From 01c46e7bfe9aa8fb20b29f70c83c03a307af548a Mon Sep 17 00:00:00 2001 From: JLChen <551775569@qq.com> Date: 星期二, 22 十二月 2020 16:35:16 +0800 Subject: [PATCH] 2020-12-22 1.更新。 --- HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs | 51 ++++++++++++++++++++++++++++++++++++--------------- 1 files changed, 36 insertions(+), 15 deletions(-) diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs old mode 100644 new mode 100755 index 0bf825b..ac77056 --- a/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs +++ b/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs @@ -1,11 +1,30 @@ 锘縰sing System; using HDL_ON.Entity; +using Shared; namespace HDL_ON.UI { public partial class RelayPage { - + /// <summary> + /// 鏇存柊鐏厜鐘舵�� + /// </summary> + public static void UpdataState(Light uLight) + { + Application.RunOnMainThread(() => + { + try + { + if (bodyView == null) + return; + bodyView.btnSwitch.IsSelected = bodyView.btnSwitchIcon.IsSelected = uLight.trait_on_off.curValue.ToString() == "on"; + } + catch (Exception ex) + { + MainPage.Log($"RelayPage error {ex.Message}"); + } + }); + } /// <summary> /// 鍔犺浇浜嬩欢鍒楄〃 /// </summary> @@ -18,6 +37,7 @@ actionRefresh = () => { btnFunctionName.Text = btnFunctionName_Out.Text = light.name; btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName(); + //light.SaveFunctionData(true); }; } @@ -27,8 +47,8 @@ void LoadCollectionEvent() { btnCollection.MouseUpEventHandler += (sender, e) => { - btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected; - DB_ResidenceData.residenceData.SaveResidenceData(); + btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected; + light.SaveFunctionData(true); }; } @@ -37,27 +57,28 @@ /// </summary> void LoadSwitchEvent() { - btnSwitchIcon.MouseUpEventHandler += (sender, e) => + btnSwitchIcon.MouseUpEventHandler = (sender, e) => { - btnSwitchIcon.IsSelected = btnSwitch.IsSelected = !btnSwitchIcon.IsSelected; - + btnSwitch.IsSelected = btnSwitchIcon.IsSelected = !btnSwitchIcon.IsSelected; new System.Threading.Thread(() => { - var light = this.light as Light; - light.on_off = btnSwitch.IsSelected ? 1 : 0; - Control.Send("write", this.light); + light.trait_on_off.curValue = btnSwitchIcon.IsSelected ? "on" : "off"; + System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); + d.Add("on_off", light.trait_on_off.curValue.ToString()); + DriverLayer.Control.Ins.SendWriteCommand(light, d); }) { IsBackground = true }.Start(); }; - btnSwitch.MouseUpEventHandler += (sender, e) => + btnSwitch.MouseUpEventHandler = (sender, e) => { - btnSwitch.IsSelected = btnSwitchIcon.IsSelected = !btnSwitch.IsSelected; - + btnSwitchIcon.IsSelected = btnSwitch.IsSelected = !btnSwitch.IsSelected; new System.Threading.Thread(() => { - var light = this.light as Light; - light.on_off = btnSwitch.IsSelected ? 1 : 0; - Control.Send("write", this.light); + light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; + System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); + d.Add("on_off", light.trait_on_off.curValue.ToString()); + DriverLayer.Control.Ins.SendWriteCommand(light, d); + //Control.Send(CommandType_A.write, light); }) { IsBackground = true }.Start(); }; -- Gitblit v1.8.0