From 1026814d931de92f0da5f15a58870565a94100e0 Mon Sep 17 00:00:00 2001 From: 陈嘉乐 <cjl@hdlchina.com.cn> Date: 星期一, 11 一月 2021 14:37:38 +0800 Subject: [PATCH] Merge remote-tracking branch 'origin/NewFilePath' into WJC --- HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs | 68 +++++++++++++++++---------------- 1 files changed, 35 insertions(+), 33 deletions(-) diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs index 22fefd3..9c04646 100644 --- a/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs +++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs @@ -1,6 +1,8 @@ -锘縰sing System; +using System; using Shared; using System.Collections.Generic; +using HDL_ON.Entity; + namespace HDL_ON.UI.UI2.Intelligence.Automation { public class TargetDeviceFunList : FrameLayout @@ -43,13 +45,13 @@ this.AddChidren(saveView.FLayoutView()); #endregion #region 缂栬緫璁惧鐘舵�� - switch (device.functionType) + switch (device.spk) { //寮�鍏崇伅鍏� light.Switch - case FunctionType.Dimmer: - case FunctionType.RGB: - case FunctionType.RGBW: - case FunctionType.ColorTemperature: + case SPK.LightDimming: + case SPK.LightRGB: + case SPK.LightRGBW: + case SPK.LightCCT: { #region 鐣岄潰 ///寮�鍏� @@ -82,7 +84,7 @@ #endregion } break; - case FunctionType.Relay: + case SPK.LightSwitch: { #region 鐣岄潰 ///寮�鍏� @@ -105,9 +107,9 @@ } break; //绐楀笜 - case FunctionType.Curtain: - case FunctionType.MotorCurtain: - case FunctionType.RollingShutter: + case SPK.CurtainSwitch: + case SPK.CurtainTrietex: + case SPK.CurtainRoller: { #region 鐣岄潰 ///寮�鍏� @@ -129,7 +131,7 @@ #endregion } break; - case FunctionType.AC: + case SPK.AcStandard: { #region 鐣岄潰 ///寮�鍏� @@ -173,7 +175,7 @@ temperatureView.btnState.Text = stateStr; //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�; string keyVlaue = "set_temp"; - selectedState = device.functionType + "_" + keyVlaue; + selectedState = device.spk + "_" + keyVlaue; string set_temp_value = stateStr.Replace("鈩�", ""); //鏁版嵁灏佽 AddDictionary(keyVlaue, set_temp_value); @@ -188,7 +190,7 @@ string currText = acModehView.btnState.Text; //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�; string keyVlaue = "mode"; - selectedState = device.functionType + "_" + keyVlaue; + selectedState = device.spk + "_" + keyVlaue; PublicInterface modeView = new PublicInterface(); var modeListStr = modeView.GetViewList(keyVlaue); modeView.SingleSelectionShow(this, modeListStr, Language.StringByID(StringId.modeLogic), currText @@ -209,7 +211,7 @@ string currText = acSpeedView.btnState.Text; //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�; string keyVlaue = "fan"; - selectedState = device.functionType + "_" + keyVlaue; + selectedState = device.spk + "_" + keyVlaue; PublicInterface speedView = new PublicInterface(); var speedListStr = speedView.GetViewList(keyVlaue); speedView.SingleSelectionShow(this, speedListStr, Language.StringByID(StringId.speedLogic), currText @@ -231,7 +233,7 @@ #endregion } break; - case FunctionType.FloorHeating: + case SPK.FloorHeatStandard: { #region 鐣岄潰 ///寮�鍏� @@ -271,7 +273,7 @@ temperatureView.btnState.Text = stateStr; //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�; string keyVlaue = "set_temp"; - selectedState = device.functionType + "_" + keyVlaue; + selectedState = device.spk + "_" + keyVlaue; string set_temp_value = stateStr.Replace("鈩�", ""); //鏁版嵁灏佽 AddDictionary(keyVlaue, set_temp_value); @@ -288,7 +290,7 @@ string currText = floorHeatingModehView.btnState.Text; //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�; string keyVlaue = "mode"; - selectedState = device.functionType + "_" + keyVlaue; + selectedState = device.spk + "_" + keyVlaue; PublicInterface modeView = new PublicInterface(); var modeListStr = modeView.GetViewList("floorheatingmode"); modeView.SingleSelectionShow(this, modeListStr, Language.StringByID(StringId.modeLogic), currText @@ -321,12 +323,12 @@ Output outputDevice = new Output(); outputDevice.target_type = "1"; outputDevice.sid = device.sid; - switch (device.functionType) + switch (device.spk) { - case FunctionType.Dimmer: - case FunctionType.RGB: - case FunctionType.RGBW: - case FunctionType.ColorTemperature: + case SPK.LightDimming: + case SPK.LightRGB: + case SPK.LightRGBW: + case SPK.LightCCT: { //璋冨厜鍋氫簡涓�涓壒娈婂鐞嗭紱 if (dicSateteList.Count > 1) @@ -352,8 +354,8 @@ } break; } - case FunctionType.AC: - case FunctionType.FloorHeating: + case SPK.AcStandard: + case SPK.FloorHeatStandard: { //(绌鸿皟/鍦扮儹)鍋氫簡涓�涓壒娈婂鐞嗭紱 @@ -453,7 +455,7 @@ } //鐣岄潰鏄剧ず閫変腑鍊� button.TextID = id; - selectedState = device.functionType + "_" + strValue; + selectedState = device.spk + "_" + strValue; //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�; string keyVlaue = "on_off"; //鏁版嵁灏佽 @@ -476,22 +478,22 @@ { //鐣岄潰鏄剧ず閫変腑鍊� button.Text = brightnesValue + "%"; - selectedState = device.functionType + brightnesValue.ToString(); + selectedState = device.spk + brightnesValue.ToString(); //璁惧灞炴�у�硷紝浜戦泙涓婂畾涔夊ソ鐨�; string keyVlaue = ""; - switch (device.functionType) + switch (device.spk) { //寮�鍏崇伅鍏� light.Switch - case FunctionType.Dimmer: - case FunctionType.RGB: - case FunctionType.RGBW: - case FunctionType.ColorTemperature: + case SPK.LightDimming: + case SPK.LightRGB: + case SPK.LightRGBW: + case SPK.LightCCT: { keyVlaue = "brightness"; } break; - case FunctionType.MotorCurtain: - case FunctionType.RollingShutter: + case SPK.CurtainRoller: + case SPK.CurtainTrietex: { keyVlaue = "percent"; } -- Gitblit v1.8.0