From 1498a62d1d44d715e310b42e3133aa8cdc6eec92 Mon Sep 17 00:00:00 2001
From: wei <kaede@kaededeMacBook-Air.local>
Date: 星期三, 14 四月 2021 16:40:20 +0800
Subject: [PATCH] 2021-04-13

---
 HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs |   27 +++++++++++++++++++++++++--
 1 files changed, 25 insertions(+), 2 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs
index 089c4e8..79a4845 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/RelayPageBLL.cs
@@ -17,7 +17,10 @@
                 {
                     if (bodyView == null)
                         return;
-                    bodyView.btnSwitch.IsSelected = bodyView.btnSwitchIcon.IsSelected = updataTemp.trait_on_off.curValue.ToString() == "on";
+                    if (updataTemp.spk == bodyView.function.spk && updataTemp.sid == bodyView.function.sid)
+                    {
+                        bodyView.btnSwitch.IsSelected = bodyView.btnSwitchIcon.IsSelected = updataTemp.trait_on_off.curValue.ToString() == "on";
+                    }
                 }
                 catch (Exception ex)
                 {
@@ -78,9 +81,29 @@
                     System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                     d.Add("on_off", function.trait_on_off.curValue.ToString());
                     DriverLayer.Control.Ins.SendWriteCommand(function, d);
-                    //Control.Send(CommandType_A.write, function);
                 })
                 { IsBackground = true }.Start();
+
+                //new System.Threading.Thread(() =>
+                //{
+                //    bool fff = false;
+                //    while (true)
+                //    {
+                //        System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                //        if (fff)
+                //        {
+                //            d.Add("on_off", "off");
+                //        }
+                //        else
+                //        {
+                //            d.Add("on_off", "on");
+                //        }
+                //            fff = !fff;
+                //        DriverLayer.Control.Ins.SendWriteCommand(function, d);
+                //        //System.Threading.Thread.Sleep(100);
+                //    }
+                //})
+                //{ IsBackground = true }.Start();
             };
 
         }

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