From 2d414e3b007f750cdad4f9e4a7c04db696bca5e4 Mon Sep 17 00:00:00 2001 From: JLChen <551775569@qq.com> Date: 星期四, 23 四月 2020 16:13:59 +0800 Subject: [PATCH] 2020-04-23 1.优化远程连接提示,改为Loading方案,防止连接过程用户点击重连图标。 2.点击网络检测图标会判断,是否正在远程连接,如果是,会弹窗提示用户”正在远程连接,是否仍要重新检测“。 3.Help 增加隐藏长按功能,长按后,可以开启远程过程异常弹窗提示。长按后关闭。 --- Crabtree/SmartHome/UI/SimpleControl/Phone/Light/UserDeviceToSocket.cs | 25 +++++++++++++------------ 1 files changed, 13 insertions(+), 12 deletions(-) diff --git a/Crabtree/SmartHome/UI/SimpleControl/Phone/Light/UserDeviceToSocket.cs b/Crabtree/SmartHome/UI/SimpleControl/Phone/Light/UserDeviceToSocket.cs index dda83b0..e5f41b7 100644 --- a/Crabtree/SmartHome/UI/SimpleControl/Phone/Light/UserDeviceToSocket.cs +++ b/Crabtree/SmartHome/UI/SimpleControl/Phone/Light/UserDeviceToSocket.cs @@ -94,7 +94,7 @@ continue; } foreach (var light in room.DeviceList) { - if (light.Type == DeviceType.LightSwitchSocket) { + if (light.Type == DeviceType.LightEnergySocket) { if ((light as LightSwitch).CurrentBrightness == 100) brighingCount++; } @@ -149,7 +149,7 @@ if (roomRow.Tag.ToString () == room.Name) { int oCount = 0; foreach (var light in room.DeviceList) { - if (light.Type == DeviceType.LightSwitchSocket) { + if (light.Type == DeviceType.LightEnergySocket) { if ((light as LightSwitch).CurrentBrightness == 100) oCount++; } @@ -207,7 +207,7 @@ foreach (var common in room.DeviceList) { //controlDeviceIndex++; byte [] returnBytes = null; - if (common.Type == DeviceType.LightSwitchSocket || common.Type == DeviceType.LightEnergySocket) { + if (common.Type == DeviceType.LightEnergySocket) { returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { common.LoopID, b, 0, 0 }); if (showTip) { if (returnBytes == null) { @@ -237,7 +237,7 @@ } } } catch (Exception ex) { - Console.WriteLine (ex.Message); + Utlis.WriteLine (ex.Message); } finally { Application.RunOnMainThread (() => { MainPage.Loading.Hide (); @@ -273,7 +273,7 @@ foreach (var common in room.DeviceList) { //controlDeviceIndex++; byte [] returnBytes = null; - if (common.Type == DeviceType.LightSwitchSocket || common.Type == DeviceType.LightEnergySocket) { + if (common.Type == DeviceType.LightEnergySocket) { new System.Threading.Thread (() => { mSendCount++; returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { common.LoopID, b, 0, 0 }); @@ -316,7 +316,7 @@ System.Threading.Thread.Sleep (100); } } catch (Exception ex) { - Console.WriteLine (ex.Message); + Utlis.WriteLine (ex.Message); } finally { Application.RunOnMainThread (() => { MainPage.Loading.Hide (); @@ -414,7 +414,7 @@ continue; } foreach (var common in room.DeviceList) { - if (common.Type == DeviceType.LightSwitchSocket || common.Type == DeviceType.LightEnergySocket) { + if (common.Type == DeviceType.LightEnergySocket) { LightCount++; var light = common as LightSwitch; var lightView = new FrameLayout () { @@ -504,7 +504,7 @@ foreach (var c in EnergtLightList) { Control.ControlBytesSend (Command.ReadAnalogValue, c.SubnetID, c.DeviceID, new byte [] { 10, c.LoopID }, SendCount.Zero); Control.ControlBytesSend (Command.ReadAnalogValue, c.SubnetID, c.DeviceID, new byte [] { 11, c.LoopID }, SendCount.Zero); - System.Threading.Thread.Sleep (500); + System.Threading.Thread.Sleep (200); } Thread.Sleep (10000); } @@ -559,7 +559,7 @@ { if (isCheckIsReadingAll) { if (IsReadingAll && !isRead) { - Console.WriteLine ("IsLightReadingAll 璇诲彇涓�"); + Utlis.WriteLine ("IsLightReadingAll 璇诲彇涓�"); return; } } @@ -569,7 +569,7 @@ continue; } var list = room.DeviceList.FindAll ((obj) => { - return obj.Type == DeviceType.LightSwitchSocket; + return obj.Type == DeviceType.LightEnergySocket; }); foreach (Common common in list) { common.LastUpdateTime = DateTime.MinValue; @@ -588,7 +588,7 @@ continue; } var list = room.DeviceList.FindAll ((obj) => { - return obj.LastUpdateTime.AddMinutes (Common.Time) <= DateTime.Now && obj.Type == DeviceType.LightSwitchSocket; + return obj.LastUpdateTime.AddMinutes (Common.Time) <= DateTime.Now && obj.Type == DeviceType.LightEnergySocket; }); foreach (Common common in list) { var s = common.Type + "_" + common.SubnetID + "_" + common.DeviceID; @@ -597,7 +597,8 @@ continue; } readList.Add (s); - Control.ControlBytesSendHasReturn (Command.ReadLightEquipmentAllLoopBrightness, common.SubnetID, common.DeviceID, new byte [] { }); + Control.ControlBytesSend (Command.ReadLightEquipmentAllLoopBrightness, common.SubnetID, common.DeviceID, new byte [] { }); + Thread.Sleep (200); } } IsReadingAll = false; -- Gitblit v1.8.0