From 263401d40b2d9d2c1b36a24f33d45c5cb7192518 Mon Sep 17 00:00:00 2001
From: wei <kaede@kaededeMacBook-Air.local>
Date: 星期三, 23 十二月 2020 15:51:54 +0800
Subject: [PATCH] 20201223-6

---
 HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs |  232 ++++++++++++++++++++++++++++++++++++++++++---------------
 1 files changed, 169 insertions(+), 63 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
index 00cd0d1..0d7de11 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
@@ -1,4 +1,5 @@
 锘縰sing System;
+using HDL_ON.DriverLayer;
 using HDL_ON.Entity;
 using Shared;
 namespace HDL_ON.UI
@@ -18,13 +19,27 @@
                         return;
                     if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
                     {
-                        if (!bodyView.onDimmerBar)
+                        
+                        if (uFunction.trait_on_off.curValue.ToString() == "on")
                         {
-                            bodyView.dimmerBar.Progress = uFunction.brightness;
+                            bodyView.colorPicker.ColorImagePath = "FunctionIcon/Light/ColorWheel.png";
+                            bodyView.dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
+                            bodyView.btnSwitch.IsSelected = true;
+                            bodyView.btnCurColor.BackgroundColor = (uint)(0xFF000000 + bodyView.light.GetRGBcolor());
+                            if (!bodyView.onDimmerBar)
+                            {
+                                bodyView.dimmerBar.Progress = uFunction.brightness;
+                            }
                         }
-                        bodyView.dimmerBar.ProgressBarColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
-                        bodyView.btnSwitch.IsSelected = uFunction.on_off == "on";
-                        bodyView.btnCurColor.BackgroundColor = (uint)(0xFF000000 + bodyView.light.redColor * 256 * 256 + bodyView.light.greenColor * 256 + bodyView.light.blueColor);
+                        //鐘舵�佷竴鏍锋椂,涓嶅啀鍒锋柊瑙嗗浘
+                        else if (uFunction.trait_on_off.curValue.ToString() == "off" && bodyView.btnSwitch.IsSelected == true)
+                        {
+                            bodyView.colorPicker.ColorImagePath = "FunctionIcon/Light/ColorWheelGray.png";
+                            bodyView.dimmerBar.ProgressBarColor = CSS.CSS_Color.PromptingColor2;
+                            bodyView.btnSwitch.IsSelected = false;
+                            //鑹茬洏鐨勫渾鐐归殣钘�
+                            bodyView.btnWhiteRound.Visible = false;
+                        }
                     }
                 }
                 catch (Exception ex)
@@ -42,6 +57,7 @@
             LoadSwitchEvent();
             LoadEvent_BackCenterColor();
             LoadEvent_DimmerBar();
+            LoadEvet_ChangeFadeTime();
             //鍥為��鍒锋柊淇℃伅浜嬩欢
             actionRefresh = () => {
                 btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
@@ -55,27 +71,55 @@
         void LoadColorChangeEvent()
         {
             DateTime colorChangeTime = DateTime.MinValue;
+
+            //褰撳墠鐐瑰嚮鐨勩�愮偣銆戞槸鍚︽纭�
+            bool pointIsRight = false;
+            //鍦嗙殑鍗婂緞(鑰冭檻杈圭晫,闇�瑕佽缃畠鐨勫崐寰勬瘮杈冨皬涓�鐐�)
+            int circleR = colorPicker.Width / 2 - Application.GetRealWidth(12);
+
             colorPicker.ColorChaged += (sender2, e2) => {
+                if (light.trait_on_off.curValue.ToString() == "off"
+                  || pointIsRight == false)
+                {
+                    //pointIsRight:鐐圭殑鍖哄煙涓嶆槸鍦嗙洏鍐�
+                    return;
+                }
                 if ((DateTime.Now - colorChangeTime).TotalMilliseconds > 200)
                 {
-                    light.redColor = e2[0];
-                    light.greenColor = e2[1];
-                    light.blueColor = e2[2];
+                    light.SetRGBcolor(e2);
                     colorChangeTime = DateTime.Now;
-                    btnCurColor.BackgroundColor = (uint)(0xFF000000 + light.redColor * 256 * 256 + light.greenColor * 256 + light.blueColor);
-                    //Control.Send(CommandType_A.write, this.light);
+                    btnCurColor.BackgroundColor = (uint)(0xFF000000 + light.GetRGBcolor());
                     System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                    d.Add("color", (light.redColor * 256 * 256 + light.greenColor * 256 + light.blueColor).ToString());
-                    Control.SendWriteCommand(light, d);
+                    d.Add(FunctionAttributeKey.RGB, light.GetRGBcolorString());
+                    Control.Ins.SendWriteCommand(light, d);
                 }
             };
-            colorPicker.MouseUpEventHandler = (sender, e) =>
+            colorPicker.MouseDownEventHandler += (sender, e) =>
             {
-                var ss = btnCurColor.BackgroundColor;
+                if (light.trait_on_off.curValue.ToString() == "off")
+                {
+                    return;
+                }
+                pointIsRight = this.CheckPoint(circleR, colorPicker.Width / 2, colorPicker.Height / 2, (int)e.X, (int)e.Y);
+                if (pointIsRight == false)
+                {
+                    //鐐圭殑鍖哄煙涓嶆槸鍦嗙洏鍐�
+                    return;
+                }
+                //鏄剧ず鐧界偣
+                btnWhiteRound.X = (int)e.X - btnWhiteRound.Width / 2;
+                btnWhiteRound.Y = (int)e.Y - btnWhiteRound.Height / 2;
+                if (btnWhiteRound.Visible == false)
+                {
+                    btnWhiteRound.Visible = true;
+                }
             };
-
+            colorPicker.MouseMoveEventHandler += (sender, e) =>
+            {
+                //褰撻紶鏍囩偣涓嬩簨浠跺鐞�
+                colorPicker.MouseDownEventHandler(sender, e);
+            };
         }
-
 
