From 263401d40b2d9d2c1b36a24f33d45c5cb7192518 Mon Sep 17 00:00:00 2001 From: wei <kaede@kaededeMacBook-Air.local> Date: 星期三, 23 十二月 2020 15:51:54 +0800 Subject: [PATCH] 20201223-6 --- HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs | 109 ++++++++++++++++++++++++++---------------------------- 1 files changed, 53 insertions(+), 56 deletions(-) diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs old mode 100644 new mode 100755 index 1db4522..bb24069 --- a/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs +++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/ConditionDeviceFunList.cs @@ -46,12 +46,12 @@ case FunctionType.Dimmer: case FunctionType.RGB: case FunctionType.RGBW: - case FunctionType.CCT: + case FunctionType.ColorTemperature: case FunctionType.Relay: //绐楀笜 case FunctionType.Curtain: - case FunctionType.RollerCurtain: - case FunctionType.TrietexCurtain: + case FunctionType.RollingShutter: + case FunctionType.MotorCurtain: //绌鸿皟 case FunctionType.AC: //鍦扮儹 @@ -72,15 +72,11 @@ }; if (edit) { - GetEditState(device, edit, index, lightSwitchView.btnState, null, null, null); + GetEditState(device, index, lightSwitchView.btnState, null, null, null); } } break; - - - - } #region 淇濆瓨 @@ -133,39 +129,77 @@ } /// <summary> - /// 绉婚櫎鎺т欢 + /// 寮�鍏冲姛鑳藉睍寮�鐣岄潰 /// </summary> /// <param name="frame"></param> - private void RemView(FrameLayout frame) + /// <param name="device"></param> + /// <param name="button"></param> + /// <param name="len"></param> + public void SwitchViewMethod(FrameLayout frame, Entity.Function device, Button button, int len) { - frame.RemoveFromParent(); + + LogicView.SwitchView switchView = new LogicView.SwitchView(); + switchView.FLayoutView(frame, len, button.Text, (strValue) => + { + int id = 0; + switch (strValue) + { + case "on": + { + id = StringId.onLogic; + } + break; + case "off": + { + id = StringId.offLogic; + } + break; + } + button.TextID = id; + keyVlaue = "on_off"; + Dictionary<string, string> dic = new Dictionary<string, string>(); + LogicMethod.dictionary(dic, "key", "on_off"); + LogicMethod.dictionary(dic, "comparator", "="); + LogicMethod.dictionary(dic, "data_type", "string"); + LogicMethod.dictionary(dic, "value", strValue); + AddDictionaryData(dicSateteList, keyVlaue, dic); + selectedState = device.functionType + "_" + strValue; + + }); + } /// <summary> /// 鏄剧ず缂栬緫涔嬪墠鐨勮澶囩姸鎬� /// </summary> /// <param name="device">缂栬緫璁惧</param> - /// <param name="edit">缂栬緫鐘舵��</param> /// <param name="index">缂栬緫鏁版嵁鐨勭储寮�</param> /// <param name="button1">鏄剧ずBtn</param> /// <param name="button2">鏄剧ずBtn</param> /// <param name="button3">鏄剧ずBtn</param> /// <param name="button4">鏄剧ずBtn</param> - private void GetEditState(Entity.Function device, bool edit, int index, Button button1, Button button2, Button button3, Button button4) + private void GetEditState(Entity.Function device , int index, Button button1, Button button2, Button button3, Button button4) { Input inputs = Logic.currlogic.input[index]; var dicList = inputs.condition as List<Dictionary<string, string>>; + //娓呴櫎涔嬪墠鏃ф暟鎹� + dicSateteList.Clear(); + if (dicList.Count != 0) + { + //鏈夋暟鎹噸鏂拌祴鍊� + dicSateteList = dicList; + } switch (device.functionType) { //寮�鍏崇伅鍏� light.Switch case FunctionType.Dimmer: case FunctionType.RGB: case FunctionType.RGBW: - case FunctionType.CCT: + case FunctionType.ColorTemperature: case FunctionType.Relay: //绐楀笜 case FunctionType.Curtain: - case FunctionType.RollerCurtain: - case FunctionType.TrietexCurtain: + case FunctionType.RollingShutter: + case FunctionType.MotorCurtain: //绌鸿皟 case FunctionType.AC: //鍦扮儹 @@ -251,49 +285,12 @@ } /// <summary> - /// 寮�鍏冲姛鑳藉睍寮�鐣岄潰 + /// 绉婚櫎鎺т欢 /// </summary> /// <param name="frame"></param> - /// <param name="device"></param> - /// <param name="button"></param> - /// <param name="len"></param> - public void SwitchViewMethod(FrameLayout frame, Entity.Function device, Button button, int len) + private void RemView(FrameLayout frame) { - - LogicView.SwitchView switchView = new LogicView.SwitchView(); - switchView.FLayoutView(frame, len); - Dictionary<string, string> dic = new Dictionary<string, string>(); - LogicMethod.dictionary(dic, "key", "on_off"); - LogicMethod.dictionary(dic, "comparator", "="); - LogicMethod.dictionary(dic, "data_type", "string"); - keyVlaue = "on_off"; - switchView.btnOn.MouseUpEventHandler += (sender2, e2) => - { - LogicMethod.dictionary(dic, "value", "on"); - RemView(frame); - button.TextID = StringId.onLogic; - selectedState = device.functionType + "_on"; - AddDictionaryData(dicSateteList, keyVlaue, dic); - }; - switchView.btnOff.MouseUpEventHandler += (sender3, e3) => - { - LogicMethod.dictionary(dic, "value", "off"); - RemView(frame); - button.TextID = StringId.offLogic; - selectedState = device.functionType + "_off"; - AddDictionaryData(dicSateteList, keyVlaue, dic); - }; - if (button.Text != "") - { - if (button.Text == switchView.btnOn.Text) - { - switchView.btnOn.TextColor = CSS.CSS_Color.textConfirmColor; - } - else if (button.Text == switchView.btnOff.Text) - { - switchView.btnOff.TextColor = CSS.CSS_Color.textConfirmColor; - } - } + frame.RemoveFromParent(); } } } -- Gitblit v1.8.0