From 6fa9d69da922c8049f5acfcbb9ce9fd26811024c Mon Sep 17 00:00:00 2001
From: xm <1271024303@qq.com>
Date: 星期四, 16 四月 2020 17:10:57 +0800
Subject: [PATCH] 请合并代码

---
 ZigbeeApp/Shared/Phone/UserCenter/CommonBase/Logic/HdlSceneLogic.cs |  791 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 791 insertions(+), 0 deletions(-)

diff --git a/ZigbeeApp/Shared/Phone/UserCenter/CommonBase/Logic/HdlSceneLogic.cs b/ZigbeeApp/Shared/Phone/UserCenter/CommonBase/Logic/HdlSceneLogic.cs
new file mode 100755
index 0000000..ce36714
--- /dev/null
+++ b/ZigbeeApp/Shared/Phone/UserCenter/CommonBase/Logic/HdlSceneLogic.cs
@@ -0,0 +1,791 @@
+锘縰sing Shared.Common;
+using System;
+using System.Collections.Generic;
+using System.Text;
+using System.Threading.Tasks;
+using ZigBee.Device;
+
+namespace Shared.Phone.UserCenter
+{
+    /// <summary>
+    /// 鍦烘櫙鐨勯�昏緫
+    /// </summary>
+    public class HdlSceneLogic
+    {
+        #region 鈻� 鍙橀噺澹版槑___________________________
+
+        /// <summary>
+        /// 鍦烘櫙鐨勯�昏緫
+        /// </summary>
+        private static HdlSceneLogic m_Current = null;
+        /// <summary>
+        /// 鍦烘櫙鐨勯�昏緫
+        /// </summary>
+        public static HdlSceneLogic Current
+        {
+            get
+            {
+                if (m_Current == null)
+                {
+                    m_Current = new HdlSceneLogic();
+                }
+                return m_Current;
+            }
+        }
+
+        /// <summary>
+        /// 鍦烘櫙瀵硅薄
+        /// </summary>
+        private Dictionary<int, SceneUI> dicScenes = new Dictionary<int, SceneUI>();
+
+        #endregion
+
+        #region 鈻� 鍒锋柊鍦烘櫙___________________________
+
+        /// <summary>
+        /// 浠庢湰鍦板埛鏂板満鏅�
+        /// </summary>
+        public void ReFreshByLocal()
+        {
+            //娓呯┖鍦烘櫙
+            this.dicScenes.Clear();
+            //鑾峰彇鍏ㄩ儴鏂囦欢
+            var listFile = this.GetAllSceneFile();
+            foreach (string fileName in listFile)
+            {
+                try
+                {
+                    var jsonInfo = Encoding.UTF8.GetString(Global.ReadFileByHomeId(fileName));
+                    var tempScene = Newtonsoft.Json.JsonConvert.DeserializeObject<SceneUI>(jsonInfo);
+                    if (tempScene == null)
+                    {
+                        continue;
+                    }
+                    this.dicScenes[tempScene.Id] = tempScene;
+                }
+                catch(Exception ex)
+                {
+                    HdlLogLogic.Current.WriteLog(ex);
+                    try
+                    {
+                        //鍒犳帀閿欒鏂囦欢
+                        Global.DeleteFilebyHomeId(fileName);
+                    }
+                    catch { }
+                }
+            }
+        }
+
+        /// <summary>
+        /// 鍒锋柊鏈湴鐨勫叏閮ㄥ満鏅�
+        /// </summary>
+        public async Task<bool> RefreshSceneUIList()
+        {
+            //鑾峰彇缃戝叧瀛樺湪鐨勫満鏅�
+            var sceneList = await ZigBee.Device.Scene.GetSceneListAsync();
+            if (sceneList == null)
+            {
+                return false;
+            }
+            var listEsxit = new HashSet<int>();
+            foreach (var scene in sceneList)
+            {
+                if (scene == null)
+                {
+                    continue;
+                }
+                listEsxit.Add(scene.ScenesId);
+            }