         /// <summary>
         /// 鏀惰棌鍔熻兘鎸夐挳浜嬩欢
@@ -83,8 +127,8 @@
         void LoadCollectionEvent()
         {
             btnCollection.MouseUpEventHandler += (sender, e) => {
-                btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
-                DB_ResidenceData.residenceData.SaveResidenceData();
+                btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
+                light.CollectFunction();
             };
         }
 
@@ -97,51 +141,66 @@
                 onDimmerBar = true;
             };
             dimmerBar.OnStopTrackingTouchEvent = (sender, e) => {
-                onDimmerBar = false;
+                new System.Threading.Thread(() => {
+                    System.Threading.Thread.Sleep(200);
+                    onDimmerBar = false;
+                })
+                { IsBackground = true }.Start();
                 light.brightness = dimmerBar.Progress;
                 System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("brightness", light.brightness.ToString());
-                Control.SendWriteCommand(light, d);
-                //Control.Send(CommandType_A.write, light);
+                d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+                Control.Ins.SendWriteCommand(light, d);
+                light.fadeTime = barFadeTime.Progress;
             };
             dimmerBar.OnProgressChangedEvent = (sender, e) => {
-                if (!btnSwitch.IsSelected)
-                {
-                    dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
-                }
-                btnSwitch.IsSelected = e > 0 ? true : false;
-                light.brightness = e;
-                light.on_off = e > 0 ? "on" : "off";
+                //light.fadeTime = 0;
+                //if (!btnSwitch.IsSelected)
+                //{
+                //    dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
+                //}
+                //btnSwitch.IsSelected = e > 0 ? true : false;
+                //light.brightness = e;
+                //light.trait_on_off.curValue = e > 0 ? "on" : "off";
 
-                if (e == 0 || e == 100)
-                {
-                    //Control.Send(CommandType_A.write, this.light);
-                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                    d.Add("brightness", light.brightness.ToString());
-                    Control.SendWriteCommand(light, d);
-                }
-                else
-                {
-                    if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
-                    {
-                        light.refreshTime = DateTime.Now;
-                        new System.Threading.Thread(() =>
-                        {
-                            //Control.Send(CommandType_A.write, light);
-                            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                            d.Add("brightness", light.brightness.ToString());
-                            Control.SendWriteCommand(light, d);
-                        })
-                        { IsBackground = true }.Start();
-                    }
-                    else
-                    {
-                        MainPage.Log("skip dimmer control!!");
-                    }
-                }
+                //if (e == 0 || e == 100)
+                //{
+                //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                //    d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+                //    Control.Ins.SendWriteCommand(light, d);
+                //}
+                //else
+                //{
+                //    if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
+                //    {
+                //        light.refreshTime = DateTime.Now;
+                //        new System.Threading.Thread(() =>
+                //        {
+                //            //Control.Send(CommandType_A.write, light);
+                //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                //            d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+                //            Control.Ins.SendWriteCommand(light, d);
+                //        })
+                //        { IsBackground = true }.Start();
+                //    }
+                //    else
+                //    {
+                //        MainPage.Log("skip dimmer control!!");
+                //    }
+                //}
             };
         }
 
