From 66a9965c44ecc32a6696abca876ab9d1cd091584 Mon Sep 17 00:00:00 2001 From: gxc <guoxuecheng@guoxuechengdeMacBook-Pro.local> Date: 星期五, 28 二月 2020 15:25:13 +0800 Subject: [PATCH] 2020.2.28 --- ZigbeeApp/Shared/Phone/Device/CommonForm/SceneMainView.cs | 26 ++++++++++++++++++++------ 1 files changed, 20 insertions(+), 6 deletions(-) diff --git a/ZigbeeApp/Shared/Phone/Device/CommonForm/SceneMainView.cs b/ZigbeeApp/Shared/Phone/Device/CommonForm/SceneMainView.cs index 49ce8a9..0defd1b 100644 --- a/ZigbeeApp/Shared/Phone/Device/CommonForm/SceneMainView.cs +++ b/ZigbeeApp/Shared/Phone/Device/CommonForm/SceneMainView.cs @@ -37,6 +37,10 @@ /// scene /// </summary> public SceneUI scene; + /// <summary> + /// CollectionAction + /// </summary> + public Action CollectionAction; /// <summary> /// IsSelected @@ -279,11 +283,12 @@ { return; } - CommonPage.Instance.ShowErrorInfoAlert(R.MyInternationalizationString.ControlSceneFail); + CommonFormResouce.ShowTip(Language.StringByID(R.MyInternationalizationString.ControlSceneFail)); } scene.RemainTime = scene.SceneDelayTime; scene.SceneDelayTime = 0; + Common.Room.CurrentRoom.ModifySceneDelayTime(scene); new System.Threading.Thread(() => { while (scene.RemainTime > 0) @@ -310,16 +315,23 @@ /// <param name="mouseEventArgs"></param> private void CollectionEvent(object sender,MouseEventArgs mouseEventArgs) { - (sender as Button).IsSelected = !(sender as Button).IsSelected; - if ((sender as Button).IsSelected) + if (Common.Room.CurrentRoom.IsLove) { - Shared.Common.Room.CurrentRoom.GetLoveRoom().AddScene(scene); + Common.Room.CurrentRoom.GetLoveRoom().DeleteScene(scene); + CollectionAction?.Invoke(); } else { - Shared.Common.Room.CurrentRoom.GetLoveRoom().RemoveScene(scene); + (sender as Button).IsSelected = !(sender as Button).IsSelected; + if ((sender as Button).IsSelected) + { + Common.Room.CurrentRoom.GetLoveRoom().AddScene(scene); + } + else + { + Common.Room.CurrentRoom.GetLoveRoom().DeleteScene(scene); + } } - scene.Save(); } /// <summary> @@ -342,6 +354,8 @@ { scene.SceneDelayTime = t; SetTimeByDelayTime(t); + + Common.Room.CurrentRoom.ModifySceneDelayTime(scene); }; } -- Gitblit v1.8.0