From 320d7cc8feb394d0ce3db2ec1d01593b554d990f Mon Sep 17 00:00:00 2001
From: JLChen <551775569@qq.com>
Date: 星期三, 23 十二月 2020 10:57:13 +0800
Subject: [PATCH] 2020-12-23 1.更新

---
 HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs |   40 ++++++++++++++++++++++++++--------------
 1 files changed, 26 insertions(+), 14 deletions(-)

diff --git a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
index eee9576..a97feb3 100644
--- a/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
+++ b/HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -20,23 +20,22 @@
                         return;
                     if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
                     {
-                        if (!bodyView.onDimmerBar)
-                        {
-                            bodyView.dimmerBar.Progress = uFunction.brightness;
-                        }
 
                         if (uFunction.trait_on_off.curValue.ToString() == "on")
                         {
                             bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
+                            if (!bodyView.onDimmerBar)
+                            {
+                                bodyView.dimmerBar.Progress = uFunction.brightness;
+                            }
+                            bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
+                            bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                         }
                         else
                         {
                             bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                         }
                         bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.curValue.ToString() == "on";
-
-                        bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
-                        bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
                     }
                 }
                 catch (Exception ex)
@@ -56,7 +55,7 @@
             actionRefresh = () => {
                 btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
                 btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
-                light.SaveFunctionData(true);
+                //light.SaveFunctionData(true);
             };
         }
         /// <summary>
@@ -64,10 +63,10 @@
         /// </summary>
         void LoadEvet_ChangeFadeTime()
         {
-            barFadeTime.OnProgressChangedEvent = (sender, e) =>
+            barFadeTime.OnStopTrackingTouchEvent = (sender, e) =>
             {
                 light.fadeTime = e;
-                light.SaveFunctionData(false);
+                light.SaveFunctionData(true);
             };
         }
 
@@ -95,7 +94,7 @@
                 light.brightness = dimmerBar.Progress;
                 //Control.Send(CommandType_A.write, light);
                 System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                d.Add("brightness", light.brightness.ToString());
+                d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
                 Control.Ins.SendWriteCommand(light, d);
                 light.fadeTime = barFadeTime.Progress;
             };
@@ -113,7 +112,7 @@
                 {
                     //Control.Send(CommandType_A.write, this.light);
                     System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                    d.Add("brightness", light.brightness.ToString());
+                    d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
                     Control.Ins.SendWriteCommand(light, d);
                 }
                 else
@@ -124,7 +123,7 @@
                         new System.Threading.Thread(() =>
                         {
                             System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                            d.Add("brightness", light.brightness.ToString());
+                            d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
                             Control.Ins.SendWriteCommand(light, d);
                         })
                         { IsBackground = true }.Start();
@@ -157,7 +156,20 @@
                 {
                     light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
                     System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
-                    d.Add("on_off", light.trait_on_off.curValue.ToString());
+                    d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString());
+                    d.Add(FunctionAttributeKey.FadeTime, light.fadeTime.ToString());
+                    if (btnSwitch.IsSelected)
+                    {
+                        if(light.lastBrightness == 0)
+                        {
+                            light.lastBrightness = 100;
+                        }
+                        d.Add(FunctionAttributeKey.Brightness, light.lastBrightness.ToString());
+                    }
+                    else
+                    {
+                        light.lastBrightness = light.brightness;
+                    }
                     Control.Ins.SendWriteCommand(light, d);
                 })
                 { IsBackground = true }.Start();

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