From 263401d40b2d9d2c1b36a24f33d45c5cb7192518 Mon Sep 17 00:00:00 2001
From: wei <kaede@kaededeMacBook-Air.local>
Date: 星期三, 23 十二月 2020 15:51:54 +0800
Subject: [PATCH] 20201223-6

---
 HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs |  762 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++-
 1 files changed, 744 insertions(+), 18 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs
old mode 100644
new mode 100755
index 87a0886..f1c4814
--- a/HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/InpOrOutLogicMethod.cs
@@ -15,13 +15,19 @@
             for (int i = 0; i < Logic.currlogic.input.Count; i++)
             {
                 Input inputCondition = Logic.currlogic.input[i];
+                if (inputCondition == null)
+                {
+                    //闃叉鏈夌殑绌哄璞★紱
+                    //姝e父鎯呭喌涓嬩笉浼氳鐜拌薄锛�
+                    continue;
+                }
                 ///鍚勭鏉′欢鐨刅iew
                 LogicView.AddOutputInputView inputView = new LogicView.AddOutputInputView();
                 inputView.FLayoutView(viewLayout);
                 ///璁板綍鏉′欢绫诲瀷
                 inputView.btnClick.Name = inputCondition.condition_type;
                 ///璁板綍鏉′欢绱㈠紩
-                inputView.btnClick.Tag = i;
+                inputView.btnClick.Tag = inputCondition.sid;
                 ///鏉′欢鐘舵�佹暟缁�
                 List<Dictionary<string, string>> dicList = inputCondition.condition as List<Dictionary<string, string>>;
                 //鏄剧ず鏉′欢鍚勭绫诲瀷鐘舵��
@@ -29,7 +35,7 @@
                 {
                     case "1":
                         {
-                            inputView.btnIcon.UnSelectedImagePath = "LogicIcon/timecondition.png";
+                            inputView.btnIcon.UnSelectedImagePath = "LogicIcon/time.png";
                             foreach (var dic in dicList)
                             {
                                 string value = dic["value"];
@@ -40,7 +46,7 @@
                         break;
                     case "2":
                         {
-                            inputView.btnIcon.UnSelectedImagePath = "LogicIcon/timecondition.png";
+                            inputView.btnIcon.UnSelectedImagePath = "LogicIcon/time.png";
                             foreach (var dic in dicList)
                             {
                                 string value = dic["value"];
@@ -67,12 +73,12 @@
                                 case FunctionType.Dimmer:
                                 case FunctionType.RGB:
                                 case FunctionType.RGBW:
-                                case FunctionType.CCT:
+                                case FunctionType.ColorTemperature:
                                 case FunctionType.Relay:
                                 //绐楀笜
                                 case FunctionType.Curtain:
-                                case FunctionType.RollerCurtain:
-                                case FunctionType.TrietexCurtain:
+                                case FunctionType.RollingShutter:
+                                case FunctionType.MotorCurtain:
                                 //绌鸿皟
                                 case FunctionType.AC:
                                 //鍦扮儹
@@ -104,7 +110,19 @@
                 {
                     Button button = (Button)sen;
                     //鎵惧埌褰撳墠缂栬緫鐨勭储寮�
-                    int indexVulae = int.Parse(inputView.btnClick.Tag.ToString());
+                    int indexVulae = 0;
+                    for (int index = 0; index < Logic.currlogic.input.Count; index++)
+                    {
+                        Input input = Logic.currlogic.input[index];
+                        if (input.sid == inputView.btnClick.Tag.ToString())
+                        {
+                            //鐢ㄦ埛鍙兘鍒犻櫎鏁版嵁锛屼娇鍒楄〃绱㈠紩鍙戠敓鏀瑰彉锛�
+                            //閫氳繃鍞竴sid閲嶆柊鏌ユ壘鍒扮储寮曚笖鏇存柊绱㈠紩鍊�
+                            indexVulae = index;
+                            break;
+                        }
+                    }
+
                     //鏍囪缂栬緫鐘舵��
                     bool edit = true;
                     switch (button.Name)
@@ -131,7 +149,6 @@
                                 timeTpye.TimeHorizon(fLayout, edit, indexVulae);
                             }
                             break;
-
                         case "3":
                             {
                                 //鐢╯id鎵惧埌璁惧锛�
@@ -162,20 +179,26 @@
         /// <param name="viewLayout">涓婁笅婊戝姩鎺т欢</param>
         public static void OutputTarget(FrameLayout thisView, VerticalScrolViewLayout viewLayout)
         {
-
-            for (int i = 0; i < Logic.currlogic.output.Count; i++)  
+            
+            for (int i = 0; i < Logic.currlogic.output.Count; i++)
             {
                 Output outputTarget = Logic.currlogic.output[i];
+                if (outputTarget == null)
+                {
+                    //闃叉鏈夌殑绌哄璞★紱
+                    //姝e父鎯呭喌涓嬩笉浼氳鐜拌薄锛�
+                    continue;
+                }
                 ///鍚勭鏉′欢鐨刅iew
                 LogicView.AddOutputInputView targetView = new LogicView.AddOutputInputView();
                 targetView.FLayoutView(viewLayout);
                 ///璁板綍鏉′欢绫诲瀷
                 targetView.btnClick.Name = outputTarget.target_type;
                 ///璁板綍鏉′欢绱㈠紩
-                targetView.btnClick.Tag = i;
+                targetView.btnClick.Tag = outputTarget.sid;
                 ///鏉′欢鐘舵�佹暟缁�
                 List<Dictionary<string, string>> dicList = outputTarget.status as List<Dictionary<string, string>>;
-                //鏄剧ず鏉′欢鍚勭绫诲瀷鐘舵��
+                //鏄剧ず杈撳嚭鏉′欢鍚勭绫诲瀷鐘舵��
                 switch (outputTarget.target_type)
                 {
                     case "1":
@@ -188,24 +211,275 @@
                             targetView.btnText.Text = device.name;
                             //鏀瑰彉璁惧鍚嶇О鏄剧ず鎺т欢瀹藉害
                             targetView.btnText.Width = Application.GetRealWidth(80);
+                            //绗竴涓彉閲忔樉绀虹姸鎬佸��
+                            string stateStr = "";
                             //鍖哄埆涓嶅悓璁惧锛屾樉绀轰笉鍚岃澶囩姸鎬�
