From 237e3ec4ee42724d43767d46f9a5320b8130e783 Mon Sep 17 00:00:00 2001
From: wei <kaede@kaededeMacBook-Air.local>
Date: 星期四, 24 十二月 2020 22:47:53 +0800
Subject: [PATCH] 23
---
HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs | 77 +++++++++++++++++++-------------------
1 files changed, 39 insertions(+), 38 deletions(-)
diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
index a97feb3..d2817f3 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -20,7 +20,8 @@
return;
if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
{
-
+ bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
+ bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
if (uFunction.trait_on_off.curValue.ToString() == "on")
{
bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
@@ -28,8 +29,6 @@
{
bodyView.dimmerBar.Progress = uFunction.brightness;
}
- bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
- bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
}
else
{
@@ -66,7 +65,7 @@
barFadeTime.OnStopTrackingTouchEvent = (sender, e) =>
{
light.fadeTime = e;
- light.SaveFunctionData(true);
+ light.UpdataFuncitonInfo();
};
}
@@ -77,7 +76,7 @@
{
btnCollection.MouseUpEventHandler += (sender, e) => {
btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
- light.SaveFunctionData(true);
+ light.CollectFunction();
};
}
@@ -97,41 +96,43 @@
d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
Control.Ins.SendWriteCommand(light, d);
light.fadeTime = barFadeTime.Progress;
+ btnBrightnessText.Text = dimmerBar.Progress + "%";
};
- dimmerBar.OnProgressChangedEvent = (sender, e) => {
- light.fadeTime = 0;
- if (!btnSwitch.IsSelected)
- {
- dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
- }
- btnSwitch.IsSelected = e > 0 ? true : false;
- light.brightness = e;
- light.trait_on_off.curValue = e > 0 ? "on" : "off";
-
- if (e == 0 || e == 100)
- {
- //Control.Send(CommandType_A.write, this.light);
- System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
- Control.Ins.SendWriteCommand(light, d);
- }
- else
- {
- if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
- {
- light.refreshTime = DateTime.Now;
- new System.Threading.Thread(() =>
- {
- System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
- Control.Ins.SendWriteCommand(light, d);
- })
- { IsBackground = true }.Start();
- }
- }
-
+ //20201223 鍒犻櫎婊戝姩鍙戦�佸懡浠わ紝闃叉鎺т欢璺冲姩
+ dimmerBar.OnProgressChangedEvent = (sender, e) =>
+ {
+ dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+ //light.fadeTime = 0;
+ //if (!btnSwitch.IsSelected)
+ //{
+ // dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+ //}
+ //btnSwitch.IsSelected = e > 0 ? true : false;
+ //light.brightness = e;
+ //light.trait_on_off.curValue = e > 0 ? "on" : "off";
+ //if (e == 0 || e == 100)
+ //{
+ // //Control.Send(CommandType_A.write, this.light);
+ // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ // d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+ // Control.Ins.SendWriteCommand(light, d);
+ //}
+ //else
+ //{
+ // if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
+ // {
+ // light.refreshTime = DateTime.Now;
+ // new System.Threading.Thread(() =>
+ // {
+ // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+ // d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+ // Control.Ins.SendWriteCommand(light, d);
+ // })
+ // { IsBackground = true }.Start();
+ // }
+ //}
btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
- btnBrightnessText.Text = light.brightness + "%";
+ btnBrightnessText.Text = dimmerBar.Progress + "%";
};
}
--
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