From 068c68295cad1967f7aafb4e5e951260ef03d4ce Mon Sep 17 00:00:00 2001 From: wei <kaede@kaededeMacBook-Air.local> Date: 星期五, 09 七月 2021 09:16:43 +0800 Subject: [PATCH] 状态属性更改,不要轻易合并 --- HDL_ON/UI/UI2/FuntionControlView/Electrical/FanPageBLL.cs | 20 ++++++++++---------- 1 files changed, 10 insertions(+), 10 deletions(-) diff --git a/HDL_ON/UI/UI2/FuntionControlView/Electrical/FanPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Electrical/FanPageBLL.cs index 86a0e73..338bbff 100644 --- a/HDL_ON/UI/UI2/FuntionControlView/Electrical/FanPageBLL.cs +++ b/HDL_ON/UI/UI2/FuntionControlView/Electrical/FanPageBLL.cs @@ -12,21 +12,21 @@ /// </summary> public static void UpdataState(Function updateTemp) { - Application.RunOnMainThread(() => + Application.RunOnMainThread((Action)(() => { try { if (bodyView == null) return; - bodyView.btnSwitch.IsSelected = bodyView.btnSwitchIcon.IsSelected = updateTemp.trait_on_off.curValue.ToString() == "on"; - bodyView.barGradualChange.ProgressBarColor = updateTemp.trait_on_off.curValue.ToString() == "on" ? CSS.CSS_Color.MainColor : CSS.CSS_Color.PromptingColor2; + bodyView.btnSwitch.IsSelected = bodyView.btnSwitchIcon.IsSelected = updateTemp.trait_on_off.state.ToString() == "on"; + bodyView.barGradualChange.ProgressBarColor = updateTemp.trait_on_off.state.ToString() == "on" ? CSS.CSS_Color.MainColor : CSS.CSS_Color.PromptingColor2; bodyView.barGradualChange.Progress = Convert.ToInt32(updateTemp.GetAttrState(FunctionAttributeKey.OpenLevel)); } catch (Exception ex) { MainPage.Log($"RelayPage error {ex.Message}"); } - }); + })); } /// <summary> /// 鍔犺浇浜嬩欢鍒楄〃 @@ -66,10 +66,10 @@ new System.Threading.Thread(() => { - function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; + function.trait_on_off.state = btnSwitch.IsSelected ? "on" : "off"; //Control.Send(CommandType_A.write, this.function); System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); - d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString()); + d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.state.ToString()); Control.Ins.SendWriteCommand(function, d); }) { IsBackground = true }.Start(); @@ -80,9 +80,9 @@ new System.Threading.Thread(() => { - function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; + function.trait_on_off.state = btnSwitch.IsSelected ? "on" : "off"; System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); - d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString()); + d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.state.ToString()); Control.Ins.SendWriteCommand(function, d); }) { IsBackground = true }.Start(); @@ -92,9 +92,9 @@ function.SetAttrState(FunctionAttributeKey.OpenLevel, e.ToString()); new System.Threading.Thread(() => { - function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; + function.trait_on_off.state = btnSwitch.IsSelected ? "on" : "off"; System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); - d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString()); + d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.state.ToString()); Control.Ins.SendWriteCommand(function, d); }) { IsBackground = true }.Start(); -- Gitblit v1.8.0