From f441a3c49f8b5cedee3e4def6fbb448ef40eb9cb Mon Sep 17 00:00:00 2001
From: JLChen <551775569@qq.com>
Date: 星期三, 10 六月 2020 14:46:58 +0800
Subject: [PATCH] Crabtree-ON 2020-06-10 基于最新HDL ON 优化问题,Crabtree-ONAPP部分功能同步修改优化调整 1. 增加大图片大文件上传处理. 2.远程连接交互提示,由原来的Loading修改成顶部Tip提示。 3.灯光全开、全关和场景控制多线程发送,和HDLON同样加锁处理。 4.Android ,判断移动网络失败,网络监测修复方法修改,后台前台切换优化。

---
 Crabtree/SmartHome/UI/SimpleControl/Phone/Light/UserDeviceToLight.cs |  137 ++++++++++++++++++++++++---------------------
 1 files changed, 74 insertions(+), 63 deletions(-)

diff --git a/Crabtree/SmartHome/UI/SimpleControl/Phone/Light/UserDeviceToLight.cs b/Crabtree/SmartHome/UI/SimpleControl/Phone/Light/UserDeviceToLight.cs
index c17cf22..41a7785 100644
--- a/Crabtree/SmartHome/UI/SimpleControl/Phone/Light/UserDeviceToLight.cs
+++ b/Crabtree/SmartHome/UI/SimpleControl/Phone/Light/UserDeviceToLight.cs
@@ -230,6 +230,8 @@
             });
             //Utlis.WriteLine ("U1");
         }
+
+        private readonly object SendLocker = new object ();
         bool showTip = true;
         /// <summary>
         /// 鎺у埗鎵�鏈夌殑鐏�
@@ -262,78 +264,87 @@
                             if (common.Type == DeviceType.LightDimming || common.Type == DeviceType.LightSwitch || common.Type == DeviceType.LightRGB || common.Type == DeviceType.LightEnergySwitch
                                 || common.Type == DeviceType.LightMixDimming || common.Type == DeviceType.LightMixSwitch || common.Type == DeviceType.LightDALI) {
 
-                               new System.Threading.Thread (() => {
-                                   mSendCount++;
+                                new System.Threading.Thread (() => {
+                                    try {
+                                        lock (SendLocker) {
+                                            mSendCount++;
+                                        }
+                                        //mSendCount++;
 
-                                   if (common.Type == DeviceType.LightDimming || common.Type == DeviceType.LightDALI) {
-                                       var light = (LightDimming)common;
-                                       if (b == 100) {
-                                           if (light.LastOpenBrightness == 0) {
-                                               returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { light.LoopID, b, light.DelayTimeHeight, light.DelayTimeLow });
-                                           } else
-                                               returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { light.LoopID, light.LastOpenBrightness, light.DelayTimeHeight, light.DelayTimeLow });
-                                       } else
-                                           returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { light.LoopID, b, light.DelayTimeHeight, light.DelayTimeLow });
-                                   } else if (common.Type == DeviceType.LightSwitch || common.Type == DeviceType.LightEnergySwitch) {
-                                       returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { common.LoopID, b, ((LightSwitch)common).DelayTimeHeight, ((LightSwitch)common).DelayTimeLow });
-                                   } else if (common.Type == DeviceType.LightRGB) {
-                                       var light = (LightLogic)common;
-                                       byte b2 = b;
-                                       if (b2 == 100) {
-                                           if (light.LastOpenBrightness != 0) {
-                                               b2 = light.LastOpenBrightness;
-                                           }
-                                       }
-                                       returnBytes = Control.ControlBytesSendHasReturn (Command.SetLogicLoopColor, common.SubnetID, common.DeviceID, new byte [] {
+                                        if (common.Type == DeviceType.LightDimming || common.Type == DeviceType.LightDALI) {
+                                            var light = (LightDimming)common;
+                                            if (b == 100) {
+                                                if (light.LastOpenBrightness == 0) {
+                                                    returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { light.LoopID, b, light.DelayTimeHeight, light.DelayTimeLow });
+                                                } else
+                                                    returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { light.LoopID, light.LastOpenBrightness, light.DelayTimeHeight, light.DelayTimeLow });
+                                            } else
+                                                returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { light.LoopID, b, light.DelayTimeHeight, light.DelayTimeLow });
+                                        } else if (common.Type == DeviceType.LightSwitch || common.Type == DeviceType.LightEnergySwitch) {
+                                            returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { common.LoopID, b, ((LightSwitch)common).DelayTimeHeight, ((LightSwitch)common).DelayTimeLow });
+                                        } else if (common.Type == DeviceType.LightRGB) {
+                                            var light = (LightLogic)common;
+                                            byte b2 = b;
+                                            if (b2 == 100) {
+                                                if (light.LastOpenBrightness != 0) {
+                                                    b2 = light.LastOpenBrightness;
+                                                }
+                                            }
+                                            returnBytes = Control.ControlBytesSendHasReturn (Command.SetLogicLoopColor, common.SubnetID, common.DeviceID, new byte [] {
                                      common.LoopID, b2, 254, light.CustomDelayTimeOpen,light.CustomDelayTimeClose,
                                     3,light.RStatus,light.GStatus,light.BStatus,0,0});
-                                   } else if (common.Type == DeviceType.LightMixDimming) {
-                                       var light = (LightMixDimming)common;
-                                       if (b == 100) {
-                                           if (light.LastOpenBrightness == 0) {
-                                               returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { light.PhysicsLoopID, b, light.DelayTimeHeight, light.DelayTimeLow });
-                                           } else
-                                               returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { light.PhysicsLoopID, light.LastOpenBrightness, light.DelayTimeHeight, light.DelayTimeLow });
-                                       } else
-                                           returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { light.PhysicsLoopID, b, light.DelayTimeHeight, light.DelayTimeLow });
-                                   } else if (common.Type == DeviceType.LightMixSwitch) {
-                                       var light = (LightMixSwitch)common;
-                                       returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { light.PhysicsLoopID, b, light.DelayTimeHeight, light.DelayTimeLow });
-                                   } else {
-                                       returnBytes = new byte [] { 0x00 };
-                                   }
-                                   if (showTip) {
-                                       if (returnBytes == null) {
-                                           Application.RunOnMainThread (() => {
+                                        } else if (common.Type == DeviceType.LightMixDimming) {
+                                            var light = (LightMixDimming)common;
+                                            if (b == 100) {
+                                                if (light.LastOpenBrightness == 0) {
+                                                    returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { light.PhysicsLoopID, b, light.DelayTimeHeight, light.DelayTimeLow });
+                                                } else
+                                                    returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { light.PhysicsLoopID, light.LastOpenBrightness, light.DelayTimeHeight, light.DelayTimeLow });
+                                            } else
+                                                returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { light.PhysicsLoopID, b, light.DelayTimeHeight, light.DelayTimeLow });
+                                        } else if (common.Type == DeviceType.LightMixSwitch) {
+                                            var light = (LightMixSwitch)common;
+                                            returnBytes = Control.ControlBytesSendHasReturn (Command.SetSingleLight, common.SubnetID, common.DeviceID, new byte [] { light.PhysicsLoopID, b, light.DelayTimeHeight, light.DelayTimeLow });
+                                        } else {
+                                            returnBytes = new byte [] { 0x00 };
+                                        }
+                                        if (showTip) {
+                                            if (returnBytes == null) {
+                                                Application.RunOnMainThread (() => {
 
