From 09dfbfd9b77ec887c17b10f15799a1d3f56e4e17 Mon Sep 17 00:00:00 2001 From: 陈嘉乐 <cjl@hdlchina.com.cn> Date: 星期二, 15 十二月 2020 12:04:42 +0800 Subject: [PATCH] 2020-12-15-1 --- HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs | 20 ++++++++++---------- 1 files changed, 10 insertions(+), 10 deletions(-) diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs index 2aff4f3..cb146e7 100644 --- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs +++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs @@ -245,7 +245,7 @@ #endregion #region 鍦烘櫙寤舵椂row - if (DB_ResidenceData.residenceData.GatewayType == 1) + if (DB_ResidenceData.Instance.GatewayType == 1) { FrameLayout sceneDelayRow = new FrameLayout() { @@ -524,14 +524,14 @@ { case FunctionType.AC: sceneFunctionInfo += sceneFunction.localFunction.attributes.Find((obj) => obj.key == "mode").GetCurValueText(); - sceneFunctionInfo += " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temperature").curValue.ToString() + - sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temperature").uintString; + sceneFunctionInfo += " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").curValue.ToString() + + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").uintString; sceneFunctionInfo += sceneFunction.localFunction.attributes.Find((obj) => obj.key == "fan").GetCurValueText(); break; case FunctionType.FloorHeating: sceneFunctionInfo += sceneFunction.localFunction.attributes.Find((obj) => obj.key == "mode").GetCurValueText(); - sceneFunctionInfo += " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temperature").curValue.ToString() + - sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temperature").uintString; + sceneFunctionInfo += " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").curValue.ToString() + + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").uintString; break; case FunctionType.Dimmer: perTrait = sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness"); @@ -870,7 +870,7 @@ }.Show(bodyView); return; } - foreach (var tempRoom in DB_ResidenceData.functionList.scenes) + foreach (var tempRoom in FunctionList.List.scenes) { if (scene.name == tempRoom.name) { @@ -879,7 +879,7 @@ } } scene.SaveSceneData(true); - DB_ResidenceData.functionList.scenes.Add(scene); + FunctionList.List.scenes.Add(scene); backAction(); this.RemoveFromParent(); } @@ -887,11 +887,11 @@ { Action action = () => { - DB_ResidenceData.functionList.DeleteScene(scene,true); + FunctionList.List.DeleteScene(scene,true); backAction(); this.RemoveFromParent(); }; - new PublicAssmebly().TipMsg(StringId.Tip, StringId.DeleteSceneTip, action); + new PublicAssmebly().TipOptionMsg(StringId.Tip, StringId.DeleteSceneTip, action); }; }; } @@ -925,7 +925,7 @@ EventHandler<MouseEventArgs> eventHandler = (sender, e) => { List<string> sceneNameList = new List<string>(); - foreach (var tempScene in DB_ResidenceData.functionList.scenes) + foreach (var tempScene in FunctionList.List.scenes) { sceneNameList.Add(tempScene.name); } -- Gitblit v1.8.0