From 2ae36ddb40d28c62b64a2fdd4c3033e7d65d5cfb Mon Sep 17 00:00:00 2001
From: wei <kaede@kaededeMacBook-Air.local>
Date: 星期四, 04 三月 2021 15:20:29 +0800
Subject: [PATCH] 2021-0304-1

---
 HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs |  147 ++++++++++++++++++++++++++++++++++++++++++++++---
 1 files changed, 138 insertions(+), 9 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
index d03631c..709243b 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -1,22 +1,73 @@
 锘縰sing System;
+using HDL_ON.DriverLayer;
 using HDL_ON.Entity;
-
+using HDL_ON.UI.CSS;
+using Shared;
 namespace HDL_ON.UI
 {
     public partial class DimmerPage
     {
+        /// <summary>
+        /// 鏇存柊鍔熻兘鐘舵��
+        /// </summary>
+        public static void UpdataStates(Light uFunction)
+        {
+            Application.RunOnMainThread((Action)(() =>
+            {
+                try
+                {
+                    if (bodyView == null)
+                        return;
+                    if (uFunction.spk == bodyView.light.spk && uFunction.sid == bodyView.light.sid)
+                    {
+                        bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
+                        bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
+                        if (uFunction.trait_on_off.curValue.ToString() == "on")
+                        {
+                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+                            if (!bodyView.onDimmerBar)
+                            {
+                                bodyView.dimmerBar.Progress = uFunction.brightness;
+                            }
+                        }
+                        else
+                        {
+                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
+                        }
+                        bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.curValue.ToString() == "on";
+                    }
+                }
+                catch (Exception ex)
+                {
+                    MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
+                }
+            }));
+        }
+
         void LoadEventList()
         {
-
             LoadSwitchEvent();
             LoadCollectionEvent();
+            LoadEvent_DimmerBar();
+            LoadEvet_ChangeFadeTime();
             //鍥為��鍒锋柊淇℃伅浜嬩欢
             actionRefresh = () => {
                 btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
                 btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
+                //light.SaveFunctionData(true);
             };
         }
-
+        /// <summary>
+        /// 淇敼鐏厜娓愬彉鏃堕棿
+        /// </summary>
+        void LoadEvet_ChangeFadeTime()
+        {
+            barFadeTime.OnStopTrackingTouchEvent = (sender, e) =>
+            {
+                light.fadeTime = e;
+                light.UpdataFuncitonInfo();
+            };
+        }
 
         /// <summary>
         /// 鏀惰棌鍔熻兘鎸夐挳浜嬩欢
@@ -24,8 +75,64 @@
         void LoadCollectionEvent()
         {
             btnCollection.MouseUpEventHandler += (sender, e) => {
-                btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
-                DB_ResidenceData.residenceData.SaveResidenceData();
+                btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
+                light.CollectFunction();
+            };
+        }
+
+        /// <summary>
+        /// 鐏厜璋冨厜浜嬩欢
+        /// </summary>
+        void LoadEvent_DimmerBar()
+        {
+            dimmerBar.OnStartTrackingTouchEvent = (sender, e) => {
+                onDimmerBar = true;
+            };
+            dimmerBar.OnStopTrackingTouchEvent = (sender, e) => {
+                onDimmerBar = false;
+                light.brightness = dimmerBar.Progress;
+                //Control.Send(CommandType_A.write, light);
+                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+                Control.Ins.SendWriteCommand(light, d);
+                light.fadeTime = barFadeTime.Progress;
+                btnBrightnessText.Text = dimmerBar.Progress + "%";
+            };
+            //20201223 鍒犻櫎婊戝姩鍙戦�佸懡浠わ紝闃叉鎺т欢璺冲姩
+            dimmerBar.OnProgressChangedEvent = (sender, e) =>
+            {
+                dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+                //light.fadeTime = 0;
+                //if (!btnSwitch.IsSelected)
+                //{
+                //    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+                //}
+                //btnSwitch.IsSelected = e > 0 ? true : false;
+                //light.brightness = e;
+                //light.trait_on_off.curValue = e > 0 ? "on" : "off";
+                //if (e == 0 || e == 100)
+                //{
+                //    //Control.Send(CommandType_A.write, this.light);
+                //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                //    d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+                //    Control.Ins.SendWriteCommand(light, d);
+                //}
+                //else
+                //{
+                //    if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
+                //    {
+                //        light.refreshTime = DateTime.Now;
+                //        new System.Threading.Thread(() =>
+                //        {
+                //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                //            d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+                //            Control.Ins.SendWriteCommand(light, d);
+                //        })
+                //        { IsBackground = true }.Start();
+                //    }
+                //}
+                btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
+                btnBrightnessText.Text = dimmerBar.Progress + "%";
             };
         }
 
@@ -36,13 +143,35 @@
         {
             btnSwitch.MouseUpEventHandler += (sender, e) =>
             {
+                light.fadeTime = barFadeTime.Progress;
                 btnSwitch.IsSelected = !btnSwitch.IsSelected;
-
+                if (btnSwitch.IsSelected)
+                {
+                    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+                }
+                else
+                {
+                    dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
+                }
                 new System.Threading.Thread(() =>
                 {
-                    var light = this.light as Light;
-                    light.state = btnSwitch.IsSelected ? 1 : 0;
-                    Control.Send("write", this.light, 3);
+                    light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
+                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
+                    d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString());
+                    d.Add(FunctionAttributeKey.FadeTime, light.fadeTime.ToString());
+                    if (btnSwitch.IsSelected)
+                    {
+                        if(light.lastBrightness == 0)
+                        {
+                            light.lastBrightness = 100;
+                        }
+                        d.Add(FunctionAttributeKey.Brightness, light.lastBrightness.ToString());
+                    }
+                    else
+                    {
+                        light.lastBrightness = light.brightness;
+                    }
+                    Control.Ins.SendWriteCommand(light, d);
                 })
                 { IsBackground = true }.Start();
             };

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