+        /// <summary>
+        /// 淇敼鐏厜娓愬彉鏃堕棿
+        /// </summary>
+        void LoadEvet_ChangeFadeTime()
+        {
+            barFadeTime.OnStopTrackingTouchEvent = (sender, e) =>
+            {
+                light.fadeTime = barFadeTime.Progress;
+                light.SaveFunctionData(true);
+            };
+        }
         /// <summary>
         /// 鍔犺浇寮�鍏充簨浠�
         /// </summary>
@@ -151,13 +210,27 @@
             {
                 btnSwitch.IsSelected = !btnSwitch.IsSelected;
                 dimmerBar.ProgressBarColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
+                bodyView.colorPicker.ColorImagePath = btnSwitch.IsSelected ? "FunctionIcon/Light/ColorWheel.png" : "FunctionIcon/Light/ColorWheelGray.png";
                 new System.Threading.Thread(() =>
                 {
-                    light.on_off = btnSwitch.IsSelected ? "on" : "off";
+                    light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
                     System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                    d.Add("on_off", light.on_off.ToString());
-                    Control.SendWriteCommand(light, d);
-                    //Control.Send(CommandType_A.write, this.light);
+                    d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString());
+                    d.Add(FunctionAttributeKey.FadeTime, light.fadeTime.ToString());
+                    if (btnSwitch.IsSelected)
+                    {
+                        if(light.lastBrightness == 0)
+                        {
+                            light.lastBrightness = 100;
+                            dimmerBar.Progress = 100;
+                        }
+                        d.Add(FunctionAttributeKey.Brightness, light.lastBrightness.ToString());
+                    }
+                    else
+                    {
+                        light.lastBrightness = light.brightness;
+                    }
+                    Control.Ins.SendWriteCommand(light, d);
                 })
                 { IsBackground = true }.Start();
             };
@@ -169,14 +242,47 @@
         {
             btnRestoredPoint.MouseUpEventHandler = (sender, e) =>
             {
-                light.color = 0xFFFFFF;
+                if(light.trait_on_off.curValue.ToString() == "off")
+                {
+                    return;
+                }
+                btnWhiteRound.Gravity = Gravity.Center;
+
+                light.SetRGBcolor(new byte[] { 255, 255, 255 });
                 btnCurColor.BackgroundColor = 0xFFFFFFFF;
-                //Control.Send(CommandType_A.write, this.light);
                 System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("color", "FFFFFF");
-                Control.SendWriteCommand(light, d);
+                d.Add(FunctionAttributeKey.RGB, light.GetRGBcolorString());
+                Control.Ins.SendWriteCommand(light, d);
             };
         }
 
+        /// <summary>
+        /// 妫�娴嬬偣鍑荤偣
+        /// </summary>
+        /// <param name="circleR">鍦嗙殑鍗婂緞</param>
+        /// <param name="circleX">鍦嗗績X杞�</param>
+        /// <param name="circleY">鍦嗗績Y杞�</param>
+        /// <param name="pointX">鐐瑰嚮鐐圭殑X杞�</param>
+        /// <param name="pointY">鐐瑰嚮鐐圭殑Y杞�</param>
+        /// <returns></returns>
+        private bool CheckPoint(int circleR, int circleX, int circleY, int pointX, int pointY)
+        {
+            int dwidth = circleX - pointX;
+            if (dwidth < 0) { dwidth *= -1; }
+
+            int dHeight = circleY - pointY;
+            if (dHeight < 0) { dHeight *= -1; }
+
+            //鏍规嵁涓夎鍑芥暟,姹備笁瑙掑舰鐨勬枩杈归暱
+            int dlength = dwidth * dwidth + dHeight * dHeight;
+            //鍗婂緞闀垮害(涓嶅紑鏂�,鎵�浠ユ槸鎸夊钩鏂圭畻)
+            circleR *= circleR;
+            if (dlength < circleR)
+            {
+                //濡傛灉缁勬垚鐨勪笁瑙掑舰骞舵病鏈夐暱杩囧崐寰�,鍒欎唬琛ㄨ繕鍦ㄥ渾鍐�(涓嶅厑璁哥偣杈圭晫)
+                return true;
+            }
+            return false;
+        }
     }
 }

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