+                        //case "humidity":
+                        //case "type":
+                        //case "state":
+                        //case "sensitivity":
+                        //case "pm25value":
+                }
+                return text;
+            }
+        }
+
+        /// <summary>
+        /// 鑾峰彇褰撳墠灞炴�х殑鏄剧ず鏂囨湰
+        /// 涓嫳鏂囨樉绀�
+        /// </summary>
+        public string GetCurValueText()
+        {
+            return GetValueText(value.ToString());
+        }
+
+        /// <summary>
+        /// 鑾峰彇鎸囧畾灞炴�х殑鏄剧ず鏂囨湰
+        /// 涓嫳鏂囨樉绀�
+        /// </summary>
+        public string GetValueText(string value)
+        {
+            string text = "";
+            value = value.Replace("{}", "");
+            switch (name)
+            {
+                case "on_off":
+                    text = value == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF);
+                    break;
+                case "temperature":
+                case "brightness":
+                case "percent":
+                    if (value == "")
+                    {
+                        this.value = this.min;
+                        text = this.min.ToString();
+                    }
+                    else
+                    {
+                        text = value;
+                    }
+                    break;
+                //case "color":
+                case "mode":
+                    switch (value)
+                    {
+                        //----绌鸿皟
+                        case "auto":
+                            text = Language.StringByID(StringId.Auto);
+                            break;
+                        case "cool":
+                            text = Language.StringByID(StringId.Cool);
+                            break;
+                        case "heat":
+                            text = Language.StringByID(StringId.Heat);
+                            break;
+                        case "dry":
+                            text = Language.StringByID(StringId.Dry);
+                            break;
+                        case "fan":
+                            text = Language.StringByID(StringId.AirSupply);
+                            break;
+                        //-----鍦扮儹
+                        case "day":
+                            text = Language.StringByID(StringId.Day);
+                            break;
+                        case "night":
+                            text = Language.StringByID(StringId.Night);
+                            break;
+                        case "away":
+                            text = Language.StringByID(StringId.Away);
+                            break;
+                        case "normal":
+                            text = Language.StringByID(StringId.Normal);
+                            break;
+                        case "timer":
+                            text = Language.StringByID(StringId.Timer);
+                            break;
+                        default:
+                            if (this.value_key.Contains("cool"))
+                            {
+                                this.value = "cool";
+                                text = Language.StringByID(StringId.Cool);
+                            }
+                            else if (this.value_key.Contains("day"))
+                            {
+                                this.value = "day";
+                                text = Language.StringByID(StringId.Day);
+                            }
+                            else
+                            {
+                                foreach (var v in this.value_key)
+                                {
+                                    this.value = v;
+                                    text = GetCurValueText();
+                                }
+                            }
+                            break;
+                    }
+                    break;
+                case "fan":
+                    switch (value)
+                    {
+                        case "high":
