From 2f05a4874e64b3c2e60055e1246025f8a0367f78 Mon Sep 17 00:00:00 2001
From: 黄学彪 <hxb@hdlchina.com.cn>
Date: 星期一, 15 三月 2021 17:53:09 +0800
Subject: [PATCH] 红外宝最终版本

---
 HDL_ON/Entity/FunctionList.cs |   23 +++++++++++++++++++----
 1 files changed, 19 insertions(+), 4 deletions(-)

diff --git a/HDL_ON/Entity/FunctionList.cs b/HDL_ON/Entity/FunctionList.cs
index af63fec..baaa0f8 100644
--- a/HDL_ON/Entity/FunctionList.cs
+++ b/HDL_ON/Entity/FunctionList.cs
@@ -201,7 +201,11 @@
         /// 鍔犺浇鍔熻兘鍒楄〃
         /// </summary>
         /// <param name="filePath"></param>
-        public void IniFunctionList(string filePath)
+        /// <param name="checkRepeat">
+        /// <para>鑰冭檻鍒版�ц兘闂杩藉姞姝ゅ彉閲�,鏄惁妫�娴嬮噸澶�,鍙function鏈夋晥</para>
+        /// <para>true:褰撻噸澶嶅瓨鍦ㄦ椂,鏇挎崲鎺�</para>
+        /// <para>false:鐩存帴鏃犳潯浠舵坊鍔�</para></param>
+        public void IniFunctionList(string filePath, bool checkRepeat = false)
         {
             // todo 澧炲姞璁惧锛屽鍔犲姛鑳借繘鍔熻兘鍒楄〃
             if (filePath.StartsWith("FunctionData_"))
@@ -214,10 +218,21 @@
                     FileUtlis.Files.DeleteFile(filePath);
                     return;
                 }
-
-
+                if (checkRepeat == true)
+                {
+                    //妫�娴嬮噸澶�
+                    for (int i = 0; i < Functions.Count; i++)
+                    {
+                        if (Functions[i].deviceId == tempFunction.deviceId)
+                        {
+                            //鍏堢Щ闄ゆ帀鍐嶅姞
+                            Functions.RemoveAt(i);
+                            Functions.Add(tempFunction);
+                            return;
+                        }
+                    }
+                }
                 Functions.Add(tempFunction);
-
             }
             if (filePath.StartsWith("SceneData_"))
             {

--
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