+
+            var listDelete = new List<SceneUI>();
+            foreach (var scId in this.dicScenes.Keys)
+            {
+                if (listEsxit.Contains(scId) == false)
+                {
+                    //鍒犻櫎鐨勫璞�
+                    listDelete.Add(this.dicScenes[scId]);
+                }
+            }
+            foreach (var sceneui in listDelete)
+            {
+                //鎵ц鍒犻櫎
+                this.RemoveScene(sceneui);
+            }
+
+            return true;
+        }
+
+        #endregion
+
+        #region 鈻� 娣诲姞鍦烘櫙___________________________
+
+        /// <summary>
+        /// 娣诲姞鏂板満鏅埌缃戝叧(杩斿洖null浠h〃鍑洪敊)
+        /// </summary>
+        /// <param name="sceneName">鍦烘櫙鍚嶇О</param>
+        /// <param name="listAdjustTarget">鎵ц鐩爣</param>
+        /// <returns></returns>
+        public async Task<SceneUI> AddNewSceneToGateway(string sceneName, List<Scene.DeviceListData> listAdjustTarget)
+        {
+            var result1 = await Scene.GetSceneNewIdAsync(sceneName);
+            //鍏遍�氶敊璇娴�
+            string error = HdlCheckLogic.Current.CheckCommonErrorCode(result1);
+            if (error != null)
+            {
+                this.ShowErrorMsg(error);
+                return null;
+            }
+            if (result1 == null || result1.getSceneIdData == null)
+            {
+                //娣诲姞鍦烘櫙澶辫触
+                string msg1 = Language.StringByID(R.MyInternationalizationString.AddSceneFail);
+                //鎷兼帴涓娿�愮綉鍏冲洖澶嶈秴鏃躲�戠殑Msg
+                msg1 = UserCenterLogic.CombineGatewayTimeOutMsg(msg1, result1);
+                this.ShowTipMsg(msg1);
+                return null;
+            }
+            //娣诲姞鎵ц鐩爣
+            var listSuccess = await this.AddTargetToScene(result1.getSceneIdData.NewScenesId, listAdjustTarget);
+            if (listSuccess == null)
+            {
+                return null;
+            }
+
+            //鍒涘缓鍦烘櫙瀵硅薄
+            var newScene = new SceneUI();
+            newScene.Name = sceneName;
+            newScene.Id = result1.getSceneIdData.NewScenesId;
+            newScene.AdjustTargetList.AddRange(listSuccess);
+            //娣诲姞缂撳瓨
+            newScene.Save();
+            //鍔犲叆缂撳瓨
+            this.dicScenes[newScene.Id] = newScene;
+
+            return newScene;
+        }
+
+        /// <summary>
+        /// 娣诲姞鎵ц鐩爣鍒版寚瀹氱殑鍦烘櫙(杩斿洖鎴愬姛娣诲姞鐨勬墽琛岀洰鏍�)
+        /// </summary>
+        /// <param name="sceneId">鍦烘櫙Id</param>
+        /// <param name="listAdjustTarget">鎵ц鐩爣</param>
+        /// <returns></returns>
+        private async Task<List<Scene.DeviceListData>> AddTargetToScene(int sceneId, List<Scene.DeviceListData> listAdjustTarget)
+        {
+            var listSuccess = new List<Scene.DeviceListData>();
+            for (int i = 0; i < listAdjustTarget.Count; i++)
+            {
+                var data = listAdjustTarget[i];
+                var addData = new Scene.AddSceneMemberData();
+                if (data.Type == 0)
+                {
+                    //璁惧
+                    addData.Type = 0;
+                    addData.ScenesId = sceneId;
+                    addData.DeviceAddr = data.DeviceAddr;
+                    addData.Epoint = data.Epoint;
+                    addData.TaskList = data.TaskList;
+                    addData.DelayTime = 0;
+                    addData.MemberNumber = i + 1;
+                }
+                else if (data.Type == 1)
