From 263401d40b2d9d2c1b36a24f33d45c5cb7192518 Mon Sep 17 00:00:00 2001
From: wei <kaede@kaededeMacBook-Air.local>
Date: 星期三, 23 十二月 2020 15:51:54 +0800
Subject: [PATCH] 20201223-6

---
 HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs |   77 +++++++++++++++++++++-----------------
 1 files changed, 42 insertions(+), 35 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
index b88c843..0d7de11 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
@@ -62,7 +62,6 @@
             actionRefresh = () => {
                 btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
                 btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
-                //light.SaveFunctionData(true);
             };
         }
 
@@ -129,7 +128,7 @@
         {
             btnCollection.MouseUpEventHandler += (sender, e) => {
                 btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
-                light.SaveFunctionData(true);
+                light.CollectFunction();
             };
         }
 
@@ -154,40 +153,40 @@
                 light.fadeTime = barFadeTime.Progress;
             };
             dimmerBar.OnProgressChangedEvent = (sender, e) => {
-                light.fadeTime = 0;
-                if (!btnSwitch.IsSelected)
-                {
-                    dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
-                }
-                btnSwitch.IsSelected = e > 0 ? true : false;
-                light.brightness = e;
-                light.trait_on_off.curValue = e > 0 ? "on" : "off";
+                //light.fadeTime = 0;
+                //if (!btnSwitch.IsSelected)
+                //{
+                //    dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
+                //}
+                //btnSwitch.IsSelected = e > 0 ? true : false;
+                //light.brightness = e;
+                //light.trait_on_off.curValue = e > 0 ? "on" : "off";
 
-                if (e == 0 || e == 100)
-                {
-                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                    d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
-                    Control.Ins.SendWriteCommand(light, d);
-                }
-                else
-                {
-                    if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
-                    {
-                        light.refreshTime = DateTime.Now;
-                        new System.Threading.Thread(() =>
-                        {
-                            //Control.Send(CommandType_A.write, light);
-                            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                            d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
-                            Control.Ins.SendWriteCommand(light, d);
-                        })
-                        { IsBackground = true }.Start();
-                    }
-                    else
-                    {
-                        MainPage.Log("skip dimmer control!!");
-                    }
-                }
+                //if (e == 0 || e == 100)
+                //{
+                //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                //    d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+                //    Control.Ins.SendWriteCommand(light, d);
+                //}
+                //else
+                //{
+                //    if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
+                //    {
+                //        light.refreshTime = DateTime.Now;
+                //        new System.Threading.Thread(() =>
+                //        {
+                //            //Control.Send(CommandType_A.write, light);
+                //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                //            d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+                //            Control.Ins.SendWriteCommand(light, d);
+                //        })
+                //        { IsBackground = true }.Start();
+                //    }
+                //    else
+                //    {
+                //        MainPage.Log("skip dimmer control!!");
+                //    }
+                //}
             };
         }
 
@@ -217,11 +216,13 @@
                     light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
                     System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                     d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString());
+                    d.Add(FunctionAttributeKey.FadeTime, light.fadeTime.ToString());
                     if (btnSwitch.IsSelected)
                     {
                         if(light.lastBrightness == 0)
                         {
                             light.lastBrightness = 100;
+                            dimmerBar.Progress = 100;
                         }
                         d.Add(FunctionAttributeKey.Brightness, light.lastBrightness.ToString());
                     }
@@ -241,6 +242,12 @@
         {
             btnRestoredPoint.MouseUpEventHandler = (sender, e) =>
             {
+                if(light.trait_on_off.curValue.ToString() == "off")
+                {
+                    return;
+                }
+                btnWhiteRound.Gravity = Gravity.Center;
+
                 light.SetRGBcolor(new byte[] { 255, 255, 255 });
                 btnCurColor.BackgroundColor = 0xFFFFFFFF;
                 System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();

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