From 31e484e5d3e42e825e43ef9d1707c1adc02a4e1c Mon Sep 17 00:00:00 2001 From: 黄学彪 <hxb@hdlchina.com.cn> Date: 星期五, 18 十二月 2020 19:57:34 +0800 Subject: [PATCH] 完成 dali 的 UI --- HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs | 16 ++++++++-------- 1 files changed, 8 insertions(+), 8 deletions(-) diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs old mode 100644 new mode 100755 index 18f6eb6..fb0b739 --- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs +++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs @@ -56,7 +56,7 @@ actionRefresh = () => { btnFunctionName.Text = btnFunctionName_Out.Text = light.name; btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName(); - light.SaveFunctionData(); + //light.SaveFunctionData(true); }; } /// <summary> @@ -67,7 +67,7 @@ barFadeTime.OnProgressChangedEvent = (sender, e) => { light.fadeTime = e; - light.SaveFunctionData(); + light.SaveFunctionData(false); }; } @@ -77,8 +77,8 @@ void LoadCollectionEvent() { btnCollection.MouseUpEventHandler += (sender, e) => { - btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected; - light.SaveFunctionData(); + btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected; + light.SaveFunctionData(true); }; } @@ -95,7 +95,7 @@ light.brightness = dimmerBar.Progress; //Control.Send(CommandType_A.write, light); System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); - d.Add("brightness", light.brightness.ToString()); + d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString()); Control.Ins.SendWriteCommand(light, d); light.fadeTime = barFadeTime.Progress; }; @@ -113,7 +113,7 @@ { //Control.Send(CommandType_A.write, this.light); System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); - d.Add("brightness", light.brightness.ToString()); + d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString()); Control.Ins.SendWriteCommand(light, d); } else @@ -124,7 +124,7 @@ new System.Threading.Thread(() => { System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); - d.Add("brightness", light.brightness.ToString()); + d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString()); Control.Ins.SendWriteCommand(light, d); }) { IsBackground = true }.Start(); @@ -157,7 +157,7 @@ { light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); - d.Add("on_off", light.trait_on_off.curValue.ToString()); + d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString()); Control.Ins.SendWriteCommand(light, d); }) { IsBackground = true }.Start(); -- Gitblit v1.8.0