+                {
+                    //鍦烘櫙
+                    addData.Type = 1;
+                    addData.ScenesId = sceneId;
+                    addData.ElseScenesId = data.ElseScenesId;
+                    addData.DelayTime = 0;
+                    addData.MemberNumber = i + 1;
+                }
+                else
+                {
+                    //寤舵椂
+                    addData.Type = 2;
+                    addData.ScenesId = sceneId;
+                    addData.DelayTime = data.DelayTime;
+                    addData.MemberNumber = i + 1;
+                }
+
+                //娣诲姞鏂版垚鍛� 杩斿洖缁撴灉
+                var result2 = await Scene.AddSceneMemberAsync(addData);
+                if (result2 == null || result2.addSceneMemberResponseData == null
+                    || result2.addSceneMemberResponseData.Result != 1)
+                {
+                    continue;
+                }
+                //鎷ユ湁鎴愬姛鐨�
+                listSuccess.Add(data);
+            }
+            if (listSuccess.Count == 0)
+            {
+                //娣诲姞鎵ц鐩爣澶辫触
+                string msg1 = Language.StringByID(R.MyInternationalizationString.uAddAdjustTargetFail);
+                this.ShowTipMsg(msg1);
+                return null;
+            }
+            //濡傛灉涓嶆槸鍏ㄩ儴鎴愬姛鐨勮瘽,鎻愮ず
+            if (listSuccess.Count != listAdjustTarget.Count)
+            {
+                //涓埆鎵ц鐩爣娣诲姞澶辫触
+                string msg1 = Language.StringByID(R.MyInternationalizationString.uSomeAdjustTargetAddFail);
+                this.ShowTipMsg(msg1);
+            }
+            return listSuccess;
+        }
+
+        /// <summary>
+        /// 娣诲姞鍦烘櫙(杩欎釜鍗曠函鍙敼鎴块棿)
+        /// </summary>
+        /// <param name="scene">Scene.</param>
+        public void AddSceneToRoom(Room i_room, SceneUI scene)
+        {
+            //娣诲姞缂撳瓨
+            if (i_room.ListSceneId.Contains(scene.Id) == false)
+            {
+                i_room.ListSceneId.Add(scene.Id);
+                i_room.Save();
+            }
+        }
+
+        /// <summary>
+        /// 鏀瑰彉鍦烘櫙鎴块棿
+        /// </summary>
+        /// <param name="scene">鍦烘櫙瀵硅薄</param>
+        /// <param name="newRoomId">鏂扮殑鎴块棿鐨処D</param>
+        public void ChangedSceneRoom(SceneUI scene, string newRoomId)
+        {
+            var room = HdlRoomLogic.Current.GetRoomBySceneId(scene.Id);
+            if (room != null)
+            {
+                //鎴块棿娌℃湁鏀瑰彉
+                if (room.Id == newRoomId)
+                {
+                    return;
+                }
+                //浠庢埧闂翠腑绉婚櫎缂撳瓨
+                this.DeleteSceneFromRoom(room, scene);
+            }
+            //娣诲姞杩涙柊鎴块棿
+            var newRoom = HdlRoomLogic.Current.GetRoomById(newRoomId);
+            this.AddSceneToRoom(newRoom, scene);
+        }
+
+        /// <summary>
+        /// 娣诲姞鎼滆棌鍦烘櫙
+        /// </summary>
+        /// <param name="scene">Scene.</param>
+        public void AddLoveScene(SceneUI scene)
+        {
+            var nowRoom = HdlRoomLogic.Current.GetLoveRoom();
+            //娣诲姞缂撳瓨
+            if (nowRoom.ListSceneId.Contains(scene.Id) == false)
+            {
+                nowRoom.ListSceneId.Add(scene.Id);
+                nowRoom.Save();
+            }
+        }
+
+        /// <summary>
+        /// 鍒犻櫎鍦烘櫙(杩欎釜鍙Щ闄ゅ唴瀛�)
+        /// </summary>
+        /// <param name="scene"></param>
