From d569f44a62fa915d4f01a80c21e617f676b6c5ea Mon Sep 17 00:00:00 2001
From: gxc <guoxuecheng@guoxuechengdeMacBook-Pro.local>
Date: 星期五, 18 十月 2019 10:12:10 +0800
Subject: [PATCH] 2019.10.18

---
 ZigbeeApp/Shared/Common/SceneRoomUI.cs |   37 ++++++++++++++++++-------------------
 1 files changed, 18 insertions(+), 19 deletions(-)

diff --git a/ZigbeeApp/Shared/Common/SceneRoomUI.cs b/ZigbeeApp/Shared/Common/SceneRoomUI.cs
index 87df42e..3692d3f 100644
--- a/ZigbeeApp/Shared/Common/SceneRoomUI.cs
+++ b/ZigbeeApp/Shared/Common/SceneRoomUI.cs
@@ -88,8 +88,7 @@
                     if (sceneDeviceList.getSceneDeviceListInfo != null)
                     {
                         var deviceList = sceneDeviceList.getSceneDeviceListInfo.DeviceList;
-                        CategoryAddScene.sceneTargetDevicesList?.Clear();
-                        CategoryAddScene.beforeSceneTargetDevicesList?.Clear();
+                        //CategoryAddScene.sceneTargetDevicesList?.Clear();
                         //绱姞寤舵椂
                         int AddedDelayTime = 0;
                         if (deviceList != null && Shared.Common.Room.AllRoomDeviceUIList.Count != 0)
@@ -109,19 +108,19 @@
                                             if (sceneDev.DelayTime - AddedDelayTime > 0)
                                             {
                                                 var sceneTargetDeviceTime = new SceneTargetDeviceUI { Type = 1, DelayTime = sceneDev.DelayTime - AddedDelayTime };
-                                                CategoryAddScene.sceneTargetDevicesList.Add(sceneTargetDeviceTime);
-                                                CategoryAddScene.beforeSceneTargetDevicesList.Add(sceneTargetDeviceTime);
+                                                //CategoryAddScene.sceneTargetDevicesList.Add(sceneTargetDeviceTime);
+                                                //CategoryAddScene.beforeSceneTargetDevicesList.Add(sceneTargetDeviceTime);
 
                                                 var sceneTargetDevice = new SceneTargetDeviceUI { Type = 0, DeviceUI = dev, TaskList = sceneDev.TaskList };
-                                                CategoryAddScene.sceneTargetDevicesList.Add(sceneTargetDevice);
-                                                CategoryAddScene.beforeSceneTargetDevicesList.Add(sceneTargetDevice);
+                                                //CategoryAddScene.sceneTargetDevicesList.Add(sceneTargetDevice);
+                                                //CategoryAddScene.beforeSceneTargetDevicesList.Add(sceneTargetDevice);
                                                 AddedDelayTime = sceneDev.DelayTime;
                                             }
                                             else
                                             {
                                                 var sceneTargetDevice = new SceneTargetDeviceUI { Type = 0, DeviceUI = dev, TaskList = sceneDev.TaskList };
-                                                CategoryAddScene.sceneTargetDevicesList.Add(sceneTargetDevice);
-                                                CategoryAddScene.beforeSceneTargetDevicesList.Add(sceneTargetDevice);
+                                                //CategoryAddScene.sceneTargetDevicesList.Add(sceneTargetDevice);
+                                                //CategoryAddScene.beforeSceneTargetDevicesList.Add(sceneTargetDevice);
                                             }
                                         }
                                     }
@@ -137,18 +136,18 @@
                                     if (sceneDev.DelayTime - AddedDelayTime > 0)
                                     {
                                         var sceneTargetDeviceTime = new SceneTargetDeviceUI { Type = 1, DelayTime = sceneDev.DelayTime - AddedDelayTime };
-                                        CategoryAddScene.sceneTargetDevicesList.Add(sceneTargetDeviceTime);
-                                        CategoryAddScene.beforeSceneTargetDevicesList.Add(sceneTargetDeviceTime);
+                                        //CategoryAddScene.sceneTargetDevicesList.Add(sceneTargetDeviceTime);
+                                        //CategoryAddScene.beforeSceneTargetDevicesList.Add(sceneTargetDeviceTime);
                                         var sceneTargetDeviceScene = new SceneTargetDeviceUI { Type = 2, ElseScenesId = sceneDev.ElseScenesId, SceneName = localSceneName };
-                                        CategoryAddScene.sceneTargetDevicesList.Add(sceneTargetDeviceScene);
-                                        CategoryAddScene.beforeSceneTargetDevicesList.Add(sceneTargetDeviceScene);
+                                        //CategoryAddScene.sceneTargetDevicesList.Add(sceneTargetDeviceScene);
+                                        //CategoryAddScene.beforeSceneTargetDevicesList.Add(sceneTargetDeviceScene);
                                         AddedDelayTime = sceneDev.DelayTime;
                                     }
                                     else
                                     {
                                         var sceneTargetDeviceScene = new SceneTargetDeviceUI { Type = 2, ElseScenesId = sceneDev.ElseScenesId, SceneName = localSceneName };
-                                        CategoryAddScene.sceneTargetDevicesList.Add(sceneTargetDeviceScene);
-                                        CategoryAddScene.beforeSceneTargetDevicesList.Add(sceneTargetDeviceScene);
+                                        //CategoryAddScene.sceneTargetDevicesList.Add(sceneTargetDeviceScene);
+                                        //CategoryAddScene.beforeSceneTargetDevicesList.Add(sceneTargetDeviceScene);
                                     }
                                 }
                             }
@@ -161,11 +160,11 @@
                     var scene = new CategoryAddScene();
                     Phone.UserView.HomePage.Instance.AddChidren(scene);
                     Phone.UserView.HomePage.Instance.PageIndex += 1;
-                    CategoryAddScene.SceneText = sceneUI.Name;
-                    scene.curRoom = room;
-                    CategoryAddScene.ModifySceneUI = sceneUI;
-                    CategoryAddScene.Modify = true;
-                    CategoryAddScene.ImagePath = sceneUI.IconPath;
+                    //CategoryAddScene.SceneText = sceneUI.Name;
+                    //scene.curRoom = room;
+                    //CategoryAddScene.ModifySceneUI = sceneUI;
+                    //CategoryAddScene.Modify = true;
+                    //CategoryAddScene.ImagePath = sceneUI.IconPath;
                     scene.Show();
                 }
                 catch (Exception ex)

--
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