                             switch (device.functionType)
                             {
                                 case FunctionType.Relay:
                                     {//寮�鍏崇伅
+
                                         foreach (var dic in dicList)
                                         {
-
                                             string value = dic["value"];
                                             if (value == "on")
                                             {
-                                                targetView.btnState.Text = Language.StringByID(StringId.onLogic);
+                                                stateStr = Language.StringByID(StringId.onLogic);
 
                                             }
                                             else
                                             {
-                                                targetView.btnState.Text = Language.StringByID(StringId.offLogic);
+                                                stateStr = Language.StringByID(StringId.offLogic);
                                             }
+                                        }
+                                        targetView.btnState.Text = stateStr;
+                                    }
+                                    break;
+                                case FunctionType.RGB:
+                                case FunctionType.RGBW:
+                                case FunctionType.ColorTemperature:
+                                case FunctionType.Dimmer:
+                                    {
+                                        string on_off = GetKeyValue("on_off", dicList);
+                                        string brightness = GetKeyValue("brightness", dicList);
+                                        if (on_off == "on" && brightness != "")
+                                        {
+                                            stateStr = Language.StringByID(StringId.onLogic) + brightness + "%";
+                                        }
+                                        else if (on_off == "on")
+                                        {
+                                            stateStr = Language.StringByID(StringId.onLogic);
+                                        }
+                                        else if (on_off == "off")
+                                        {
+                                            stateStr = Language.StringByID(StringId.offLogic);
+                                        }
+                                        else if (brightness != "")
+                                        {
+                                            stateStr = brightness + "%";
+                                        }
+                                        targetView.btnState.Text = stateStr;
+                                    }
+                                    break;
+                                case FunctionType.Curtain:
+                                case FunctionType.MotorCurtain:
+                                case FunctionType.RollingShutter:
+                                    {
+                                        foreach (var dic in dicList)
+                                        {
+                                            string value = dic["value"];
+                                            switch (value)
+                                            {
+                                                case "on":
+                                                    {
+                                                        stateStr = Language.StringByID(StringId.onLogic);
+                                                    }
+                                                    break;
+                                                case "off":
+                                                    {
+                                                        stateStr = Language.StringByID(StringId.offLogic);
+                                                    }
+                                                    break;
+                                                case "stop":
+                                                    {
+                                                        stateStr = Language.StringByID(StringId.stop);
+                                                    }
+                                                    break;
+                                            }
+                                        }
+                                        targetView.btnState.Text = stateStr;
+                                    }
+                                    break;
+                                case FunctionType.AC: {
+                                        string on_off = GetKeyValue("on_off", dicList);
+                                        string set_temp = GetKeyValue("set_temp", dicList);
+                                        string mode = GetKeyValue("mode", dicList);
+                                        string fan = GetKeyValue("fan", dicList);
+                                        if (on_off != "") {
+                                            switch (on_off)
+                                            {
+                                                case "on":
+                                                    {
+                                                        stateStr = Language.StringByID(StringId.onLogic)+",";
+                                                    }
+                                                    break;
+                                                case "off":
+                                                    {
+                                                        stateStr = Language.StringByID(StringId.offLogic) + ",";
+                                                    }
+                                                    break;
+                                               
+                                            }
+                                        }
