From 1498a62d1d44d715e310b42e3133aa8cdc6eec92 Mon Sep 17 00:00:00 2001 From: wei <kaede@kaededeMacBook-Air.local> Date: 星期三, 14 四月 2021 16:40:20 +0800 Subject: [PATCH] 2021-04-13 --- HDL_ON/Entity/Function/Scene.cs | 51 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 51 insertions(+), 0 deletions(-) diff --git a/HDL_ON/Entity/Function/Scene.cs b/HDL_ON/Entity/Function/Scene.cs index 6f15f57..3970bc1 100644 --- a/HDL_ON/Entity/Function/Scene.cs +++ b/HDL_ON/Entity/Function/Scene.cs @@ -2,6 +2,7 @@ using System.Collections.Generic; using HDL_ON.Common; using HDL_ON.DAL.Server; +using HDL_ON.UI; using Shared; namespace HDL_ON.Entity @@ -368,6 +369,8 @@ /// 浜戠鏁版嵁淇敼鐨勬渶鍚庢椂闂� /// </summary> public string modifyTime = ""; + + } /// <summary> /// 鍦烘櫙鍔熻兘瀵硅薄 @@ -409,6 +412,54 @@ return localFunction; } + + /// <summary> + /// 瑙f瀽鍦烘櫙鍔熻兘鏁版嵁 + /// </summary> + /// <param name="sceneFunction"></param> + public string GetFunctionScnenInfo() + { + var sceneFunctionInfo = ""; + foreach (var sfs in status) + { + if (sfs.key == FunctionAttributeKey.OnOff) + { + if (sfs.value == "off") + return Language.StringByID(StringId.Close); + } + } + sceneFunctionInfo += Language.StringByID(StringId.Open) + " "; + + var modeState = status.Find((obj) => obj.key == FunctionAttributeKey.Mode); + var tempState = status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp); + var fanState = status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed); + if (modeState != null) + { + sceneFunctionInfo += modeState.GetValueText() + " "; + } + if (tempState != null) + { + sceneFunctionInfo += tempState.GetValueText() + " "; + sceneFunctionInfo += tempState.GetUintString(); + } + if (fanState != null) + { + sceneFunctionInfo += fanState.GetValueText() + " "; + } + var briState = status.Find((obj) => obj.key == FunctionAttributeKey.Brightness); + if (briState != null) + { + sceneFunctionInfo += briState.value + "%"; + } + var perState = status.Find((obj) => obj.key == FunctionAttributeKey.Percent); + if (perState != null) + { + sceneFunctionInfo += perState.value + "%"; + } + return sceneFunctionInfo; + } + + } /// <summary> -- Gitblit v1.8.0