From 35c4bc03ee8da50317cd3f33e9f52f0a4259affd Mon Sep 17 00:00:00 2001 From: wei <kaede@kaededeMacBook-Air.local> Date: 星期三, 23 十二月 2020 15:53:08 +0800 Subject: [PATCH] Merge remote-tracking branch 'origin/WJC' into NewFilePath --- HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/brightnessView.cs | 13 +++++++++---- HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs | 20 ++++++++++++++------ HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs | 8 ++------ 3 files changed, 25 insertions(+), 16 deletions(-) diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs index 8a0f17e..3e7d9f5 100755 --- a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs +++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs @@ -5,7 +5,7 @@ namespace HDL_ON.UI.UI2.Intelligence.Automation { - public class LogicMethod + public class LogicMethod { /// <summary> /// 琛ㄧず鏄潯浠� @@ -141,8 +141,9 @@ room1.uid = "鍏ㄩ儴鍖哄煙";//榛樿sid鐢ㄨ瘑鍒鎴块棿 roomList.Add(room1);//榛樿娣诲姞鍒版埧闂村垪琛ㄩ噷 var roomLists = GetGatewayRoomList(); - foreach (var room in roomLists) + for (int i = 0; i < roomLists.Count; i++) { + var room = roomLists[i]; var devlist = GetRoomDevice(room); if (devlist.Count == 0) { @@ -202,8 +203,9 @@ { HDL_ON.Entity.Function device = new Entity.Function() { name = "Unknown" }; List<HDL_ON.Entity.Function> deviceLists = GetGatewayDeviceList(); - foreach (var dev in deviceLists) + for (int i = 0; i < deviceLists.Count; i++) { + var dev = deviceLists[i]; if (dev.sid == sid) { device = dev; @@ -222,8 +224,9 @@ { HDL_ON.Entity.Scene scene = new Entity.Scene() { name = "Unknown" }; List<HDL_ON.Entity.Scene> sceneLists = GetSceneList(); - foreach (var sce in sceneLists) + for (int i = 0; i < sceneLists.Count; i++) { + var sce = sceneLists[i]; if (sce.sid == sid) { scene = sce; @@ -242,8 +245,10 @@ string roomName = ""; List<HDL_ON.Entity.Room> roomLists = GetGatewayRoomList(); - foreach (var dev in device.roomIds) + + for (int i = 0; i < device.roomIds.Count; i++) { + var dev = device.roomIds[i]; var room = roomLists.Find((c) => c.uid == dev); if (room != null) { @@ -409,14 +414,17 @@ public static List<Entity.Function> GetShowDeviceList(List<FunctionType> functionType, List<HDL_ON.Entity.Function> deviceList) { List<HDL_ON.Entity.Function> devList = new List<Entity.Function>(); - foreach (var dev in deviceList) + for (int i = 0; i < deviceList.Count; i++) { + var dev = deviceList[i]; if (functionType.Contains(dev.functionType)) { ///杩囨护鎺変笉闇�瑕佹樉绀虹殑璁惧 devList.Add(dev); } + } + return devList; } /// <summary> diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/brightnessView.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/brightnessView.cs index a406a77..da2a973 100755 --- a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/brightnessView.cs +++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicView/brightnessView.cs @@ -122,12 +122,17 @@ /// <summary> /// View鐨勬柟娉� /// </summary> - /// <param name="fLayout">鐖舵帶浠�</param> + /// <param name="frame">鐖舵帶浠�</param> /// <param name="titleName">鏍囬鍚嶇О</param> /// <param name="stateValue">涔嬪墠鐘舵�佸��</param> /// <param name="action">杩斿洖鍥炶皟</param> - public void FLayoutView(FrameLayout fLayout, string titleName,string stateValue, Action<string> action) + public void FLayoutView(FrameLayout frame, string titleName,string stateValue, Action<string> action) { + FrameLayout fLayout = new FrameLayout + { + BackgroundColor = CSS.CSS_Color.viewTrans60lucence, + }; + frame.AddChidren(fLayout); fLayout.AddChidren(frameLayout); frameLayout.AddChidren(btnTitle); frameLayout.AddChidren(btnCancel); @@ -145,8 +150,8 @@ try { //杩涙潵鐨勭姸鎬� - brightnesValue = int.Parse(stateValue); - seekBarVol.Progress = int.Parse(stateValue); + brightnesValue = int.Parse(stateValue.Replace("%", "")); + seekBarVol.Progress = brightnesValue; } catch { } } diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs index 11fe439..a139048 100644 --- a/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs +++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs @@ -502,14 +502,10 @@ private void BrightnessMethod(Entity.Function device, Button button, string titleName) { #region 鐣岄潰 - FrameLayout frame = new FrameLayout - { - BackgroundColor = CSS.CSS_Color.viewTrans60lucence, - }; - this.AddChidren(frame); + //涔嬪墠鐨勭姸鎬佸�� string stateVlaue = button.Text; LogicView.BrightnessView brightness = new LogicView.BrightnessView(); - brightness.FLayoutView(frame, titleName, stateVlaue, (brightnesValue) => + brightness.FLayoutView(this, titleName, stateVlaue, (brightnesValue) => { //鐣岄潰鏄剧ず閫変腑鍊� button.Text = brightnesValue+"%"; -- Gitblit v1.8.0