+
+                                        if (set_temp != "")
+                                        {
+
+                                            stateStr += set_temp + "鈩�,";
+                                        }
+
+                                        if (mode != "")
+                                        {
+
+                                            switch (mode)
+                                            {
+                                                case "cool":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.coolLogic)+",";
+                                                    }
+                                                    break;
+                                                case "heat":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.heatingLogic) + ",";
+                                                    }
+                                                    break;
+                                                case "auto":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.autoLogic) + ",";
+                                                    }
+                                                    break;
+                                                case "dry":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.dehumidifyLogic) + ",";
+                                                    }
+                                                    break;
+                                            }
+
+                                        }
+
+                                        if (fan != "")
+                                        {
+
+                                            switch (fan)
+                                            {
+                                                case "high":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.HighWindSpeed)+",";
+                                                    }
+                                                    break;
+                                                case "medium":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.MiddleWindSpeed) + ",";
+                                                    }
+                                                    break;
+                                                case "low":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.LowWindSpeed) + ",";
+                                                    }
+                                                    break;
+                                                case "auto":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.Auto) + ",";
+                                                    }
+                                                    break;
+                                            }
+
+                                        }
+                                        if (on_off != "" && on_off == "off")
+                                        {
+                                            targetView.btnState.Text = Language.StringByID(StringId.offLogic);
+                                        }
+                                        else {
+                                            targetView.btnState.Text = stateStr.TrimEnd(',');
+
+                                        }
+
+                                    }
+                                    break;
+                                case FunctionType.FloorHeating:
+                                    {
+                                        string on_off = GetKeyValue("on_off", dicList);
+                                        string set_temp = GetKeyValue("set_temp", dicList);
+                                        string mode = GetKeyValue("mode", dicList);
+                                        if (on_off != "")
+                                        {
+                                            switch (on_off)
+                                            {
+                                                case "on":
+                                                    {
+                                                        stateStr = Language.StringByID(StringId.onLogic) + ",";
+                                                    }
+                                                    break;
+                                                case "off":
+                                                    {
+                                                        stateStr = Language.StringByID(StringId.offLogic) + ",";
+                                                    }
+                                                    break;
+
+                                            }
+                                        }
+                                        if (set_temp != "")
+                                        {
+
+                                            stateStr += set_temp + "鈩�,";
+                                        }
+                                        if (mode != "")
+                                        {
+
+                                            switch (mode)
+                                            {
+                                                case "day":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.dayMode)+",";
+                                                    }
+                                                    break;
+                                                case "night":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.nightMode) + ",";
+                                                    }
+                                                    break;
+
+                                                case "away":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.leaveMode) + ",";
+                                                    }
+                                                    break;
+                                                case "normal":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.ordinaryMode) + ",";
+                                                    }
+                                                    break;