+                            text = Language.StringByID(StringId.HighWindSpeed);
+                            break;
+                        case "medium":
+                            text = Language.StringByID(StringId.MiddleWindSpeed);
+                            break;
+                        case "low":
+                            text = Language.StringByID(StringId.LowWindSpeed);
+                            break;
+                        case "auto":
+                            text = Language.StringByID(StringId.Auto);
+                            break;
+                        default:
+                            if (this.value_key.Contains("low"))
+                            {
+                                this.value = "low";
+                                text = Language.StringByID(StringId.LowWindSpeed);
+                            }
+                            else
+                            {
+                                foreach (var v in this.value_key)
+                                {
+                                    this.value = v;
+                                    text = GetCurValueText();
+                                }
+                            }
+                            break;
+                    }
+                    break;
+                //case "delay":
+                //case "cct":
+                //case "fade_time":
+                //case "lock":
+                //case "ico":
+                //case "swing":
+                //case "set_ point":
+                //case "pm25":
+                //case "volume":
+                //case "vol_step":
+                //case "source":
+                //case "treble":
+                //case "bass":
+                //case "playlist":
+                //case "song_name":
+                //case "current_status":
+                //case "enable":
+                //case "lux":
+                //case "adjust_value":
+                //case "range":
+                //case "humidity":
+                //case "type":
+                //case "state":
+                //case "sensitivity":
+                //case "pm25value":
+                case "high":
+                    text = Language.StringByID(StringId.HighWindSpeed);
+                    break;
+                case "medium":
+                    text = Language.StringByID(StringId.MiddleWindSpeed);
+                    break;
+                case "low":
+                    text = Language.StringByID(StringId.LowWindSpeed);
+                    break;
+                case "auto":
+                    text = Language.StringByID(StringId.Auto);
+                    break;
+            }
+            return text;
+        }
+    }
+    /// <summary>
+    /// 璁惧鍔熻兘oid
+    /// </summary>
+    public class FunctionOid
+    {
+        public string oid;
+        public string name;
+        public string machine_id;
+        public string net_id;
+        public string dev_id;
+        public string channels;
+    }
+
+
+    public class Function
+    {
+        public Function()
+        {
+        }
+        /// <summary>
+        /// 鏁版嵁瀛樺偍鏂囦欢鍚�
+        /// </summary>
+        [Newtonsoft.Json.JsonIgnore]
+        public string savePath
+        {
+            get
+            {
+                return "FunctionData_" + sid;
+            }
+        }
+
+        #region base info
+        /// <summary>
+        /// HDL缁熶竴鍗忚鏍煎紡锛�14bytes
+        /// 涓句緥锛� 鏉ユ簮   鍘傚晢浠g爜 閫氳鏂瑰紡  浜у搧鏃堕棿鎴�   浜у搧绫诲埆 鐗╂ā鍨嬬被  閫氶亾鍙�   澶у皬绫诲埆
+        //       1byte	1byte	1byte	  4byte	    1byte	2byte   2byte   2byte
+        /// 鏉ユ簮锛�00	榛樿鍘熺敓鎬佺郴缁熸暟鎹� 銆�01	缃戝叧鎴栬�呭叾浠朅璁惧銆�02	璋冭瘯杞欢銆�03	APP搴旂敤绋嬪簭銆�04	绗笁鏂圭綉鍏虫垨鑰呭钩鍙�
+        /// 鍘傚晢浠g爜锛�01	HDL
+        /// 閫氳鏂瑰紡锛�01	HDL Bus銆�02	Zigbee銆�03 KNX銆�04 Z-Wave
+        /// 浜у搧鏃堕棿鎴筹細4bytes	浠�2020骞�1鏈�1鏃ョ畻鍑虹殑鏃堕棿鎴�0.1s涓哄崟浣�
+        /// 浜у搧绫诲埆锛�01	璋冨厜鍣ㄣ��02 缁х數鍣ㄣ��03	骞叉帴鐐规ā鍧椼��04	浼犳劅鍣ㄣ��05 闈㈡澘
+        /// 鐗╂ā鍨嬬被鍨嬶細
+		///     01	寮�鍏崇被锛�01 寮�鍏炽��02 鎻掑骇銆�03	
+		///     02	鐓ф槑锛� 01 寮�鍏炽��02	璋冨厜銆�03	鑹叉俯銆�04	LED
+        ///     03	閬槼锛� 01	绐楀笜鐢垫満銆�02 鐧惧彾绐椼��03 寮�鍚堝笜銆�04 鍗峰笜
+		///     04	鎭掓俯鍣細01 绌鸿皟銆�02 鍦版殩銆�03 姣涚粏绌鸿皟