+        public void DeleteSceneFromRoom(Room i_room, SceneUI scene)
+        {
+            //绉婚櫎缂撳瓨
+            if (i_room.ListSceneId.Contains(scene.Id) == true)
+            {
+                i_room.ListSceneId.Remove(scene.Id);
+                i_room.Save();
+            }
+        }
+
+        /// <summary>
+        /// 鍒犻櫎鎼滆棌鍦烘櫙
+        /// </summary>
+        /// <param name="scene"></param>
+        public void DeleteLoveScene(SceneUI scene)
+        {
+            var nowRoom = HdlRoomLogic.Current.GetLoveRoom();
+            //绉婚櫎缂撳瓨
+            if (nowRoom.ListSceneId.Contains(scene.Id) == true)
+            {
+                nowRoom.ListSceneId.Remove(scene.Id);
+                nowRoom.Save();
+            }
+        }
+
+        #endregion
+
+        #region 鈻� 淇敼鍦烘櫙___________________________
+
+        /// <summary>
+        /// 淇敼缃戝叧鐨勫満鏅�
+        /// </summary>
+        /// <param name="sceneUI">鍦烘櫙瀵硅薄</param>
+        /// <param name="listAdjustTarget">鍏ㄩ儴鐨勬墽琛岀洰鏍�</param>
+        /// <returns></returns>
+        public async Task<bool> EditorSceneFromGateway(SceneUI sceneUI, List<Scene.DeviceListData> listAdjustTarget)
+        {
+            //鍏堟竻绌哄叏閮ㄧ殑鎵ц鐩爣
+            var deleteData = new Scene.SceneRemoveMemberData();
+            var deleteTargetData = new List<Scene.RemoveSceneDeviceListInfo>();
+            for (int i = 0; i < sceneUI.AdjustTargetList.Count; i++)
+            {
+                var data = sceneUI.AdjustTargetList[i];
+                var removeData = new Scene.RemoveSceneDeviceListInfo();
+                if (data.Type == 0)
+                {
+                    //璁惧
+                    removeData.Type = 0;
+                    removeData.DeviceAddr = data.DeviceAddr;
+                    removeData.Epoint = data.Epoint;
+                    removeData.MemberNumber = data.MemberNumber;
+                }
+                else if (data.Type == 1)
+                {
+                    //鍦烘櫙
+                    removeData.Type = 1;
+                    removeData.ElseScenesId = data.ElseScenesId;
+                    removeData.MemberNumber = data.MemberNumber;
+                }
+                else
+                {
+                    //寤舵椂
+                    removeData.Type = 2;
+                    removeData.DelayTime = data.DelayTime;
+                    removeData.MemberNumber = data.MemberNumber;
+                }
+                //鎷ユ湁鎴愬姛鐨�
+                deleteTargetData.Add(removeData);
+            }
+            deleteData.DeviceList = deleteTargetData;
+            deleteData.ScenesId = sceneUI.Id;
+            //鎵ц娓呯┖
+            var result = await Scene.RemoveSceneMemberAsync(deleteData);
+            if (result == null || result.removeSceneMemberResponseData == null)
+            {
+                //鍒濆鍖栨墽琛岀洰鏍囧け璐�
+                string msg1 = Language.StringByID(R.MyInternationalizationString.uInitAdjustTargetFail);
+                //鎷兼帴涓娿�愮綉鍏冲洖澶嶈秴鏃躲�戠殑Msg
+                msg1 = UserCenterLogic.CombineGatewayTimeOutMsg(msg1, result);
+                this.ShowTipMsg(msg1);
+                return false;
+            }
+            if (result.removeSceneMemberResponseData.Result != 0)
+            {
+                //鍒濆鍖栨墽琛岀洰鏍囧け璐�
+                string msg1 = Language.StringByID(R.MyInternationalizationString.uInitAdjustTargetFail);
+                this.ShowTipMsg(msg1);
