From 4d14154c36ac5692aadc036eed97fb9f1c410e2a Mon Sep 17 00:00:00 2001
From: wxr <464027401@qq.com>
Date: 星期日, 23 五月 2021 14:46:03 +0800
Subject: [PATCH] Merge branch 'WJC' into temp-wxr
---
HDL_ON/Entity/Function/Scene.cs | 457 +++++++++++++++++++++++++++++++++++++++++++++++----------
1 files changed, 377 insertions(+), 80 deletions(-)
diff --git a/HDL_ON/Entity/Function/Scene.cs b/HDL_ON/Entity/Function/Scene.cs
index 67d0c57..cc4379a 100644
--- a/HDL_ON/Entity/Function/Scene.cs
+++ b/HDL_ON/Entity/Function/Scene.cs
@@ -1,6 +1,8 @@
锘縰sing System;
using System.Collections.Generic;
+using HDL_ON.Common;
using HDL_ON.DAL.Server;
+using HDL_ON.UI;
using Shared;
namespace HDL_ON.Entity
@@ -35,7 +37,7 @@
/// <summary>
/// 浜戠鍞竴ID
/// </summary>
- public string userSceneId = "";
+ public string userSceneId = null;
/// <summary>
/// 鍦烘櫙sid
/// </summary>
@@ -56,44 +58,18 @@
/// 鎵�灞炴埧闂村垪琛�
/// </summary>
public List<string> roomIds = new List<string>();
- /// <summary>
- /// 鎵�灞炴埧闂村垪琛�
- /// </summary>
- public List<string> uids = new List<string>();
+ ///// <summary>
+ ///// 鎵�灞炴埧闂村垪琛�
+ ///// </summary>
+ //public List<string> uids = new List<string>();
/// <summary>
/// 寤舵椂
/// </summary>
- public int delay = 0;
+ public string delay = "0";
/// <summary>
- /// 寤舵椂鏄剧ず鐨勬枃鏈�
+ /// 鍦烘櫙鐨勬渶鍚庝竴娆℃墽琛屾椂闂�
/// </summary>
- [Newtonsoft.Json.JsonIgnore]
- public string delayText
- {
- get
- {
- string text = "";
- switch (delay)
- {
- case 0:
- text = Language.StringByID(StringId.NoDelay);
- break;
- case 30:
- text = "30s";
- break;
- case 60:
- text = "1min";
- break;
- case 120:
- text = "2min";
- break;
- case 300:
- text = "5min";
- break;
- }
- return text;
- }
- }
+ public string LastExecutionTime = "";
/// <summary>
/// 鍦烘櫙鍒嗙粍
@@ -108,10 +84,10 @@
/// </summary>
public bool collect = false;
- ///// <summary>
- ///// 鍦烘櫙鑳屾櫙
- ///// </summary>
- //public string ImagePath = "Intelligence/Gallery/scenebg1.png";//"FunctionIcon/Scene/s1.png";
+ /// <summary>
+ /// 鍒涘缓璇ュ満鏅殑鐢ㄦ埛ID
+ /// </summary>
+ public string userId = "";
///// <summary>
///// 鍦烘櫙鑳屾櫙
@@ -167,13 +143,14 @@
sTimeSpan = arry[0].ToString("X2") + arry[1].ToString("X2") + arry[2].ToString("X2") + arry[3].ToString("X2");
- if (sTimeSpan.Length > 8)
+ if (sTimeSpan.Length >= 8)
{
sTimeSpan = sTimeSpan.Substring(0, 8);
}
else
{
- sTimeSpan = "00000000";
+ sTimeSpan = Guid.NewGuid().ToString().Substring(0, 8);
+ //sTimeSpan = "00000000";
}
sceneId = sOidBeginsWith + sTimeSpan;
@@ -223,7 +200,7 @@
}
if (roomNameList == "" )
{
- roomNameList = Shared.Language.StringByID(StringId.WholeHouseScene);
+ roomNameList = Shared.Language.StringByID(StringId.WholeZone);
}
return roomNameList;
}
@@ -239,56 +216,164 @@
return "SceneData_" + sid;
}
}
-
/// <summary>
- /// 淇濆瓨鍔熻兘鏁版嵁
+ /// 鍦烘櫙鎵ц\鍊掕鏃�
/// </summary>
- public void SaveSceneData(bool upServer)
+ /// <param name="btnShowDelay"></param>
+ public void SceneCountDown(Button btnShowDelay)
{
- if (upServer)
+ //鍦烘櫙姝e湪鍊掕鏃舵墽琛屼腑
+ if (LastExecutionTime != "" && Convert.ToDouble(LastExecutionTime) + Convert.ToDouble(delay) > Convert.ToDouble(Utlis.GetTimestamp(false)))
{
- UploadScene();
+ int time = 0;
+ int.TryParse(Convert.ToInt32(
+ Convert.ToDouble(LastExecutionTime) + Convert.ToDouble(delay) - Convert.ToDouble(Utlis.GetTimestamp(false))
+ ).ToString(), out time);
+ if (time > 0)
+ {
+ new System.Threading.Thread(() =>
+ {
+ if (time > 0)
+ {
+ while (time > 0)
+ {
+ Application.RunOnMainThread(() =>
+ {
+ if (time > 60)
+ {
+ btnShowDelay.Text = (time / 60).ToString() + "min" + time % 60 + "s";
+ }
+ else
+ {
+ btnShowDelay.Text = time.ToString() + "s";
+ }
+ });
+ System.Threading.Thread.Sleep(1000);
+ time--;
+ }
+ Application.RunOnMainThread(() =>
+ {
+ btnShowDelay.Text = "";
+ });
+ }
+ })
+ { IsBackground = true, Priority = System.Threading.ThreadPriority.BelowNormal }.Start();
+ }
}
- else
- {
- var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this));
- Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd);
- MainPage.Log($"Save Scene Data : {savePath}");
- }
+ }
+ /// <summary>
+ /// 淇濆瓨鍦烘櫙鏁版嵁鏂囦欢
+ /// </summary>
