From d6fb0646531172f23648441c224cdcccd721b894 Mon Sep 17 00:00:00 2001
From: xm <1271024303@qq.com>
Date: 星期一, 14 十二月 2020 09:59:01 +0800
Subject: [PATCH] 请合并代码,完成晾衣架最终功能。

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 ZigbeeApp/GateWay.Droid/Resources/AboutResources.txt |   44 ++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 44 insertions(+), 0 deletions(-)

diff --git a/ZigbeeApp/GateWay.Droid/Resources/AboutResources.txt b/ZigbeeApp/GateWay.Droid/Resources/AboutResources.txt
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+Images, layout descriptions, binary blobs and string dictionaries can be included 
+in your application as resource files.  Various Android APIs are designed to 
+operate on the resource IDs instead of dealing with images, strings or binary blobs 
+directly.
+
+For example, a sample Android app that contains a user interface layout (main.axml),
+an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png) 
+would keep its resources in the "Resources" directory of the application:
+
+Resources/
+    drawable/
+        icon.png
+
+    layout/
+        main.axml
+
+    values/
+        strings.xml
+
+In order to get the build system to recognize Android resources, set the build action to
+"AndroidResource".  The native Android APIs do not operate directly with filenames, but 
+instead operate on resource IDs.  When you compile an Android application that uses resources, 
+the build system will package the resources for distribution and generate a class called "R" 
+(this is an Android convention) that contains the tokens for each one of the resources 
+included. For example, for the above Resources layout, this is what the R class would expose:
+
+public class R {
+    public class drawable {
+        public const int icon = 0x123;
+    }
+
+    public class layout {
+        public const int main = 0x456;
+    }
+
+    public class strings {
+        public const int first_string = 0xabc;
+        public const int second_string = 0xbcd;
+    }
+}
+
+You would then use R.drawable.icon to reference the drawable/icon.png file, or R.layout.main 
+to reference the layout/main.axml file, or R.strings.first_string to reference the first 
+string in the dictionary file values/strings.xml.

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