+                return false;
+            }
+            //娓呯┖鍦烘櫙鐨勬墽琛岀洰鏍囧垪琛ㄧ殑缂撳瓨
+            sceneUI.AdjustTargetList.Clear();
+
+            //鐒跺悗閲嶆柊娣诲姞
+            var listSuccess = await this.AddTargetToScene(sceneUI.Id, listAdjustTarget);
+            if (listSuccess == null)
+            {
+                return false;
+            }
+            sceneUI.AdjustTargetList.AddRange(listSuccess);
+            sceneUI.Save();
+
+            return true;
+        }
+
+        /// <summary>
+        /// 淇敼缃戝叧鐨勫満鏅悕绉�
+        /// </summary>
+        /// <param name="scene">鍦烘櫙瀵硅薄</param>
+        /// <param name="newName">鏂扮殑鍚嶅瓧</param>
+        /// <returns></returns>
+        public async Task<bool> EditorSceneNameFromGateway(SceneUI scene, string newName)
+        {
+            var result1 = await Scene.RenameSceneAsync(scene.Id, newName);
+            //鍏遍�氶敊璇娴�
+            string error = HdlCheckLogic.Current.CheckCommonErrorCode(result1);
+            if (error != null)
+            {
+                this.ShowErrorMsg(error);
+                return false;
+            }
+            if (result1 == null || result1.sceneRenameResponseData == null)
+            {
+                //淇敼鍦烘櫙鍚嶇О澶辫触
+                string msg1 = Language.StringByID(R.MyInternationalizationString.uEditorSceneNameFail);
+                //鎷兼帴涓娿�愮綉鍏冲洖澶嶈秴鏃躲�戠殑Msg
+                msg1 = UserCenterLogic.CombineGatewayTimeOutMsg(msg1, result1);
+                this.ShowTipMsg(msg1);
+                return false;
+            }
+            if (result1.sceneRenameResponseData.Result == 2)
+            {
+                //鐩爣鍦烘櫙涓嶅瓨鍦�
+                string msg1 = Language.StringByID(R.MyInternationalizationString.uTargetSceneIsNotExsit);
+                this.ShowTipMsg(msg1);
+                return false;
+            }
+            if (result1.sceneRenameResponseData.Result != 1)
+            {
+                //淇敼鍦烘櫙鍚嶇О澶辫触
+                string msg1 = Language.StringByID(R.MyInternationalizationString.uEditorSceneNameFail);
+                this.ShowTipMsg(msg1);
+                return false;
+            }
+            return true;
+        }
+
+        #endregion
+
+        #region 鈻� 鍒犻櫎鍦烘櫙___________________________
+
+        /// <summary>
+        /// 绉婚櫎鍦烘櫙--璇ヤ粎杩涜浜嗗鏈湴鍦烘櫙鏁版嵁鐨勫垹闄�
+        /// </summary>
+        /// <param name="sceneUI">Scene user interface.</param>
+        public void RemoveScene(SceneUI sceneUI)
+        {
+            //绉婚櫎缂撳瓨
+            this.dicScenes.Remove(sceneUI.Id);
+            var room = HdlRoomLogic.Current.GetRoomBySceneId(sceneUI.Id);
+            if (room != null)
+            {
+                room.ListSceneId.Remove(sceneUI.Id);
+                room.Save();
+            }
+
+            //绉婚櫎鍠滅埍
+            var roomLove = HdlRoomLogic.Current.GetLoveRoom();
+            if (roomLove.ListSceneId.Contains(sceneUI.Id) == true)
+            {
+                roomLove.ListSceneId.Remove(sceneUI.Id);
+                roomLove.Save();
+            }
+
+            //鍒犻櫎鏂囦欢
+            if (Global.IsExistsByHomeId(sceneUI.FileName) == true)
+            {
+                Global.DeleteFilebyHomeId(sceneUI.FileName);
+                HdlAutoBackupLogic.DeleteFile(sceneUI.FileName);
+            }
+            //鍒犻櫎鍥剧墖
+            if (sceneUI.IconPathType == 1 || sceneUI.IconPathType == 2)
+            {
