From 30b5770f56f99c1f92e933ad31cf7d2af58b033c Mon Sep 17 00:00:00 2001 From: wei <kaede@kaededeMacBook-Air.local> Date: 星期三, 02 十二月 2020 16:31:48 +0800 Subject: [PATCH] 20201202 --- HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs | 52 ++++++++++++++++++++++++++++++++++++++++------------ 1 files changed, 40 insertions(+), 12 deletions(-) diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs index 3a0bfcb..39cb9e7 100644 --- a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs +++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs @@ -16,7 +16,7 @@ /// </summary> public const string target_if = "鐩爣"; /// <summary> - /// 绉婚櫎鎵�鏈夌晫闈� + /// 绉婚櫎鎵�鏈�"Logic"鐣岄潰 /// </summary> public static void RemoveAllView() { @@ -93,9 +93,9 @@ /// 鑾峰彇缃戝叧鎴块棿鍒楄〃 /// </summary> /// <returns></returns> - public static List<HDL_ON.Entity.Room> GetGatewayRoomListG() + public static List<HDL_ON.Entity.Room> GetGatewayRoomList() { - return HDL_ON.Entity.DB_ResidenceData.rooms; + return HDL_ON.Entity.DB_ResidenceData.Rooms; } /// <summary> /// 鑾峰彇缃戝叧鎴块棿鍒楄〃 @@ -106,10 +106,10 @@ List<Entity.Room> roomList = new List<Entity.Room>(); Entity.Room room1 = new Entity.Room(); - room1.name = name;//榛樿涓�涓埧闂村悕涓�:鍏ㄩ儴鍖哄煙 - room1.sid = "鍏ㄩ儴鍖哄煙";//榛樿sid鐢ㄨ瘑鍒鎴块棿 + room1.roomName = name;//榛樿涓�涓埧闂村悕涓�:鍏ㄩ儴鍖哄煙 + room1.uid = "鍏ㄩ儴鍖哄煙";//榛樿sid鐢ㄨ瘑鍒鎴块棿 roomList.Add(room1);//榛樿娣诲姞鍒版埧闂村垪琛ㄩ噷 - var roomLists = GetGatewayRoomListG(); + var roomLists = GetGatewayRoomList(); foreach (var room in roomLists) { roomList.Add(room); @@ -127,6 +127,14 @@ return HDL_ON.Entity.DB_ResidenceData.functionList.GetAllFunction(); } /// <summary> + /// 鑾峰彇缃戝叧鍦烘櫙鍒楄〃 + /// </summary> + /// <returns></returns> + public static List<HDL_ON.Entity.Scene> GetSceneList() + { + return HDL_ON.Entity.DB_ResidenceData.functionList.scenes; + } + /// <summary> /// 鑾峰彇鎴块棿鐨勮澶囧垪琛� /// </summary> /// <param name="room">褰撳墠鎴块棿</param> @@ -137,11 +145,11 @@ List<HDL_ON.Entity.Function> lists = GetGatewayDeviceList(); foreach (var dev in lists) { - if (dev.roomIdList.Find((id) => id == room.sid) != null) + if (dev.roomIds.Find((id) => id == room.uid) != null) { deviceLists.Add(dev); } - if (room.sid == "鍏ㄩ儴鍖哄煙") + if (room.uid == "鍏ㄩ儴鍖哄煙") { //鎴块棿鍚嶄负鍏ㄩ儴鍖哄煙鏃讹紝鏄剧ず缃戝叧鍏ㄩ儴璁惧 deviceLists = lists; @@ -169,6 +177,26 @@ } return device; } + + /// <summary> + /// 鑾峰彇褰撲釜鍦烘櫙 + /// </summary> + /// <param name="sid">鍦烘櫙鍞竴鏍囪瘑</param> + /// <returns></returns> + public static HDL_ON.Entity.Scene GetSecne(string sid) + { + HDL_ON.Entity.Scene scene = new Entity.Scene() { name = "Unknown", sid = "鍦烘櫙涓嶅瓨鍦�" }; + List<HDL_ON.Entity.Scene> sceneLists = GetSceneList(); + foreach (var sce in sceneLists) + { + if (sce.sid == sid) + { + scene = sce; + break; + } + } + return scene; + } /// <summary> /// 鑾峰彇鎴块棿鍚�(鍗虫槸=鍖哄煙鍚嶇О) /// </summary> @@ -177,14 +205,14 @@ public static string GetGetRoomName(HDL_ON.Entity.Function device) { string roomName = ""; - List<HDL_ON.Entity.Room> roomLists = GetGatewayRoomListG(); + List<HDL_ON.Entity.Room> roomLists = GetGatewayRoomList(); - foreach (var dev in device.roomIdList) + foreach (var dev in device.roomIds) { - var room = roomLists.Find((c) => c.sid == dev); + var room = roomLists.Find((c) => c.uid == dev); if (room != null) { - roomName += room.floorName + "." + room.name + ","; + roomName += room.floorName + "." + room.roomName + ","; } } -- Gitblit v1.8.0