From 320d7cc8feb394d0ce3db2ec1d01593b554d990f Mon Sep 17 00:00:00 2001
From: JLChen <551775569@qq.com>
Date: 星期三, 23 十二月 2020 10:57:13 +0800
Subject: [PATCH] 2020-12-23 1.更新

---
 HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs |   84 +++---------------------------------------
 1 files changed, 6 insertions(+), 78 deletions(-)

diff --git a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
index 24834bd..454370b 100644
--- a/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
+++ b/HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
@@ -270,7 +270,6 @@
                 };
                 sceneDelayRow.AddChidren(btnSceneDelayTitle);
 
-
                 btnSceneDelayTitle.MouseUpEventHandler = (sender, e) =>
                 {
                     Action<string> action = (obj) => {
@@ -477,7 +476,6 @@
                 row.AddRightView(btnDelSceneFunction);
                 btnDelSceneFunction.MouseUpEventHandler = (sender, e) => {
                     scene.functions.Remove(scenefunction);
-                    scene.SaveSceneData(true);
                     row.RemoveFromParent();
                     functionListView.Height = Application.GetRealWidth(65 * scene.functions.Count);
                 };
@@ -500,10 +498,7 @@
                 }
             }
 
-            if (sceneFunction.status.Count == 0)
-            {
-                return sceneFunctionInfo += Language.StringByID(StringId.Open);
-            }
+            sceneFunctionInfo += Language.StringByID(StringId.Open);
 
             var modeState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Mode);
             var tempState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp);
@@ -524,81 +519,14 @@
             var briState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness);
             if (briState != null)
             {
-                sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
+                sceneFunctionInfo += briState.value + "%";
             }
             var perState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Percent);
             if (perState != null)
             {
-                sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
+                sceneFunctionInfo += perState.value + "%";
             }
 
-            //FunctionAttributes perTrait;
-
-            //switch (sceneFunction.localFunction.functionType)
-            //{
-                //case FunctionType.AC:
-                    //var acMode = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Mode);
-                    //var acTemp = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp);
-                    //var acFan = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed);
-                    //if (acMode != null)
-                    //{
-                    //    sceneFunctionInfo += FunctionList.List.GetValueText(acMode.key, acMode.value);
-                    //}
-                    //if (acTemp != null)
-                    //{
-                    //    sceneFunctionInfo += FunctionList.List.GetValueText(acTemp.key, acTemp.value);
-                    //    sceneFunctionInfo += FunctionList.List.GetUintString(acTemp.key);
-                    //}
-                    //if (acFan!=null)
-                    //{
-                    //    sceneFunctionInfo += FunctionList.List.GetValueText(acFan.key, acFan.value);
-                    //}
-                //    break;
-                //case FunctionType.FloorHeating:
-                    //sceneFunctionInfo += sceneFunction.localFunction.attributes.Find((obj) => obj.key == "mode").GetCurValueText();
-                    //sceneFunctionInfo += " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").curValue.ToString() +
-                    //     sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").uintString;
-                    //break;
-                //case FunctionType.Dimmer:
-                    //perTrait = sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness");
-                    //if (perTrait != null)
-                    //{
-                    //    sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
-                    //}
-                    //else
-                    //{
-                    //    sceneFunctionInfo += Language.StringByID(StringId.Open);
-                    //}
-                    //break;
-                //case FunctionType.Relay:
-                //    sceneFunctionInfo += Language.StringByID(StringId.Open);
-                //    break;
-                //case FunctionType.RGB:
-                //    perTrait = sceneFunction.localFunction.attributes.Find((obj) => obj.key == "percent");
-                //    if (perTrait != null)
-                //    {
-                //        sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
-                //    }
-                //    else
-                //    {
-                //        sceneFunctionInfo += Language.StringByID(StringId.Open);
-                //    }
-                //    break;
-                //case FunctionType.Curtain:
-                //    sceneFunctionInfo += Language.StringByID(StringId.Open);
-                //    break;
-                //case FunctionType.MotorCurtain:
-                //    perTrait = sceneFunction.localFunction.attributes.Find((obj) => obj.key == "percent");
-                //    if (perTrait != null)
-                //    {
-                //        sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "percent").curValue.ToString() + "%";
-                //    }
-                //    else
-                //    {
-                //        sceneFunctionInfo += Language.StringByID(StringId.Open);
-                //    }
-                //    break;
-            //}
             return sceneFunctionInfo;
         }
 
@@ -836,6 +764,7 @@
                 pictureOptionView.Parent.RemoveFromParent();
                 Action<string> action = (obj) => {
                     scene.ImagePath = obj;
+                    addSceneImageView.ImageBytes = null;//瑙e喅鏈塈mageBytes涓嶅姞杞絀magePath
                     addSceneImageView.ImagePath = scene.ImagePath;
                 };
 
@@ -894,9 +823,8 @@
                         return;
                     }
                 }
-                string result = "";
-                var addScene = FunctionList.List.AddScene(scene,out scene);
-                if (addScene != null)
+                var result = FunctionList.List.AddScene(scene,out scene);
+                if (result == StateCode.SUCCESS)
                 {
                     FunctionList.List.scenes.Add(scene);
                     backAction();

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