+                                                case "timer":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.timeMode) + ",";
+                                                    }
+                                                    break;
+                                            }
+
+
+                                            switch (mode)
+                                            {
+                                                case "cool":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.coolLogic) + ",";
+                                                    }
+                                                    break;
+                                                case "heat":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.heatingLogic) + ",";
+                                                    }
+                                                    break;
+                                                case "auto":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.autoLogic) + ",";
+                                                    }
+                                                    break;
+                                                case "dry":
+                                                    {
+                                                        stateStr += Language.StringByID(StringId.dehumidifyLogic) + ",";
+                                                    }
+                                                    break;
+                                            }
+
+                                        }
+                                        if (on_off != "" && on_off == "off")
+                                        {
+                                            targetView.btnState.Text =Language.StringByID(StringId.offLogic);
+                                        }
+                                        else
+                                        {
+                                            targetView.btnState.Text = stateStr.TrimEnd(',');
+
                                         }
                                     }
                                     break;
@@ -228,7 +502,7 @@
                             foreach (var dic in dicList)
                             {
                                 string value = dic["value"];
-                                targetView.btnText.Text =value;
+                                targetView.btnText.Text = value;
                             }
                         }
                         break;
@@ -238,7 +512,18 @@
                 {
                     Button button = (Button)sen;
                     //鎵惧埌褰撳墠缂栬緫鐨勭储寮�
-                    int indexVulae = int.Parse(targetView.btnClick.Tag.ToString());
+                    int indexVulae =0;
+                    for (int index = 0; index < Logic.currlogic.output.Count; index++)
+                    {
+                        Output target = Logic.currlogic.output[index];
+                        if (target.sid == targetView.btnClick.Tag.ToString())
+                        {
+                            //鐢ㄦ埛鍙兘鍒犻櫎鏁版嵁锛屼娇鍒楄〃绱㈠紩鍙戠敓鏀瑰彉锛�
+                            //閫氳繃鍞竴sid閲嶆柊鏌ユ壘鍒扮储寮曚笖鏇存柊绱㈠紩鍊�
+                            indexVulae = index;
+                            break;
+                        }
+                    }
                     //鏍囪缂栬緫鐘舵��
                     bool edit = true;
                     switch (button.Name)
@@ -264,7 +549,7 @@
                                 AddTarget addTarget = new AddTarget();
                                 addTarget.Delayed(fLayout, edit, indexVulae);
 
-                               
+
                             }
                             break;
                     }
@@ -277,6 +562,447 @@
                 };
             }
         }
+        /// <summary>
+        /// 鏄剧ず缂栬緫涔嬪墠鐨勮澶囩姸鎬�
+        /// </summary>
+        /// <param name="device">缂栬緫璁惧</param>
+        /// <param name="button1">鏄剧ずBtn</param>
+        /// <param name="button2">鏄剧ずBtn</param>
+        /// <param name="button3">鏄剧ずBtn</param>
+        /// <param name="button4">鏄剧ずBtn</param>
+        public static void EditState(Entity.Function device, List<Dictionary<string, string>> dicList, Button button1, Button button2, Button button3, Button button4)
+        {
+            switch (device.functionType)
+            {
+                //寮�鍏崇伅鍏�
+                case FunctionType.Relay:
+                    {
+                        foreach (var dic in dicList)
+                        {
+                            string value = dic["value"];
+                            if (value == "on")
+                            {
+                                button1.Text = Language.StringByID(StringId.onLogic);
+                            }
+                            else
+                            {
+                                button1.Text = Language.StringByID(StringId.offLogic);
+                            }
+                        }
+                    }
+                    break;
+                case FunctionType.Dimmer:
+                case FunctionType.RGB:
+                case FunctionType.RGBW:
+                case FunctionType.ColorTemperature:
+                    {
+                        foreach (var dic in dicList)
+                        {
+                            string value = dic["value"];
+                            switch (dic["key"])
+                            {
+                                case "on_off":
+                                    {
+                                        if (value == "on")
+                                        {
+                                            button1.Text = Language.StringByID(StringId.onLogic);
+                                        }
+                                        else
+                                        {
+                                            button1.Text = Language.StringByID(StringId.offLogic);
+                                        }
+                                    }
