From af1cb3ecd0f4b0589e00b28f7f9edccf39e6e12b Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期四, 10 九月 2020 16:15:11 +0800
Subject: [PATCH] 202009101

---
 HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs |   27 +++++++++++++++------------
 1 files changed, 15 insertions(+), 12 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
index cdf98c0..cc4fdb0 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -19,9 +19,12 @@
                         return;
                     if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
                     {
-                        bodyView.dimmerBar.Progress = uFunction.brightness;
+                        if (!bodyView.onDimmerBar)
+                        {
+                            bodyView.dimmerBar.Progress = uFunction.brightness;
+                        }
 
-                        if (uFunction.on_off == "on")
+                        if (uFunction.trait_on_off.value.ToString() == "on")
                         {
                             bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                         }
@@ -30,7 +33,7 @@
                             bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                         }
                         //bodyView.dimmerBar.WaveColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
-                        bodyView.btnSwitch.IsSelected = uFunction.on_off == "on";
+                        bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.value.ToString() == "on";
                     }
                 }
                 catch (Exception ex)
@@ -59,7 +62,7 @@
         {
             btnCollection.MouseUpEventHandler += (sender, e) => {
                 btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
-                DB_ResidenceData.residenceData.SaveResidenceData();
+                light.SaveFunctionData();
             };
         }
 
@@ -86,7 +89,7 @@
                 }   
                 btnSwitch.IsSelected = e > 0 ? true : false;
                 light.brightness = e;
-                light.on_off = e > 0 ? "on" : "off";
+                light.trait_on_off.value = e > 0 ? "on" : "off";
 
                 if (e == 0 || e == 100)
                 {
@@ -102,18 +105,18 @@
                         light.refreshTime = DateTime.Now;
                         new System.Threading.Thread(() =>
                         {
-                            //Control.Send(CommandType_A.write, light);
                             System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                             d.Add("brightness", light.brightness.ToString());
                             Control.SendWriteCommand(light, d);
                         })
                         { IsBackground = true }.Start();
                     }
-                    else
-                    {
-                        MainPage.Log("skip control!!");
-                    }
                 }
+
+                MainPage.Log( dimmerBar.NowProgressY.ToString());
+                //btnBrightnessText.Y = dimmerBar.NowProgressY + Application.GetRealWidth(40);
+                btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
+                btnBrightnessText.Text = light.brightness + "%";
             };
         }
 
@@ -135,9 +138,9 @@
                 }
                 new System.Threading.Thread(() =>
                 {
-                    light.on_off = btnSwitch.IsSelected ? "on" : "off";
+                    light.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off";
                     System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                    d.Add("on_off", light.on_off.ToString());
+                    d.Add("on_off", light.trait_on_off.value.ToString());
                     Control.SendWriteCommand(light, d);
                     //Control.Send(CommandType_A.write, this.light);
                 })

--
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