From 0f2e0147e8990e913d16d99bc1b94fb6bc53abd7 Mon Sep 17 00:00:00 2001
From: 陈嘉乐 <cjl@hdlchina.com.cn>
Date: 星期四, 03 十二月 2020 15:35:42 +0800
Subject: [PATCH] 2020-12-03-1

---
 HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs |    8 +++++++-
 1 files changed, 7 insertions(+), 1 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs
index b8f1cc4..f839d4c 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/AddTarget.cs
@@ -105,11 +105,15 @@
 
             };
             dateView.frameLayout.AddChidren(verticalRefresh);
-
             //瀹氫箟涓�涓眬閮ㄥ彉閲忚褰曢�変腑鐘舵��
             Button buttonClick = new Button();
             HDL_ON.Entity.Scene sceneSelecetd = null;
             var sceneList = LogicMethod.GetSceneList();
+            verticalRefresh.BeginHeaderRefreshingAction += () =>
+            {
+                //鍏抽棴鍒锋柊View锛�
+                verticalRefresh.EndHeaderRefreshing();
+            };
             for (int i = 0; i < sceneList.Count; i++)
             {
                 var scene = sceneList[i];
@@ -149,6 +153,8 @@
                 Output outputDevice = new Output();
                 outputDevice.target_type = "2";
                 outputDevice.sid = sceneSelecetd.sid;
+                //娌″暐浣滅敤锛屼负浜嗘暟鎹牸寮忕粺涓�,鍙戦�佹椂涓嶅啀鍒ゆ柇
+                outputDevice.status = new List<Dictionary<string, string>> { new Dictionary<string, string> { { "key", "scene"},{ "value", "0" } } };
                 AddOutput(outputDevice);
                 fLayout.RemoveFromParent();
                 LogicMethod.RemoveAllView();

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