From 2ae36ddb40d28c62b64a2fdd4c3033e7d65d5cfb Mon Sep 17 00:00:00 2001
From: wei <kaede@kaededeMacBook-Air.local>
Date: 星期四, 04 三月 2021 15:20:29 +0800
Subject: [PATCH] 2021-0304-1

---
 HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs |   14 +++++++-------
 1 files changed, 7 insertions(+), 7 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
index 7ccf347..4f9c820 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
@@ -255,7 +255,7 @@
                     TextAlignment = TextAlignment.CenterRight,
                     TextColor = CSS_Color.PromptingColor1,
                     TextSize = CSS_FontSize.PromptFontSize_FirstLevel,
-                    Text = FunctionList.List.GetDelayText(scene.delay.ToString())
+                    Text = scene.GetDelayText()
                 };
                 sceneDelayRow.AddChidren(btnSceneDelayInfo);
 
@@ -274,7 +274,7 @@
                 {
                     Action<string> action = (obj) => {
                         scene.delay = obj;
-                        btnSceneDelayInfo.Text = FunctionList.List.GetDelayText(obj);
+                        btnSceneDelayInfo.Text = scene.GetDelayText();
                     };
                     Dictionary<string, string> items = new Dictionary<string, string>();
                     items.Add("30", "30s");
@@ -427,7 +427,7 @@
 
                 if (Convert.ToInt32(scenefunction.delay) > 0)
                 {
-                    btnFunctionDelayInfo.Text = Language.StringByID(StringId.Delay) + " " + FunctionList.List.GetDelayText(scenefunction.delay);
+                    btnFunctionDelayInfo.Text = Language.StringByID(StringId.Delay) + " " + new Scene() { delay = scenefunction.delay }.GetDelayText();
                 }
                 else
                 {
@@ -510,16 +510,16 @@
             var fanState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed);
             if (modeState != null)
             {
-                sceneFunctionInfo += FunctionList.List.GetValueText(modeState.key, modeState.value);
+                sceneFunctionInfo += modeState.GetValueText();
             }
             if (tempState != null)
             {
-                sceneFunctionInfo += FunctionList.List.GetValueText(tempState.key, tempState.value);
-                sceneFunctionInfo += FunctionList.List.GetUintString(tempState.key);
+                sceneFunctionInfo += tempState.GetValueText();
+                sceneFunctionInfo += tempState.GetUintString();
             }
             if (fanState != null)
             {
-                sceneFunctionInfo += FunctionList.List.GetValueText(fanState.key, fanState.value);
+                sceneFunctionInfo += tempState.GetValueText();
             }
             var briState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness);
             if (briState != null)

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