+                if (Global.IsExistsByHomeId(sceneUI.IconPath))
+                {
+                    Global.DeleteFilebyHomeId(sceneUI.IconPath);
+                    HdlAutoBackupLogic.DeleteFile(sceneUI.IconPath);
+                }
+            }
+        }
+
+        #endregion
+
+        #region 鈻� 鑾峰彇鍦烘櫙___________________________
+
+        /// <summary>
+        /// 閫氳繃鍦烘櫙id鑾峰彇鍦烘櫙
+        /// </summary>
+        /// <returns>The scene UIB y scene identifier.</returns>
+        /// <param name="sceneId">Scene identifier.</param>
+        public SceneUI GetSceneUIBySceneId(int sceneId)
+        {
+            if (this.dicScenes.ContainsKey(sceneId) == true)
+            {
+                return this.dicScenes[sceneId];
+            }
+            return null;
+        }
+
+        /// <summary>
+        /// 鑾峰彇璇ユゼ灞傛墍鏈夊満鏅�
+        /// </summary>
+        /// <param name="floorId"></param>
+        /// <returns></returns>
+        public List<SceneUI> GetSameFloorScenes(string floorId)
+        {
+            List<SceneUI> sceneUIs = new List<SceneUI>();
+            var rooms = HdlRoomLogic.Current.GetRoomsByFloorId(floorId);
+            foreach (var r in rooms)
+            {
+                foreach (int sceneId in r.ListSceneId)
+                {
+                    if (this.dicScenes.ContainsKey(sceneId) == true)
+                    {
+                        sceneUIs.Add(this.dicScenes[sceneId]);
+                    }
+                }
+            }
+            return sceneUIs;
+        }
+
+        /// <summary>
+        /// 鏍规嵁鍦烘櫙Id锛岃幏鍙栨ゼ灞傚拰鎴块棿鍚嶅瓧(妤煎眰,鎴块棿鍚嶅瓧)
+        /// </summary>
+        /// <returns></returns>
+        public string GetZoneById(int sceneId)
+        {
+            var room =HdlRoomLogic.Current.GetRoomBySceneId(sceneId);
+            if (room == null)
+            {
+                return null;
+            }
+            var floorName = Shared.Common.Config.Instance.Home.GetFloorNameById(room.FloorId);
+            if (floorName == null)
+            {
+                return room.Name;
+            }
+            return $"{floorName},{room.Name}";
+        }
+
+        /// <summary>
+        /// 鑾峰彇鏈垎閰嶅尯鍩熷満鏅�
+        /// </summary>
+        /// <returns></returns>
+        public List<SceneUI> GetUnalloctedScenes()
+        {
+            List<SceneUI> sceneUIs = new List<SceneUI>();
+            //宸茬粡瀛樺湪鐨勫満鏅�
+            var listEsxit = new HashSet<int>();
+            var listAllRoom = HdlRoomLogic.Current.GetAllListRooms();
+            foreach (var room in listAllRoom)
+            {
+                if (room.IsLove == true)
+                {
+                    //涓嶅寘鍚敹钘忔埧闂�
+                    continue;
+                }
+                foreach (int sceneId in room.ListSceneId)
+                {
+                    if (listEsxit.Contains(sceneId) == false)
+                    {
+                        listEsxit.Add(sceneId);
+                    }
+                }
+            }
+            foreach (var myScene in this.dicScenes.Values)
+            {
+                if (listEsxit.Contains(myScene.Id) == false)
+                {
+                    sceneUIs.Add(myScene);
+                }
+            }
+
+            if (sceneUIs.Count == 0)
+            {
+                return null;
+            }
+            return sceneUIs;
+        }
+
+        /// <summary>
+        /// 鑾峰彇鍏ㄩ儴鎴块棿鐨勫叏閮ㄥ満鏅�
+        /// </summary>