+                                    break;
+                                case "brightness":
+                                    {
 
+                                        button2.Text = value + "%";
+                                    }
+                                    break;
+                            }
+
+                        }
+                    }
+                    break;
+                case FunctionType.Curtain:
+                case FunctionType.MotorCurtain:
+                case FunctionType.RollingShutter:
+                    {
+                        foreach (var dic in dicList)
+                        {
+                            string value = dic["value"];
+                            switch (value)
+                            {
+                                case "on":
+                                    {
+                                        button1.Text = Language.StringByID(StringId.onLogic);
+                                    }
+                                    break;
+                                case "off":
+                                    {
+                                        button1.Text = Language.StringByID(StringId.offLogic);
+                                    }
+                                    break;
+                                case "stop":
+                                    {
+                                        button1.Text = Language.StringByID(StringId.stop);
+                                    }
+                                    break;
+                            }
+                        }
+                    }
+                    break;
+                case FunctionType.AC:
+                    {
+                        foreach (var dic in dicList)
+                        {
+                            string value = dic["value"];
+                            switch (dic["key"])
+                            {
+                                case "on_off":
+                                    {
+                                        switch (value)
+                                        {
+                                            case "on":
+                                                {
+                                                    button1.Text = Language.StringByID(StringId.onLogic);
+                                                }
+                                                break;
+                                            case "off":
+                                                {
+                                                    button1.Text = Language.StringByID(StringId.offLogic);
+                                                }
+                                                break;
+                                        }
+                                    }
+                                    break;
+                                case "set_temp":
+                                    {
+                                        button2.Text = value + "鈩�";
+                                    }
+                                    break;
+                                case "mode":
+                                    {
+                                        switch (value)
+                                        {
+                                            case "cool":
+                                                {
+                                                    button3.Text = Language.StringByID(StringId.coolLogic);
+                                                }
+                                                break;
+                                            case "heat":
+                                                {
+                                                    button3.Text = Language.StringByID(StringId.heatingLogic);
+                                                }
+                                                break;
+                                            case "auto":
+                                                {
+                                                    button3.Text = Language.StringByID(StringId.autoLogic);
+                                                }
+                                                break;
+                                            case "dry":
+                                                {
+                                                    button3.Text = Language.StringByID(StringId.dehumidifyLogic);
+                                                }
+                                                break;
+                                        }
+
+
+
+                                    }
+                                    break;
+                                case "fan":
+                                    {
+                                        switch (value)
+                                        {
+                                            case "high":
+                                                {
+                                                    button4.Text = Language.StringByID(StringId.HighWindSpeed);
+                                                }
+                                                break;
+                                            case "medium":
+                                                {
+                                                    button4.Text = Language.StringByID(StringId.MiddleWindSpeed);
+                                                }
+                                                break;
+                                            case "low":
+                                                {
+                                                    button4.Text = Language.StringByID(StringId.LowWindSpeed);
+                                                }
+                                                break;
+                                            case "auto":
+                                                {
+                                                    button4.Text = Language.StringByID(StringId.Auto);
