From 0f2e0147e8990e913d16d99bc1b94fb6bc53abd7 Mon Sep 17 00:00:00 2001 From: 陈嘉乐 <cjl@hdlchina.com.cn> Date: 星期四, 03 十二月 2020 15:35:42 +0800 Subject: [PATCH] 2020-12-03-1 --- HDL_ON/UI/UI2/1-HomePage/HomePage.cs | 43 ++++++++++++++++++++----------------------- 1 files changed, 20 insertions(+), 23 deletions(-) diff --git a/HDL_ON/UI/UI2/1-HomePage/HomePage.cs b/HDL_ON/UI/UI2/1-HomePage/HomePage.cs index 98698fd..e29a96a 100644 --- a/HDL_ON/UI/UI2/1-HomePage/HomePage.cs +++ b/HDL_ON/UI/UI2/1-HomePage/HomePage.cs @@ -143,9 +143,7 @@ { System.Threading.Tasks.Task.Run(() => { - DriverLayer.Control.Ins.OpenUdp(6000); - //DB_ResidenceData.residenceData.GatewayType = 0; - //DriverLayer.Control.Ins.SearchLoaclGateway(); + DriverLayer.Control.Ins.SearchLoaclGateway(); }); }; #endif @@ -395,7 +393,7 @@ } else { - if (!music.collection) + if (!music.collect) { continue; } @@ -403,7 +401,7 @@ } else { - if (!function.collection) + if (!function.collect) continue; //if (function.roomIdList.Count == 0)//濡備綍鍦ㄦ埧闂村凡缁忕Щ闄や簡杩欎釜鍔熻兘锛屽垯鏀惰棌鐣岄潰涔熶笉浼氬啀鏄剧ず //{ @@ -491,13 +489,13 @@ try { int index = 0; - foreach (var function in DB_ResidenceData.functionList.scenes) + foreach (var scene in DB_ResidenceData.functionList.scenes) { - if (!function.collection) + if (!scene.collect) continue; - if (function.roomIdList.Count == 0)//濡備綍鍦ㄦ埧闂村凡缁忕Щ闄や簡杩欎釜鍔熻兘锛屽垯鏀惰棌鐣岄潰涔熶笉浼氬啀鏄剧ず + if (scene.roomIds.Count == 0)//濡備綍鍦ㄦ埧闂村凡缁忕Щ闄や簡杩欎釜鍔熻兘锛屽垯鏀惰棌鐣岄潰涔熶笉浼氬啀鏄剧ず { - function.collection = false; + scene.collect = false; continue; } if (index % 2 == 0) @@ -517,12 +515,12 @@ X = functionView_X, Width = Application.GetRealWidth(164), Height = Application.GetRealWidth(122), - Tag = function.sid, - BackgroundImagePath = (function as Scene).ImagePath, + Tag = scene.sid, + BackgroundImagePath = (scene as Scene).ImagePath, }; rowView.AddChidren(functionView); - LoadSceneFunctionDiv( functionView, function); + LoadSceneFunctionDiv( functionView, scene); index++; } @@ -635,7 +633,7 @@ UnSelectedImagePath = "Collection/CollectionIcon.png", }; view.AddChidren(btnCollection); - LoadEvent_FunctionCollection(btnCollection, function, true); + LoadEvent_FunctionCollection(btnCollection, function); if (function.functionCategory == FunctionCategory.Curtain) { @@ -807,7 +805,7 @@ /// <summary> /// 鍔犺浇鍦烘櫙鎺у埗鍗$墖 /// </summary> - void LoadSceneFunctionDiv(FrameLayout view, Function function) + void LoadSceneFunctionDiv(FrameLayout view, Scene scene) { try { @@ -824,7 +822,6 @@ Y = Application.GetRealWidth(4), Height = Application.GetRealWidth(32), Width = Application.GetRealWidth(32), - //UnSelectedImagePath = "FunctionIcon/Scene/DelayIcon.png", UnSelectedImagePath = "Public/FuncInfoSetIcon_white.png", }; view.AddChidren(btnSettingIcon); @@ -836,7 +833,7 @@ Y = Application.GetRealWidth(68), Width = Application.GetRealWidth(150), Height = Application.GetRealHeight(24), - Text = function.name, + Text = scene.name, TextSize = CSS_FontSize.TextFontSize, TextColor = CSS_Color.MainBackgroundColor, TextAlignment = TextAlignment.CenterLeft, @@ -854,7 +851,7 @@ TextSize = CSS_FontSize.PromptFontSize_SecondaryLevel, TextAlignment = TextAlignment.CenterLeft, SelectedTextColor = CSS_Color.MainBackgroundColor, - Text = function.GetRoomListName(), + Text = scene.GetRoomListName(), }; view.AddChidren(btnZone); @@ -870,20 +867,20 @@ UnSelectedImagePath = "Collection/CollectionIcon.png", }; view.AddChidren(btnCollection); - LoadEvent_FunctionCollection(btnCollection, function, false); + LoadEvent_SceneCollection(btnCollection, scene); - LoadEvent_ControlScene(btnCoverd,btnName,btnZone, function); + LoadEvent_ControlScene(btnCoverd,btnName,btnZone, scene); btnSettingIcon.MouseUpEventHandler = (sender, e) => { Action backAction = () => { //LoadSceneFunctionControlZone(); }; Action refreshAction = () => { - btnName.Text = function.name; - btnZone.Text = function.GetRoomListName(); - view.BackgroundImagePath = (function as Scene).ImagePath; + btnName.Text = scene.name; + btnZone.Text = scene.GetRoomListName(); + view.BackgroundImagePath = (scene as Scene).ImagePath; }; - var aep = new SceneEditPage(function as Scene, backAction); + var aep = new SceneEditPage(scene as Scene, backAction); MainPage.BasePageView.AddChidren(aep); aep.LoadPage(StringId.EditScene, refreshAction); MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1; -- Gitblit v1.8.0