-                                               var btnTip = new Button () {
-                                                   Height = Application.GetRealHeight (140),
-                                                   Text = common.Name + ErrorCode.ControlFailure,
-                                                   BackgroundColor = 0xFFD7D7D7,
-                                               };
-                                               MainPage.MainFrameLayout.AddChidren (btnTip);
-                                               btnTip.MouseUpEventHandler += (sender, e) => {
-                                                   btnTip.RemoveFromParent ();
-                                                   //MainPage.MainFrameLayout.Remove (btnTip);
-                                                   //showTip = false;
-                                               };
+                                                    var btnTip = new Button () {
+                                                        Height = Application.GetRealHeight (140),
+                                                        Text = common.Name + ErrorCode.ControlFailure,
+                                                        BackgroundColor = 0xFFD7D7D7,
+                                                    };
+                                                    MainPage.MainFrameLayout.AddChidren (btnTip);
+                                                    btnTip.MouseUpEventHandler += (sender, e) => {
+                                                        btnTip.RemoveFromParent ();
+                                                        //MainPage.MainFrameLayout.Remove (btnTip);
+                                                        //showTip = false;
+                                                    };
 
 
-                                               System.Threading.Tasks.Task.Run (() => {
-                                                   System.Threading.Thread.Sleep (3000);
-                                                   Application.RunOnMainThread (() => {
-                                                       btnTip.RemoveFromParent ();
-                                                       //MainPage.MainFrameLayout.Remove (btnTip);
-                                                   });
-                                               });
+                                                    System.Threading.Tasks.Task.Run (() => {
+                                                        System.Threading.Thread.Sleep (3000);
+                                                        Application.RunOnMainThread (() => {
+                                                            btnTip.RemoveFromParent ();
+                                                            //MainPage.MainFrameLayout.Remove (btnTip);
+                                                        });
+                                                    });
 
 
-                                           });
-                                       }
-                                   }
+                                                });
+                                            }
+                                        }
 
-                                   mSendCount--;
-                               }) { IsBackground = true }.Start();
+                                        //mSendCount--;
+                                    } catch { } finally {
+                                        lock (SendLocker) {
+                                            mSendCount--;
+                                        }
+                                    }
+                                }) { IsBackground = true }.Start ();
 
                                 //绛夊緟100ms鍐嶅彂閫佺浜屼釜璁惧鏁版嵁
                                 System.Threading.Thread.Sleep (100);

--
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