+                                                }
+                                                break;
+                                        }
+
+
+                                    }
+                                    break;
+
+
+                            }
+
+                        }
+
+                    }
+                    break;
+                case FunctionType.FloorHeating:
+                    {
+
+                        foreach (var dic in dicList)
+                        {
+                            string value = dic["value"];
+                            switch (dic["key"])
+                            {
+                                case "on_off":
+                                    {
+                                        switch (value)
+                                        {
+                                            case "on":
+                                                {
+                                                    button1.Text = Language.StringByID(StringId.onLogic);
+                                                }
+                                                break;
+                                            case "off":
+                                                {
+                                                    button1.Text = Language.StringByID(StringId.offLogic);
+                                                }
+                                                break;
+                                        }
+                                    }
+                                    break;
+                                case "set_temp":
+                                    {
+                                        button2.Text = value + "鈩�";
+                                    }
+                                    break;
+                                case "mode":
+                                    {
+                                        switch (value)
+                                        {
+                                            case "day":
+                                                {
+                                                    button3.Text = Language.StringByID(StringId.dayMode);
+                                                }
+                                                break;
+                                            case "night":
+                                                {
+                                                    button3.Text = Language.StringByID(StringId.nightMode);
+                                                }
+                                                break;
+
+                                            case "away":
+                                                {
+                                                    button3.Text = Language.StringByID(StringId.leaveMode);
+                                                }
+                                                break;
+                                            case "normal":
+                                                {
+                                                    button3.Text = Language.StringByID(StringId.ordinaryMode);
+                                                }
+                                                break;
+                                            case "timer":
+                                                {
+                                                    button3.Text = Language.StringByID(StringId.timeMode);
+                                                }
+                                                break;
+                                        }
+
+
+
+                                    }
+                                    break;
+
+                            }
+
+                        }
+
+                    }
+                    break;
+            }
+        }
+        /// <summary>
+        /// 鑾峰彇value閿��
+        /// </summary>
+        /// <param name="keyValue"></param>
+        /// <param name="dicList"></param>
+        /// <returns></returns>
+        public static string GetKeyValue(string keyValue, List<Dictionary<string, string>> dicList)
+        {
+
+            string valueStr = "";
+            foreach (var dic in dicList)
+            {
+                if (dic["key"] == keyValue)
+                {
+                    valueStr = dic["value"];
+                    break;
+                }
+
+            }
+            return valueStr;
+        }
+
+        /// <summary>
+        ///鑾峰彇鑷姩鍖栧悕绉�
+        /// </summary>
+        /// <returns> 鏂板缓鑷姩鍖栧懡鍚嶈鍒�</returns>
+        public static string GetLogicName(Logic logic)
+        {
+
+            string name = "";
+            try
+            {
+                //榛樿鍙栫涓�涓潯浠�
+                Input inputCondition = logic.input[0];
+                //鏄剧ず鏉′欢鍚勭绫诲瀷鐘舵��
+                switch (inputCondition.condition_type)
+                {
+                    case "1":
+                        {
+                            name = Language.StringByID(StringId.hour) + "-";
+                        }
+                        break;
+                    case "2":
+                        {
+                            name = Language.StringByID(StringId.timeHorizon) + "-";
+
+                        }
+                        break;
+                    case "3":
+                        {
+                            //鐢╯id鎵惧埌璁惧锛�
+                            var device = LogicMethod.GetDevice(inputCondition.sid);
+                            name = device.name + "-";
+                        }
+                        break;
+
+                }
+                //榛樿鍙栫涓�涓洰鏍�
+                Output outputTarget = logic.output[0];
+                List<Dictionary<string, string>> dicList = outputTarget.status as List<Dictionary<string, string>>;
+                //鏄剧ず杈撳嚭鏉′欢鍚勭绫诲瀷鐘舵��
+                switch (outputTarget.target_type)
+                {
+                    case "1":
+                        {
+                            //鐢╯id鎵惧埌璁惧锛�
