From 0f2e0147e8990e913d16d99bc1b94fb6bc53abd7 Mon Sep 17 00:00:00 2001
From: 陈嘉乐 <cjl@hdlchina.com.cn>
Date: 星期四, 03 十二月 2020 15:35:42 +0800
Subject: [PATCH] 2020-12-03-1

---
 HDL_ON/UI/UI2/1-HomePage/HomePage.cs |   43 ++++++++++++++++++++-----------------------
 1 files changed, 20 insertions(+), 23 deletions(-)

diff --git a/HDL_ON/UI/UI2/1-HomePage/HomePage.cs b/HDL_ON/UI/UI2/1-HomePage/HomePage.cs
index 98698fd..e29a96a 100644
--- a/HDL_ON/UI/UI2/1-HomePage/HomePage.cs
+++ b/HDL_ON/UI/UI2/1-HomePage/HomePage.cs
@@ -143,9 +143,7 @@
                 {
                     System.Threading.Tasks.Task.Run(() =>
                         {
-                            DriverLayer.Control.Ins.OpenUdp(6000);
-                            //DB_ResidenceData.residenceData.GatewayType = 0;
-                            //DriverLayer.Control.Ins.SearchLoaclGateway();
+                            DriverLayer.Control.Ins.SearchLoaclGateway();
                         });
                 };
 #endif
@@ -395,7 +393,7 @@
                         }
                         else
                         {
-                            if (!music.collection)
+                            if (!music.collect)
                             {
                                 continue;
                             }
@@ -403,7 +401,7 @@
                     }
                     else
                     {
-                        if (!function.collection)
+                        if (!function.collect)
                             continue;
                         //if (function.roomIdList.Count == 0)//濡備綍鍦ㄦ埧闂村凡缁忕Щ闄や簡杩欎釜鍔熻兘锛屽垯鏀惰棌鐣岄潰涔熶笉浼氬啀鏄剧ず
                         //{
@@ -491,13 +489,13 @@
             try
             {
                 int index = 0;
-                foreach (var function in DB_ResidenceData.functionList.scenes)
+                foreach (var scene in DB_ResidenceData.functionList.scenes)
                 {
-                    if (!function.collection)
+                    if (!scene.collect)
                         continue;
-                    if (function.roomIdList.Count == 0)//濡備綍鍦ㄦ埧闂村凡缁忕Щ闄や簡杩欎釜鍔熻兘锛屽垯鏀惰棌鐣岄潰涔熶笉浼氬啀鏄剧ず
+                    if (scene.roomIds.Count == 0)//濡備綍鍦ㄦ埧闂村凡缁忕Щ闄や簡杩欎釜鍔熻兘锛屽垯鏀惰棌鐣岄潰涔熶笉浼氬啀鏄剧ず
                     {
-                        function.collection = false;
+                        scene.collect = false;
                         continue;
                     }
                     if (index % 2 == 0)
@@ -517,12 +515,12 @@
                         X = functionView_X,
                         Width = Application.GetRealWidth(164),
                         Height = Application.GetRealWidth(122),
-                        Tag = function.sid,
-                        BackgroundImagePath = (function as Scene).ImagePath,
+                        Tag = scene.sid,
+                        BackgroundImagePath = (scene as Scene).ImagePath,
                     };
                     rowView.AddChidren(functionView);
 
-                    LoadSceneFunctionDiv( functionView, function);
+                    LoadSceneFunctionDiv( functionView, scene);
                     index++;
                 }
 
@@ -635,7 +633,7 @@
                     UnSelectedImagePath = "Collection/CollectionIcon.png",
                 };
                 view.AddChidren(btnCollection);
-                LoadEvent_FunctionCollection(btnCollection, function, true);
+                LoadEvent_FunctionCollection(btnCollection, function);
 
                 if (function.functionCategory == FunctionCategory.Curtain)
                 {
@@ -807,7 +805,7 @@
         /// <summary>
         /// 鍔犺浇鍦烘櫙鎺у埗鍗$墖
         /// </summary>
-        void LoadSceneFunctionDiv(FrameLayout view, Function function)
+        void LoadSceneFunctionDiv(FrameLayout view, Scene scene)
         {
             try
             {
@@ -824,7 +822,6 @@
                     Y = Application.GetRealWidth(4),
                     Height = Application.GetRealWidth(32),
                     Width = Application.GetRealWidth(32),
-                    //UnSelectedImagePath = "FunctionIcon/Scene/DelayIcon.png",
                     UnSelectedImagePath = "Public/FuncInfoSetIcon_white.png",
                 };
                 view.AddChidren(btnSettingIcon);
@@ -836,7 +833,7 @@
                     Y = Application.GetRealWidth(68),
                     Width = Application.GetRealWidth(150),
                     Height = Application.GetRealHeight(24),
-                    Text = function.name,
+                    Text = scene.name,
                     TextSize = CSS_FontSize.TextFontSize,
                     TextColor = CSS_Color.MainBackgroundColor,
                     TextAlignment = TextAlignment.CenterLeft,
@@ -854,7 +851,7 @@
                     TextSize = CSS_FontSize.PromptFontSize_SecondaryLevel,
                     TextAlignment = TextAlignment.CenterLeft,
                     SelectedTextColor = CSS_Color.MainBackgroundColor,
-                    Text = function.GetRoomListName(),
+                    Text = scene.GetRoomListName(),
                 };
                 view.AddChidren(btnZone);
 
@@ -870,20 +867,20 @@
                     UnSelectedImagePath = "Collection/CollectionIcon.png",
                 };
                 view.AddChidren(btnCollection);
-                LoadEvent_FunctionCollection(btnCollection, function, false);
+                LoadEvent_SceneCollection(btnCollection, scene);
               
-                LoadEvent_ControlScene(btnCoverd,btnName,btnZone, function);
+                LoadEvent_ControlScene(btnCoverd,btnName,btnZone, scene);
 
                 btnSettingIcon.MouseUpEventHandler = (sender, e) => {
                     Action backAction = () => {
                         //LoadSceneFunctionControlZone();
                     };
                     Action refreshAction = () => {
-                        btnName.Text = function.name;
-                        btnZone.Text = function.GetRoomListName();
-                        view.BackgroundImagePath = (function as Scene).ImagePath;
+                        btnName.Text = scene.name;
+                        btnZone.Text = scene.GetRoomListName();
+                        view.BackgroundImagePath = (scene as Scene).ImagePath;
                     };
-                    var aep = new SceneEditPage(function as Scene, backAction);
+                    var aep = new SceneEditPage(scene as Scene, backAction);
                     MainPage.BasePageView.AddChidren(aep);
                     aep.LoadPage(StringId.EditScene, refreshAction);
                     MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;

--
Gitblit v1.8.0