+        ///     05	鏂伴		
+        ///     06	褰遍煶		
+        ///     07	闊充箰		
+        ///     08	鑳芥簮		
+        ///     09	瀹夐槻
+        /// 澶х被鍒�	1bytes	锛堥鐣欙級
+        /// 灏忕被鍒�	1byte	锛堥鐣欙級
+        /// </summary>
+        public string sid = "0301011234567801012301230123";
+
+        /// <summary>
+        /// A鍗忚鍔熻兘鐨勭壒鎬�
+        /// 濡傦細鏄疉C鍔熻兘锛氱壒鎬э細on_off,mode,fan,temperature
+        /// attri
+        /// </summary>
+        public List<Trait> function = new List<Trait>();
+
         /// <summary>
         /// 鎴块棿ID鍒楄〃
         /// 璇ュ姛鑳芥坊鍔犲埌鍒版埧闂村垪琛�
         /// </summary>
         public List<string> roomIdList = new List<string>();
-        /// <summary>
-        /// 鏈�鍚庢帶鍒剁殑涓�娆$姸鎬�
-        /// </summary>
-        public string lastState = "";
 
         /// <summary>
-        /// 鍔熻兘绫诲瀷锛�
-        /// 濡傦細鐏笅闈㈢殑缁х數鍣�/璋冨厜鍣�/RGB灞炰簬鍚屼竴绉嶅姛鑳戒笉鍚岀被鍨嬬殑鐏�
+        /// bus鍗忚鏁版嵁鏍煎紡
+        /// 浣跨敤A鍗忚鎺у埗鏃讹紝鏀瑰睘鎬т负绌�
         /// </summary>
-        public string functionType {
+        public BusData bus_Data;
+        /// <summary>
+        /// 寤舵椂
+        /// </summary>
+        public int delay = 0;
+        /// <summary>
+        /// 寤舵椂鏄剧ず鐨勬枃鏈�
+        /// </summary>
+        [Newtonsoft.Json.JsonIgnore]
+        public string delayText
+        {
             get
             {
-                return GetFunctionType();
+                string text = "";
+                switch (delay)
+                {
+                    case 0:
+                        text = Language.StringByID(StringId.NoDelay);
+                        break;
+                    case 30:
+                        text = "30s";
+                        break;
+                    case 60:
+                        text = "1min";
+                        break;
+                    case 120:
+                        text = "2min";
+                        break;
+                    case 300:
+                        text = "5min";
+                        break;
+                }
+                return text;
+            }
+        }
+        #endregion
+
+        /// <summary>
+        /// 鍔熻兘绫诲埆
+        /// 濡傦細绌鸿皟绫汇�佺伅鍏夌被銆佺獥甯樼被
+        /// </summary>
+        public FunctionCategory functionCategory
+        {
+            get
+            {
+                try
+                {
+                    var _functionCategoryString = sid.Substring(16, 2);
+                    var _functionCategory = Convert.ToInt32(_functionCategoryString, 16);
+                    return (FunctionCategory)Enum.ToObject(typeof(FunctionCategory), _functionCategory);
+                }
+                catch (Exception ex)
+                {
+                    MainPage.Log($"get FunctionCategory error : {ex.Message}");
+                    return FunctionCategory.UnKown;
+                }
+            }
+        }
+
+        public FunctionType functionType
+        {
+            get
+            {
+                var _functionTypeString = sid.Substring(16, 4);
+                return (FunctionType)Enum.ToObject(typeof(FunctionType), Convert.ToInt32(_functionTypeString, 16));
             }
         }
 
         /// <summary>
-        /// bus鍗忚鏁版嵁鏍煎紡
+        /// 澶囨敞
         /// </summary>
-        public BusData bus_Data;
+        public string name;
+
+        /// <summary>
+        /// 鏈�鍚庢帶鍒剁殑涓�娆$姸鎬�
+        /// </summary>
+        [Newtonsoft.Json.JsonIgnore]
+        public string lastState = "";
+
+        Trait _trait_on_off;
+        [Newtonsoft.Json.JsonIgnore]
+        public Trait trait_on_off
+        {
+            get
+            {
+                if (_trait_on_off == null)
+                {
+                    _trait_on_off = function.Find((obj) => obj.name == "on_off");
+                    //鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
+                    if (_trait_on_off == null)
+                    {
+                        _trait_on_off = new Trait()
+                        {
+                            name = "on_off",
+                            value_key = new List<string> { "on", "off" },
+                            max = 1,
+                            min = 0,