+                            var device = LogicMethod.GetDevice(outputTarget.sid);
+                            //鏄剧ず璁惧鍚嶇О
+                            name += device.name;
+                            string stateStr = "";
+                            //鍖哄埆涓嶅悓璁惧锛屾樉绀轰笉鍚岃澶囩姸鎬�
+                            switch (device.functionType)
+                            {
+                                case FunctionType.Relay:
+                                    {//寮�鍏崇伅
+
+                                        foreach (var dic in dicList)
+                                        {
+                                            string value = dic["value"];
+                                            if (value == "on")
+                                            {
+                                                stateStr = Language.StringByID(StringId.onLogic);
+
+                                            }
+                                            else
+                                            {
+                                                stateStr = Language.StringByID(StringId.offLogic);
+                                            }
+                                        }
+                                    }
+                                    break;
+                                case FunctionType.RGB:
+                                case FunctionType.RGBW:
+                                case FunctionType.ColorTemperature:
+                                case FunctionType.Dimmer:
+                                    {
+                                        string on_off = InpOrOutLogicMethod.GetKeyValue("on_off", dicList);
+                                        string brightness = InpOrOutLogicMethod.GetKeyValue("brightness", dicList);
+                                        if (on_off == "on" && brightness != "")
+                                        {
+                                            stateStr = Language.StringByID(StringId.onLogic) + brightness + "%";
+                                        }
+                                        else if (on_off == "on")
+                                        {
+                                            stateStr = Language.StringByID(StringId.onLogic);
+                                        }
+                                        else if (on_off == "off")
+                                        {
+                                            stateStr = Language.StringByID(StringId.offLogic);
+                                        }
+                                        else if (brightness != "")
+                                        {
+                                            stateStr = brightness + "%";
+                                        }
+                                    }
+                                    break;
+                                case FunctionType.Curtain:
+                                case FunctionType.MotorCurtain:
+                                case FunctionType.RollingShutter:
+                                    {
+                                        foreach (var dic in dicList)
+                                        {
+                                            string value = dic["value"];
+                                            switch (value)
+                                            {
+                                                case "on":
+                                                    {
+                                                        stateStr = Language.StringByID(StringId.onLogic);
+                                                    }
+                                                    break;
+                                                case "off":
+                                                    {
+                                                        stateStr = Language.StringByID(StringId.offLogic);
+                                                    }
+                                                    break;
+                                                case "stop":
+                                                    {
+                                                        stateStr = Language.StringByID(StringId.stop);
+                                                    }
+                                                    break;
+                                            }
+                                        }
+                                    }
+                                    break;
+                                case FunctionType.AC:
+                                case FunctionType.FloorHeating:
+                                    {
+                                        foreach (var dic in dicList)
+                                        {
+                                            string value = dic["value"];
+                                            if (value == "on")
+                                            {
+                                                stateStr = Language.StringByID(StringId.onLogic);
+
+                                            }
+                                            else if (value == "off")
+                                            {
+                                                stateStr = Language.StringByID(StringId.offLogic);
+                                            }
+                                        }
+
+                                    }
+                                    break;
+
+                            }
+                            name += stateStr;
+                        }
+                        break;
+                    case "2":
+                        {
+                            //鐢╯id鎵惧埌鍦烘櫙锛�
+                            var scene = LogicMethod.GetSecne(outputTarget.sid);
+                            name += scene.name;
+
+                        }
+                        break;
+                }
+            }
+            catch { }
+            return name;
+        }
     }
 }

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