+        /// <returns></returns>
+        public List<SceneUI> GetAllRoomSceneList()
+        {
+            List<SceneUI> sceneUIs = new List<SceneUI>();
+            var listAllRoom = HdlRoomLogic.Current.GetAllListRooms();
+            foreach (var room in listAllRoom)
+            {
+                foreach (int sceneId in room.ListSceneId)
+                {
+                    if (this.dicScenes.ContainsKey(sceneId) == true)
+                    {
+                        sceneUIs.Add(this.dicScenes[sceneId]);
+                    }
+                }
+            }
+            
+            return sceneUIs;
+        }
+
+        /// <summary>
+        /// 鑾峰彇鎸囧畾鎴块棿鐨勫叏閮ㄥ満鏅�
+        /// </summary>
+        /// <returns></returns>
+        public List<SceneUI> GetRoomSceneList(Room i_room)
+        {
+            List<SceneUI> sceneUIs = new List<SceneUI>();
+            foreach (int sceneId in i_room.ListSceneId)
+            {
+                if (this.dicScenes.ContainsKey(sceneId) == true)
+                {
+                    sceneUIs.Add(this.dicScenes[sceneId]);
+                }
+            }
+
+            return sceneUIs;
+        }
+
+        #endregion
+
+        #region 鈻� 璋冪敤鍦烘櫙___________________________
+
+        /// <summary>
+        /// 璋冪敤鍦烘櫙
+        /// </summary>
+        /// <param name="scene"></param>
+        /// <returns></returns>
+        public async Task<bool> ControlScene(SceneUI scene)
+        {
+            if (scene.RemainTime > 0)
+            {
+                HdlThreadLogic.Current.RunMain(() =>
+                {
+                    //璇ュ満鏅鍦ㄥ欢鏃讹紝璇风◢鍚�
+                    var msgContr = new ShowMsgControl(ShowMsgType.Tip, Language.StringByID(R.MyInternationalizationString.TheSceneIsDelaying));
+                    msgContr.Show();
+                });
+                return false;
+            }
+            //鎵ц璋冪敤鍦烘櫙
+            var result = await Scene.ControlSceneAsync(scene.Id, scene.SceneDelayTime);
+            if (result == null || result.sceneOpenData == null)
+            {
+                //鎺у埗鍦烘櫙澶辫触
+                string msg = Language.StringByID(R.MyInternationalizationString.ControlSceneFail);
+                //鎷兼帴涓娿�愮綉鍏冲洖澶嶈秴鏃躲�戠殑Msg
+                msg = UserCenterLogic.CombineGatewayTimeOutMsg(msg, result);
+                HdlThreadLogic.Current.RunMain(() =>
+                {
+                    //璇ュ満鏅鍦ㄥ欢鏃讹紝璇风◢鍚�
+                    var msgContr = new ShowMsgControl(ShowMsgType.Tip, msg);
+                    msgContr.Show();
+                });
+                return false;
+            }
+            if (result.sceneOpenData.Result == 0)
+            {
+                //鎺у埗鍦烘櫙澶辫触
+                string msg = Language.StringByID(R.MyInternationalizationString.ControlSceneFail);
+                HdlThreadLogic.Current.RunMain(() =>
+                {
+                    //璇ュ満鏅鍦ㄥ欢鏃讹紝璇风◢鍚�
+                    var msgContr = new ShowMsgControl(ShowMsgType.Tip, msg);
+                    msgContr.Show();
+                });
+                return false;
+            }
+            return true;
+        }
+
+        #endregion
+
+        #region 鈻� 鑾峰彇鍦烘櫙鐨勬墽琛岀洰鏍囧垪琛╛____________
+
+        /// <summary>
+        /// 鑾峰彇鍦烘櫙鐨勬墽琛岀洰鏍囧垪琛�
+        /// </summary>
+        /// <param name="i_scene">鍦烘櫙瀵硅薄</param>
+        /// <returns></returns>