+                        };
+                    }
+                    _trait_on_off.value = "on";
+                }
+                return _trait_on_off;
+            }
+            //set
+            //{
+            //    _trait_on_off = value;
+            //}
+        }
+
+        /// <summary>
+        /// 鏄惁鏀惰棌
+        /// </summary>
+        public bool collection = false;
 
         /// <summary>
         /// 浣跨敤娆℃暟
@@ -44,67 +508,21 @@
         /// <summary>
         /// 浣跨敤棰戠巼
         /// </summary>
-        public double usageFrequency = 0;
+        public double usageFrequency {
+            get
+            {
+                return usageCount / 7;
+            }
+        }
         /// <summary>
         /// 鍥哄畾鐨勫簭鍙�
         /// </summary>
         public int fixedSerialNumber = int.MaxValue;
 
-        /// <summary>
-        /// A鍗忚鏁版嵁
-        /// </summary>
-        public List<string> PropertyArray
-        {
-            get
-            {
-                try
-                {
-                    if (trait == null)
-                        return new List<string>();
-                    var proArr = trait.Split(',').ToList();
-                    foreach (var pro in proArr)
-                    {
-                        if (!dicPropert.ContainsKey(pro))
-                        {
-                            dicPropert.TryAdd(pro, "0");
-                        }
-                    }
-                    return proArr;
-                }
-                catch (Exception ex)
-                {
-                    MainPage.Log($"Get PropertyArray error : {ex.Message}");
-                    return new List<string>();
-                }
-            }
-        }
-
-        /// <summary>
-        /// 鑾峰彇A鍗忚鎺у埗瀛楃涓�
-        /// </summary>
-        /// <param name="command">鎺у埗鍛戒护锛歸rite锛宺ead</param>
-        /// <returns></returns>
-        public virtual JObject GetSendJObject(string command)
-        {
-            var sendJob = new JObject { { "vendor_code", a_Protocol_Namespace }, { "Command", command }, { "Type", "device" }, };
-            var data = new JObject { { "sid", sid } };
-            sendJob.Add("objects", data);
-            return sendJob;
-        }
-
-        /// <summary>
-        /// 杩斿洖鍔熻兘绫诲瀷
-        /// </summary>
-        protected virtual string GetFunctionType()
-        {
-            return functionCategory.ToString();
-        }
-
-
         public string GetBusId ()
         {
             string busId = "";
-            if(bus_Data!=null)
+            if (bus_Data != null)
             {
                 busId = bus_Data.SubnetID + "_" + bus_Data.DeviceID + "_" + bus_Data.LoopID;
             }
@@ -120,14 +538,34 @@
             string roomNameList = "";
             foreach(var roomId in roomIdList)
             {
-                var findRoom = DB_ResidenceData.residenceData.rooms.Find(obj => obj.sid == roomId);
+                var findRoom = DB_ResidenceData.rooms.Find(obj => obj.sid == roomId);
+                if (findRoom == null)
+                    continue;
                 if(roomNameList != "")
                 {
                     roomNameList += ",";
                 }
-                roomNameList += findRoom.floor + "路" + findRoom.name;
+                roomNameList += findRoom.floorName + findRoom.name;
+            }
+            if (roomNameList == "" && functionType == FunctionType.Scene)
+            {
+                roomNameList = Language.StringByID(StringId.WholeHouseScene);
             }
             return roomNameList;
         }
+        /// <summary>
+        /// 淇濆瓨鍔熻兘鏁版嵁
+        /// </summary>
+        public void SaveFunctionData()
+        {
+            var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this));
+            FileUtils.WriteFileByBytes("FunctionData_" + this.sid, ssd);
+            MainPage.Log($"Save FunctionData {this.functionType} : {this.sid}");
+        }
+
+        /// <summary>
+        /// 鏇存柊鏃堕棿
+        /// </summary>
+        public DateTime refreshTime = DateTime.MinValue;
     }
 }

--
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