From a715181089be0d31cd737a5367ffd02690b9d77f Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期四, 12 十一月 2020 13:36:01 +0800
Subject: [PATCH] 20201112

---
 HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs |  131 +++++++++++++++++++++++++++++++++++++++++--
 1 files changed, 123 insertions(+), 8 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
index d03631c..44b8230 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -1,22 +1,74 @@
 锘縰sing System;
+using HDL_ON.DriverLayer;
 using HDL_ON.Entity;
-
+using HDL_ON.UI.CSS;
+using Shared;
 namespace HDL_ON.UI
 {
     public partial class DimmerPage
     {
+        /// <summary>
+        /// 鏇存柊鍔熻兘鐘舵��
+        /// </summary>
+        public static void UpdataStates(Light uFunction)
+        {
+            Application.RunOnMainThread(() =>
+            {
+                try
+                {
+                    if (bodyView == null)
+                        return;
+                    if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
+                    {
+                        if (!bodyView.onDimmerBar)
+                        {
+                            bodyView.dimmerBar.Progress = uFunction.brightness;
+                        }
+
+                        if (uFunction.trait_on_off.value.ToString() == "on")
+                        {
+                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+                        }
+                        else
+                        {
+                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
+                        }
+                        bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.value.ToString() == "on";
+
+                        bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
+                        bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
+                    }
+                }
+                catch (Exception ex)
+                {
+                    MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
+                }
+            });
+        }
+
         void LoadEventList()
         {
-
             LoadSwitchEvent();
             LoadCollectionEvent();
+            LoadEvent_DimmerBar();
+            LoadEvet_ChangeFadeTime();
             //鍥為��鍒锋柊淇℃伅浜嬩欢
             actionRefresh = () => {
                 btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
                 btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
             };
         }
-
+        /// <summary>
+        /// 淇敼鐏厜娓愬彉鏃堕棿
+        /// </summary>
+        void LoadEvet_ChangeFadeTime()
+        {
+            barFadeTime.OnProgressChangedEvent = (sender, e) =>
+            {
+                light.fadeTime = e;
+                light.SaveFunctionData();
+            };
+        }
 
         /// <summary>
         /// 鏀惰棌鍔熻兘鎸夐挳浜嬩欢
@@ -25,7 +77,61 @@
         {
             btnCollection.MouseUpEventHandler += (sender, e) => {
                 btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
-                DB_ResidenceData.residenceData.SaveResidenceData();
+                light.SaveFunctionData();
+            };
+        }
+
+        /// <summary>
+        /// 鐏厜璋冨厜浜嬩欢
+        /// </summary>
+        void LoadEvent_DimmerBar()
+        {
+            dimmerBar.OnStartTrackingTouchEvent = (sender, e) => {
+                onDimmerBar = true;
+            };
+            dimmerBar.OnStopTrackingTouchEvent = (sender, e) => {
+                onDimmerBar = false;
+                light.brightness = dimmerBar.Progress;
+                //Control.Send(CommandType_A.write, light);
+                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                d.Add("brightness", light.brightness.ToString());
+                Control.ins.SendWriteCommand(light, d);
+                light.fadeTime = barFadeTime.Progress;
+            };
+            dimmerBar.OnProgressChangedEvent = (sender, e) => {
+                light.fadeTime = 0;
+                if (!btnSwitch.IsSelected)
+                {
+                    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+                }   
+                btnSwitch.IsSelected = e > 0 ? true : false;
+                light.brightness = e;
+                light.trait_on_off.value = e > 0 ? "on" : "off";
+
+                if (e == 0 || e == 100)
+                {
+                    //Control.Send(CommandType_A.write, this.light);
+                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                    d.Add("brightness", light.brightness.ToString());
+                    Control.ins.SendWriteCommand(light, d);
+                }
+                else
+                {
+                    if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
+                    {
+                        light.refreshTime = DateTime.Now;
+                        new System.Threading.Thread(() =>
+                        {
+                            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                            d.Add("brightness", light.brightness.ToString());
+                            Control.ins.SendWriteCommand(light, d);
+                        })
+                        { IsBackground = true }.Start();
+                    }
+                }
+
+                btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
+                btnBrightnessText.Text = light.brightness + "%";
             };
         }
 
@@ -36,13 +142,22 @@
         {
             btnSwitch.MouseUpEventHandler += (sender, e) =>
             {
+                light.fadeTime = barFadeTime.Progress;
                 btnSwitch.IsSelected = !btnSwitch.IsSelected;
-
+                if (btnSwitch.IsSelected)
+                {
+                    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+                }
+                else
+                {
+                    dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
+                }
                 new System.Threading.Thread(() =>
                 {
-                    var light = this.light as Light;
-                    light.state = btnSwitch.IsSelected ? 1 : 0;
-                    Control.Send("write", this.light, 3);
+                    light.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off";
+                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                    d.Add("on_off", light.trait_on_off.value.ToString());
+                    Control.ins.SendWriteCommand(light, d);
                 })
                 { IsBackground = true }.Start();
             };

--
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