From 1adc419371631dfae3a9050fd593bbd537de9932 Mon Sep 17 00:00:00 2001
From: 陈嘉乐 <cjl@hdlchina.com.cn>
Date: 星期一, 21 十二月 2020 15:03:12 +0800
Subject: [PATCH] 2020-12-21-2
---
HDL_ON/Entity/Function/Light.cs | 75 +++++++++++++++++++------------------
1 files changed, 38 insertions(+), 37 deletions(-)
diff --git a/HDL_ON/Entity/Function/Light.cs b/HDL_ON/Entity/Function/Light.cs
index 2dfa921..48453e6 100644
--- a/HDL_ON/Entity/Function/Light.cs
+++ b/HDL_ON/Entity/Function/Light.cs
@@ -21,7 +21,7 @@
}
[Newtonsoft.Json.JsonIgnore]
- Trait trait_brightness;
+ FunctionAttributes trait_brightness;
/// <summary>
/// 浜害鍊�
/// </summary>
@@ -32,21 +32,23 @@
{
if (trait_brightness == null)
{
- trait_brightness = function.Find((obj) => obj.name == "brightness");
+ trait_brightness = attributes.Find((obj) => obj.key == "brightness");
//鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
if (trait_brightness == null)
{
- trait_brightness = new Trait()
+ trait_brightness = new FunctionAttributes()
{
- name = "brightness",
- value_key = new List<string> { "up", "down" },
+ key = "brightness",
+ value = new List<string> { "up", "down" },
max = 100,
min = 0,
+ curValue = 0,
};
}
- trait_brightness.value = trait_brightness.min;
+ if (trait_brightness.curValue.ToString() == "{}")
+ trait_brightness.curValue = 0;
}
- return Convert.ToInt32(trait_brightness.value);
+ return Convert.ToInt32(trait_brightness.curValue);
}
set
{
@@ -54,22 +56,21 @@
{
if (trait_brightness == null)
{
- trait_brightness = function.Find((obj) => obj.name == "brightness");
+ trait_brightness = attributes.Find((obj) => obj.key == "brightness");
//鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
if (trait_brightness == null)
{
- trait_brightness = new Trait()
+ trait_brightness = new FunctionAttributes()
{
- name = "brightness",
- value_key = new List<string> { "up", "down" },
+ key = "brightness",
+ value = new List<string> { "up", "down" },
max = 100,
min = 0,
+ curValue = 0
};
}
- trait_brightness.value = trait_brightness.min;
}
- trait_brightness.value = value;
- MainPage.Log($"brightness 鏁版嵁鍒锋柊{value}.");
+ trait_brightness.curValue = value;
}
catch
{
@@ -79,7 +80,7 @@
}
[Newtonsoft.Json.JsonIgnore]
- Trait trait_fadeTime;
+ FunctionAttributes trait_fadeTime;
/// <summary>
/// 浜害鍊�
/// </summary>
@@ -90,23 +91,22 @@
{
if (trait_fadeTime == null)
{
- trait_fadeTime = function.Find((obj) => obj.name == "fade_time");
+ trait_fadeTime = attributes.Find((obj) => obj.key == "fade_time");
//鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
if (trait_fadeTime == null)
{
- trait_fadeTime = new Trait()
+ trait_fadeTime = new FunctionAttributes()
{
- name = "fade_time",
- value_key = new List<string> { "up", "down" },
+ key = "fade_time",
+ value = new List<string> { "up", "down" },
max = 10,
min = 0,
+ curValue = 0
};
- trait_fadeTime.value = 0;
- function.Add(trait_fadeTime);
}
}
int result = 0;
- int.TryParse(trait_fadeTime.value.ToString(), out result);
+ int.TryParse(trait_fadeTime.curValue.ToString(), out result);
return result;
}
set
@@ -115,22 +115,21 @@
{
if (trait_fadeTime == null)
{
- trait_fadeTime = function.Find((obj) => obj.name == "fade_time");
+ trait_fadeTime = attributes.Find((obj) => obj.key == "fade_time");
//鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
if (trait_fadeTime == null)
{
- trait_fadeTime = new Trait()
+ trait_fadeTime = new FunctionAttributes()
{
- name = "fade_time",
- value_key = new List<string> { "up", "down" },
+ key = "fade_time",
+ value = new List<string> { "up", "down" },
max = 100,
min = 0,
+ curValue = 0
};
- trait_fadeTime.value = 0;
- function.Add(trait_fadeTime);
}
}
- trait_fadeTime.value = value;
+ trait_fadeTime.curValue = value;
}
catch
{
@@ -139,7 +138,7 @@
}
[Newtonsoft.Json.JsonIgnore]
- public Trait trait_color;
+ public FunctionAttributes trait_color;
/// <summary>
/// RGB棰滆壊
/// 255255255
@@ -151,27 +150,29 @@
{
if (trait_color == null)
{
- trait_color = function.Find((obj) => obj.name == "color");
+ trait_color = attributes.Find((obj) => obj.key == "color");
//鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
if (trait_color == null)
{
- trait_color = new Trait()
+ trait_color = new FunctionAttributes()
{
- name = "color",
- value_key = new List<string> { "FFFFFF" },
+ key = "color",
+ value = new List<string> { "FFFFFF" },
max = 0xFFFFFF,
min = 0x00000F,
+ curValue = 0x00000F
};
}
- trait_color.value = trait_color.min;
+ if (trait_color.curValue.ToString() == "{}")
+ trait_color.curValue = 0x00000F;
}
- return Convert.ToInt32(trait_color.value);
+ return Convert.ToInt32(trait_color.curValue);
}
set
{
try
{
- trait_color.value = value;
+ trait_color.curValue = value;
}
catch
{
--
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