From 31e484e5d3e42e825e43ef9d1707c1adc02a4e1c Mon Sep 17 00:00:00 2001
From: 黄学彪 <hxb@hdlchina.com.cn>
Date: 星期五, 18 十二月 2020 19:57:34 +0800
Subject: [PATCH] 完成 dali 的 UI
---
HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs | 34 ++++++++++++++++++----------------
1 files changed, 18 insertions(+), 16 deletions(-)
diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
old mode 100644
new mode 100755
index 5ba2ea3..fb0b739
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -1,4 +1,5 @@
锘縰sing System;
+using HDL_ON.DriverLayer;
using HDL_ON.Entity;
using HDL_ON.UI.CSS;
using Shared;
@@ -24,7 +25,7 @@
bodyView.dimmerBar.Progress = uFunction.brightness;
}
- if (uFunction.trait_on_off.value.ToString() == "on")
+ if (uFunction.trait_on_off.curValue.ToString() == "on")
{
bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
}
@@ -32,7 +33,7 @@
{
bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
}
- bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.value.ToString() == "on";
+ bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.curValue.ToString() == "on";
bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
@@ -55,6 +56,7 @@
actionRefresh = () => {
btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
+ //light.SaveFunctionData(true);
};
}
/// <summary>
@@ -65,7 +67,7 @@
barFadeTime.OnProgressChangedEvent = (sender, e) =>
{
light.fadeTime = e;
- light.SaveFunctionData();
+ light.SaveFunctionData(false);
};
}
@@ -75,8 +77,8 @@
void LoadCollectionEvent()
{
btnCollection.MouseUpEventHandler += (sender, e) => {
- btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
- light.SaveFunctionData();
+ btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
+ light.SaveFunctionData(true);
};
}
@@ -93,8 +95,9 @@
light.brightness = dimmerBar.Progress;
//Control.Send(CommandType_A.write, light);
System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add("brightness", light.brightness.ToString());
- Control.SendWriteCommand(light, d);
+ d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+ Control.Ins.SendWriteCommand(light, d);
+ light.fadeTime = barFadeTime.Progress;
};
dimmerBar.OnProgressChangedEvent = (sender, e) => {
light.fadeTime = 0;
@@ -104,14 +107,14 @@
}
btnSwitch.IsSelected = e > 0 ? true : false;
light.brightness = e;
- light.trait_on_off.value = e > 0 ? "on" : "off";
+ light.trait_on_off.curValue = e > 0 ? "on" : "off";
if (e == 0 || e == 100)
{
//Control.Send(CommandType_A.write, this.light);
System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add("brightness", light.brightness.ToString());
- Control.SendWriteCommand(light, d);
+ d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+ Control.Ins.SendWriteCommand(light, d);
}
else
{
@@ -121,8 +124,8 @@
new System.Threading.Thread(() =>
{
System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add("brightness", light.brightness.ToString());
- Control.SendWriteCommand(light, d);
+ d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
+ Control.Ins.SendWriteCommand(light, d);
})
{ IsBackground = true }.Start();
}
@@ -152,11 +155,10 @@
}
new System.Threading.Thread(() =>
{
- light.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off";
+ light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
- d.Add("on_off", light.trait_on_off.value.ToString());
- Control.SendWriteCommand(light, d);
- //Control.Send(CommandType_A.write, this.light);
+ d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString());
+ Control.Ins.SendWriteCommand(light, d);
})
{ IsBackground = true }.Start();
};
--
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