From f60ce72c3c29c7d31a046795c88ec39a69e73d45 Mon Sep 17 00:00:00 2001
From: JLChen <551775569@qq.com>
Date: 星期三, 06 一月 2021 17:33:54 +0800
Subject: [PATCH] 2021-01-06 1.替换新云端前期准备相关接口,和修改相关参数。

---
 Crabtree/SmartHome/UI/SimpleControl/Phone/Alexa/AlexaSceneEditPage.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/Crabtree/SmartHome/UI/SimpleControl/Phone/Alexa/AlexaSceneEditPage.cs b/Crabtree/SmartHome/UI/SimpleControl/Phone/Alexa/AlexaSceneEditPage.cs
index c9312ca..04a9405 100644
--- a/Crabtree/SmartHome/UI/SimpleControl/Phone/Alexa/AlexaSceneEditPage.cs
+++ b/Crabtree/SmartHome/UI/SimpleControl/Phone/Alexa/AlexaSceneEditPage.cs
@@ -127,7 +127,7 @@
 //                                    var delObj = new UnBindSceneObj () { Id = device.SceneOBJId.ToString() };
 //                                    var requestJson = Newtonsoft.Json.JsonConvert.SerializeObject (deviceList);
 //                                    var revertObj = MainPage.RequestHttps (API.UnBindSceneObj, requestJson, true);
-//                                    if (revertObj.StateCode.ToUpper() == "SUCCESS") {
+//                                    if (revertObj.StateCode.ToUpper() == StateCode.SUCCESS) {
 //                                        Application.RunOnMainThread (() => {
 //                                            this.RemoveFromParent ();
 //                                        });
@@ -167,7 +167,7 @@
 //                        //SceneObjectiveRes
 //                        var requestJson = Newtonsoft.Json.JsonConvert.SerializeObject (deviceList);
 //                        var revertObj = MainPage.RequestHttps ("SceneByRegionList", requestJson, true);
-//                        if (revertObj.StateCode.ToUpper() == "SUCCESS") {
+//                        if (revertObj.StateCode.ToUpper() == StateCode.SUCCESS) {
 //                            Application.RunOnMainThread (() => {
 //                                this.RemoveFromParent ();
 //                            });
@@ -192,7 +192,7 @@
 //            var requestObj = new GetBindDeviceBySceneListObj () { Id = id};
 //            var requestJson = Newtonsoft.Json.JsonConvert.SerializeObject (requestObj);
 //            var revertObj = MainPage.RequestHttps ("SceneByRegionList", requestJson, true);
-//            if (revertObj.StateCode.ToUpper() == "SUCCESS") {
+//            if (revertObj.StateCode.ToUpper() == StateCode.SUCCESS) {
 //                sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<SceneObjectiveRes>> (revertObj.ResponseData.ToString ());
 //            }
 //            return sceneList;

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