From 304dca51c28183a9dfc192c6b93ea1c00bdd5d97 Mon Sep 17 00:00:00 2001
From: 黄学彪 <hxb@hdlchina.com.cn>
Date: 星期三, 01 七月 2020 15:00:40 +0800
Subject: [PATCH] 添加了写入功能类型

---
 ZigbeeApp/Shared/Phone/Category/CategoryMainForm.cs |   12 ++++++------
 1 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/ZigbeeApp/Shared/Phone/Category/CategoryMainForm.cs b/ZigbeeApp/Shared/Phone/Category/CategoryMainForm.cs
index 5c0822a..bf17018 100755
--- a/ZigbeeApp/Shared/Phone/Category/CategoryMainForm.cs
+++ b/ZigbeeApp/Shared/Phone/Category/CategoryMainForm.cs
@@ -23,11 +23,11 @@
         /// <summary>
         /// 鍦烘櫙鍔熻兘涓儴鑳屾櫙bodyView(楂樺害涓鸿澶囪彍鍗曠殑閭d釜鐧借壊鑳屾櫙鐨勪笂閮ㄥ埌灞忓箷搴曢儴)
         /// </summary>
-        public FrameLayout functionSceneBodyView;
+        public NormalFrameLayout functionSceneBodyView;
         /// <summary>
         /// 涓儴鑳屾櫙bodyView(楂樺害涓哄満鏅姛鑳藉垏鎹㈡帶浠剁殑搴曢儴鍒板睆骞曞簳閮�)
         /// </summary>
-        public FrameLayout functionSceneAutoBodyView;
+        public NormalFrameLayout functionSceneAutoBodyView;
         /// <summary>
         /// 鍙充笂瑙掓坊鍔犳寜閽�
         /// </summary>
@@ -82,7 +82,7 @@
         private void InitTopControl()
         {
             //澶撮儴FrameLayout
-            this.topFrameLayout = new FrameLayout();
+            this.topFrameLayout = new NormalFrameLayout();
             topFrameLayout.Y = Application.GetRealHeight(104);
             topFrameLayout.Height = Application.GetRealHeight(127);
             topFrameLayout.BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor;
@@ -130,7 +130,7 @@
         private void InitMidControls()
         {
             //搴旇鏄痓ody鍚�
-            this.bodyFrameLayout = new FrameLayout();
+            this.bodyFrameLayout = new NormalFrameLayout();
             bodyFrameLayout.Y = topFrameLayout.Bottom;
             bodyFrameLayout.Height = this.Height - topFrameLayout.Bottom;
             bodyFrameLayout.BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor;
@@ -181,7 +181,7 @@
             }
 
             //鐩墠涓嶇煡閬撻儹闆煄鐨勮繖涓叿浣撴斁鍦ㄥ摢涓殑浣嶇疆
-            this.functionSceneAutoBodyView = new FrameLayout();
+            this.functionSceneAutoBodyView = new NormalFrameLayout();
             functionSceneAutoBodyView.Y = frameSwitchBack.Bottom;
             functionSceneAutoBodyView.Height = bodyFrameLayout.Height - frameSwitchBack.Bottom;
             bodyFrameLayout.AddChidren(functionSceneAutoBodyView);
@@ -317,7 +317,7 @@
             };
 
             //鍔熻兘鍜屽満鏅痓odyView
-            this.functionSceneBodyView = new FrameLayout();
+            this.functionSceneBodyView = new NormalFrameLayout();
             functionSceneBodyView.Y = roomSwitchContr.Bottom;
             functionSceneBodyView.Height = functionSceneAutoBodyView.Height - roomSwitchContr.Bottom;
             functionSceneAutoBodyView.AddChidren(functionSceneBodyView);

--
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