From 6bca8fcd37a48808a0b9c9342fc1be0adddfece6 Mon Sep 17 00:00:00 2001
From: xm <1271024303@qq.com>
Date: 星期五, 08 五月 2020 17:46:44 +0800
Subject: [PATCH] 请合并最新代码,优化绑定信息

---
 ZigbeeApp/Shared/Phone/Category/CategoryMainForm.cs |   14 +++++++++-----
 1 files changed, 9 insertions(+), 5 deletions(-)

diff --git a/ZigbeeApp/Shared/Phone/Category/CategoryMainForm.cs b/ZigbeeApp/Shared/Phone/Category/CategoryMainForm.cs
old mode 100755
new mode 100644
index 5784b2d..0bdcf5f
--- a/ZigbeeApp/Shared/Phone/Category/CategoryMainForm.cs
+++ b/ZigbeeApp/Shared/Phone/Category/CategoryMainForm.cs
@@ -131,7 +131,7 @@
             //搴旇鏄痓ody鍚�
             this.bodyFrameLayout = new FrameLayout();
             bodyFrameLayout.Y = topFrameLayout.Bottom;
-            bodyFrameLayout.Height = Application.GetRealHeight(1549);
+            bodyFrameLayout.Height = this.Height - topFrameLayout.Bottom;
             bodyFrameLayout.BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor;
             this.AddChidren(bodyFrameLayout);
 
@@ -316,7 +316,7 @@
             functionSceneBodyView.Height = functionSceneAutoBodyView.Height - roomSwitchContr.Bottom;
             functionSceneAutoBodyView.AddChidren(functionSceneBodyView);
 
-            //鎵ц鍒濆鍖�
+            //鎵ц鍒濆鍖� 
             roomSwitchContr.InitControl();
         }
 
@@ -529,7 +529,11 @@
                     {
                         cardContr = new Controls.DeviceFreshAirRowControl();
                     }
-                    //褰╃伅(璋冨厜鍣�)
+                    // PM2.5
+                    else if (device.Type == DeviceType.PMSensor)
+                    {
+                    }
+                    //褰╃伅(璋冨厜鍣�)
                     else if (device.Type == DeviceType.DimmableLight)
                     {
                         cardContr = new Controls.DeviceColorLightRowControl();
@@ -639,8 +643,8 @@
             {
                 listview2 = new VerticalListControl();
                 functionSceneBodyView.AddChidren(listview2);
-            }
-
+            }
+
             foreach (var scene in listScene)
             {
                 //鍦烘櫙鍗$墖鎺т欢

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