From 002a3f2e9d2f9579c01f88af12bd8a320003569f Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期二, 31 三月 2020 08:57:19 +0800
Subject: [PATCH] 20200331

---
 HDL_ON/UI/UI2/1-HomePage/HomePageBLL.cs |  123 +++++++++++++++++++++++++++-------------
 1 files changed, 82 insertions(+), 41 deletions(-)

diff --git a/HDL_ON/UI/UI2/1-HomePage/HomePageBLL.cs b/HDL_ON/UI/UI2/1-HomePage/HomePageBLL.cs
index 68c3f2e..939ebe3 100644
--- a/HDL_ON/UI/UI2/1-HomePage/HomePageBLL.cs
+++ b/HDL_ON/UI/UI2/1-HomePage/HomePageBLL.cs
@@ -4,11 +4,8 @@
 
 namespace HDL_ON.UI
 {
-
-
     public partial class HomePage
     {
-
         /// <summary>
         /// 淇敼鏄剧ず鐨勫姛鑳界被鍨�
         /// 璁惧鍔熻兘/鍦烘櫙鍔熻兘
@@ -64,73 +61,117 @@
             };
         }
 
-
-
         /// <summary>
         /// 鏇存柊鐏厜鏄剧ず鐘舵��
         /// </summary>
-        /// <param name="light"></param>
-        public static void UpdataLightView(Light light)
+        public static void UpdataFunctionStates(Function function)
         {
             Application.RunOnMainThread(() =>
             {
-                if (bodyView != null)
+                try
                 {
-                    foreach (var dic in LightViews)
+                    if (bodyView != null)
                     {
-                        if (dic.Key == light.sid)
+                        foreach (var view in bodyView.functionViews)
                         {
-                            var state = light.on_off == 1;
-                            var view = dic.Value;
-                            for (int i = 0; i < view.ChildrenCount; i++)
+                            if (view.Tag.ToString() == function.sid)
                             {
-                                if (view.GetChildren(i).GetType() == typeof(Button))
+                                var state = function.on_off == "on";
+                                for (int i = 0; i < view.ChildrenCount; i++)
                                 {
-                                    var btn = view.GetChildren(i) as Button;
-                                    btn.IsSelected = state;
-                                    if (btn.Tag != null && btn.Tag.ToString() == "state")
+                                    if (view.GetChildren(i).GetType() == typeof(Button))
                                     {
-                                        btn.Text = light.lastState;
+                                        var btn = view.GetChildren(i) as Button;
+                                        btn.IsSelected = state;
+                                        if (btn.Tag != null && btn.Tag.ToString() == "state")
+                                        {
+                                            btn.Text = function.lastState;
+                                        }
                                     }
                                 }
                             }
                         }
                     }
                 }
+                catch (Exception ex)
+                {
+                    MainPage.Log($"HomePage updata funciton states error {ex.Message}");
+                }
             });
         }
 
         /// <summary>
-        /// 鍔犺浇缁х數鍣ㄥ紑鍏充簨浠�
+        /// 鍔犺浇鍦烘櫙鎺у埗浜嬩欢
+        /// </summary>
+        /// <param name="btnCoverd"></param>
+        void LoadEvent_ControlScene(Button btnCoverd ,Function function)
+        {
+            btnCoverd.MouseDownEventHandler = (sender, e) =>
+            {
+                btnCoverd.IsSelected = true;
+            };
+            btnCoverd.MouseUpEventHandler = (sender, e) =>
+            {
+                Control.Send(function as Scene);
+                new System.Threading.Thread(() =>
+                {
+                    System.Threading.Thread.Sleep(200);
+                    Application.RunOnMainThread(() =>
+                    {
+                        btnCoverd.IsSelected = false;
+                    });
+                })
+                { IsBackground = true }.Start();
+            };
+
+        }
+
+        /// <summary>
+        /// 鍔犺浇鐏厜寮�鍏充簨浠�
         /// </summary>
         /// <param name="function"></param>
         /// <param name="btnSwitch"></param>
-        /// <param name="view"></param>
-        void LoadRelaySwitchEvent(Function function, Button btnSwitch, FrameLayout view)
+        void LoadEvent_SwitchFunction(Function function, Button btnSwitch)
         {
-
-            btnSwitch.MouseUpEventHandler += (sender, e) =>
+            btnSwitch.MouseUpEventHandler = (sender, e) =>
             {
-                if (function.functionCategory == FunctionType.Light)
+                btnSwitch.IsSelected = !btnSwitch.IsSelected;
+                new System.Threading.Thread(() =>
                 {
-                    var curState = !btnSwitch.IsSelected;
-                    for (int i = 0; i < view.ChildrenCount; i++)
-                    {
-                        if (view.GetChildren(i).GetType() == typeof(Button))
-                        {
-                            var btn = view.GetChildren(i) as Button;
-                            btn.IsSelected = curState;
-                        }
-                    }
-                    new System.Threading.Thread(() =>
-                    {
-                        var light = function as Light;
-                        light.on_off = btnSwitch.IsSelected ? 1 : 0;
-                        Control.Send("write", function);
-                    })
-                    { IsBackground = true }.Start();
-                }
+                    function.on_off = btnSwitch.IsSelected ? "on" : "off";
+                    Control.Send(CommandType_A.write, function);
+                })
+                { IsBackground = true }.Start();
             };
         }
+
+        /// <summary>
+        /// 鍔犺浇绐楀笜鎺у埗浜嬩欢
+        /// </summary>
+        void LoadEvent_ControlCurtain(Curtain curtain, Button btnClose, Button btnOpen)
+        {
+            btnClose.MouseDownEventHandler = (sender, e) =>
+            {
+                btnClose.IsSelected = true;
+            };
+            btnClose.MouseUpEventHandler = (sender, e) =>
+            {
+                btnClose.IsSelected = false;
+                curtain.on_off = "off";
+                Control.Send(CommandType_A.write, curtain);
+            };
+
+            btnOpen.MouseDownEventHandler = (sender, e) =>
+            {
+                btnOpen.IsSelected = true;
+            };
+            btnOpen.MouseUpEventHandler = (sender, e) =>
+            {
+                btnOpen.IsSelected = false;
+                curtain.on_off = "on";
+                Control.Send(CommandType_A.write, curtain);
+            };
+        }
+
     }
 }

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