From 35c4bc03ee8da50317cd3f33e9f52f0a4259affd Mon Sep 17 00:00:00 2001 From: wei <kaede@kaededeMacBook-Air.local> Date: 星期三, 23 十二月 2020 15:53:08 +0800 Subject: [PATCH] Merge remote-tracking branch 'origin/WJC' into NewFilePath --- HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs | 20 ++++++++++++++------ 1 files changed, 14 insertions(+), 6 deletions(-) diff --git a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs index 8a0f17e..3e7d9f5 100755 --- a/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs +++ b/HDL_ON/UI/UI2/3-Intelligence/Automation/LogicMethod.cs @@ -5,7 +5,7 @@ namespace HDL_ON.UI.UI2.Intelligence.Automation { - public class LogicMethod + public class LogicMethod { /// <summary> /// 琛ㄧず鏄潯浠� @@ -141,8 +141,9 @@ room1.uid = "鍏ㄩ儴鍖哄煙";//榛樿sid鐢ㄨ瘑鍒鎴块棿 roomList.Add(room1);//榛樿娣诲姞鍒版埧闂村垪琛ㄩ噷 var roomLists = GetGatewayRoomList(); - foreach (var room in roomLists) + for (int i = 0; i < roomLists.Count; i++) { + var room = roomLists[i]; var devlist = GetRoomDevice(room); if (devlist.Count == 0) { @@ -202,8 +203,9 @@ { HDL_ON.Entity.Function device = new Entity.Function() { name = "Unknown" }; List<HDL_ON.Entity.Function> deviceLists = GetGatewayDeviceList(); - foreach (var dev in deviceLists) + for (int i = 0; i < deviceLists.Count; i++) { + var dev = deviceLists[i]; if (dev.sid == sid) { device = dev; @@ -222,8 +224,9 @@ { HDL_ON.Entity.Scene scene = new Entity.Scene() { name = "Unknown" }; List<HDL_ON.Entity.Scene> sceneLists = GetSceneList(); - foreach (var sce in sceneLists) + for (int i = 0; i < sceneLists.Count; i++) { + var sce = sceneLists[i]; if (sce.sid == sid) { scene = sce; @@ -242,8 +245,10 @@ string roomName = ""; List<HDL_ON.Entity.Room> roomLists = GetGatewayRoomList(); - foreach (var dev in device.roomIds) + + for (int i = 0; i < device.roomIds.Count; i++) { + var dev = device.roomIds[i]; var room = roomLists.Find((c) => c.uid == dev); if (room != null) { @@ -409,14 +414,17 @@ public static List<Entity.Function> GetShowDeviceList(List<FunctionType> functionType, List<HDL_ON.Entity.Function> deviceList) { List<HDL_ON.Entity.Function> devList = new List<Entity.Function>(); - foreach (var dev in deviceList) + for (int i = 0; i < deviceList.Count; i++) { + var dev = deviceList[i]; if (functionType.Contains(dev.functionType)) { ///杩囨护鎺変笉闇�瑕佹樉绀虹殑璁惧 devList.Add(dev); } + } + return devList; } /// <summary> -- Gitblit v1.8.0