+        public async Task<List<Scene.DeviceListData>> GetAdjustTargetList(SceneUI i_scene)
+        {
+            var result = await Scene.GetSceneDeviceListAsync(i_scene.Id);
+            //鍏遍�氶敊璇娴�
+            string error = HdlCheckLogic.Current.CheckCommonErrorCode(result);
+            if (error != null)
+            {
+                this.ShowErrorMsg(error);
+                return null;
+            }
+            if (result == null || result.getSceneDeviceListInfo == null)
+            {
+                //鑾峰彇鎵ц鐩爣澶辫触
+                string msg = Language.StringByID(R.MyInternationalizationString.uGetAdjustTargetFail);
+                //鎷兼帴涓娿�愮綉鍏冲洖澶嶈秴鏃躲�戠殑Msg
+                msg = UserCenterLogic.CombineGatewayTimeOutMsg(msg, result);
+
+                this.ShowTipMsg(msg);
+                return null;
+            }
+            i_scene.AdjustTargetList = result.getSceneDeviceListInfo.DeviceList;
+            //淇濆瓨缂撳瓨
+            i_scene.Save(false);
+
+            var listData = new List<Scene.DeviceListData>();
+            listData.AddRange(result.getSceneDeviceListInfo.DeviceList);
+
+            return listData;
+        }
+        #endregion
+
+        #region 鈻� 寤舵椂鏃堕棿绾跨▼_______________________
+
+        /// <summary>
+        /// 寮�鍚欢鏃舵椂闂寸嚎绋�(鏃ㄥ湪鍏ㄩ儴鍦版柟鐨勫悓涓�鍦烘櫙鏃堕棿鍚屾)
+        /// </summary>
+        public void StartDelayTimeThread(SceneUI i_scene)
+        {
+            if (i_scene.RemainThreadAction == true)
+            {
+                //绾跨▼鍦ㄨ繍琛屼腑
+                return;
+            }
+            i_scene.RemainThreadAction = true;
+
+            HdlThreadLogic.Current.RunThread(() =>
+            {
+                while (i_scene.RemainTime > 0)
+                {
+                    System.Threading.Thread.Sleep(1000);
+                    i_scene.RemainTime--;
+                }
+                i_scene.RemainThreadAction = false;
+            });
+        }
+
+        #endregion
+
+        #region 鈻� 涓�鑸柟娉昣__________________________
+
+        /// <summary>
+        /// 鑾峰彇鏈湴鍏ㄩ儴鐨勫満鏅枃浠�
+        /// </summary>
+        /// <returns></returns>
+        public List<string> GetAllSceneFile()
+        {
+            List<string> listSceneFile = new List<string>();
+            List<string> listAllFile = Global.FileListByHomeId();
+
+            foreach (string file in listAllFile)
+            {
+                if (file.StartsWith("Scene_") == false)
+                {
+                    //濡傛灉涓嶆槸鍦烘櫙鏂囦欢
+                    continue;
+                }
+                listSceneFile.Add(file);
+            }
+            return listSceneFile;
+        }
+
+        /// <summary>
+        /// 鏄剧ず閿欒淇℃伅绐楀彛
+        /// </summary>
+        /// <param name="msg"></param>
+        private void ShowErrorMsg(string msg)
+        {
+            Application.RunOnMainThread(() =>
+            {
+                var contr = new ShowMsgControl(ShowMsgType.Error, msg);
+                contr.Show();
+            });
+        }
+
+        /// <summary>
+        /// 鏄剧ずTip淇℃伅绐楀彛
+        /// </summary>
+        /// <param name="msg"></param>
+        private void ShowTipMsg(string msg)
+        {
+            Application.RunOnMainThread(() =>
+            {
+                var contr = new ShowMsgControl(ShowMsgType.Tip, msg);
+                contr.Show();
+            });
+        }
+
+        #endregion
+    }
+}

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