+ public void SaveSceneFile()
+ {
+ var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this));
+ FileUtlis.Files.WriteFileByBytes(savePath, ssd);
+ MainPage.Log($"Save Scene Data : {savePath}");
}
/// <summary>
- /// 涓婁紶鏁版嵁鍒颁簯绔�
+ /// 鏀惰棌鍦烘櫙
/// </summary>
- void UploadScene()
+ /// <returns></returns>
+ public void CollectScene()
+ {
+ var result = StateCode.SUCCESS;
+ new System.Threading.Thread(() =>
+ {
+ if (collect)
+ {
+ result = ApiUtlis.Ins.HttpRequest.CollectScene(userSceneId);
+ }
+ else
+ {
+ result = ApiUtlis.Ins.HttpRequest.CancelCollectScene(userSceneId);
+ }
+ //鎻愮ず閿欒
+ if (result != StateCode.SUCCESS)
+ {
+ Application.RunOnMainThread(() =>
+ {
+ collect = !collect;
+ IMessageCommon.Current.ShowErrorInfoAlter(result);
+ });
+ }
+ })
+ { IsBackground = true }.Start();
+ }
+
+ /// <summary>
+ /// 缂栬緫鍦烘櫙
+ /// </summary>
+ public string EditScene()
{
var pm = new HttpServerRequest();
- ResponsePackNew revPack;
- if (string.IsNullOrEmpty(createTime) && string.IsNullOrEmpty(modifyTime))
+ var revPack = pm.EditScene(this);
+ if (revPack.Code == StateCode.SUCCESS)
{
- revPack = pm.AddScene(this);
- if (revPack.Code == StateCode.SUCCESS)
+ var scenes = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString());
+ var tempScene = scenes.Find((obj) => obj.sid == sid);
+ if (tempScene != null)
{
- var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this));
+ var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(tempScene));
Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd);
}
}
- else if (!string.IsNullOrEmpty(createTime) && !string.IsNullOrEmpty(modifyTime))
- {
- revPack = pm.EditScene(this);
- if (revPack.Code == StateCode.SUCCESS)
- {
- var scenes = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString());
- var tempScene = scenes.Find((obj) => obj.sid == sid);
- if (tempScene != null)
- {
- var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(tempScene));
- Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd);
- }
- }
- }
+ return revPack.Code;
}
+ /// <summary>
+ /// 淇敼鍦烘櫙
+ /// </summary>
+ public string UpdateScene()
+ {
+ var pm = new HttpServerRequest();
+ var revPack = pm.EditScene(this);
+ if (revPack.Code == StateCode.SUCCESS)
+ {
+ var scenes = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString());
+ var tempScene = scenes.Find((obj) => obj.sid == sid);
+ if (tempScene != null)
+ {
+ var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(tempScene));
+ Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd);
+ }
+ }
+ return revPack.Code;
+ }
+
+ /// <summary>
+ /// 寤舵椂鏄剧ず鐨勬枃鏈�
+ /// </summary>
+ public string GetDelayText()
+ {
+ var delayInt = 0;
+ int.TryParse(delay,out delayInt);
+ if(delayInt == 0)
+ {
+ return Language.StringByID(StringId.NoDelay);
+ }
+ string text = (delayInt / 60)+Language.StringByID(StringId.m)+(delayInt % 60)+Language.StringByID(StringId.s);
+ return text;
+ switch (delay)
+ {
+ case "0":
+ text = Language.StringByID(StringId.NoDelay);
+ break;
+ case "30":
+ text = "30s";
+ break;
+ case "60":
+ text = "1min";
+ break;
+ case "120":
+ text = "2min";
+ break;
+ case "300":
+ text = "5min";
+ break;
+ }
+ return text;
+ }
/// <summary>
/// 浜戠鏁版嵁鍒涘缓鐨勬椂闂�
/// </summary>
@@ -297,6 +382,8 @@
/// 浜戠鏁版嵁淇敼鐨勬渶鍚庢椂闂�
/// </summary>
public string modifyTime = "";
+
+
}
/// <summary>
/// 鍦烘櫙鍔熻兘瀵硅薄
@@ -316,10 +403,11 @@
/// 鏈湴瀵瑰簲鐨勫姛鑳�
/// </summary>
[Newtonsoft.Json.JsonIgnore]
- public Function localFunction {
+ public Function localFunction
+ {
get
{
- if(_localFunction == null)
+ if (_localFunction == null)
{
_localFunction = ConvertFunctionObject();
}
@@ -334,13 +422,57 @@
Function ConvertFunctionObject()
{
var localFunction = FunctionList.List.GetDeviceFunctionList().Find((obj) => obj.sid == sid);
- foreach (var s in status)
- {
- localFunction.attributes.Add(new FunctionAttributes() { key = s.key, curValue = s.value, value = new List<string>() { s.value } });
- }
return localFunction;
}
-
+
+
+ /// <summary>
+ /// 瑙f瀽鍦烘櫙鍔熻兘鏁版嵁
+ /// </summary>
+ /// <param name="sceneFunction"></param>
+ public string GetFunctionScnenInfo()
+ {
+ var sceneFunctionInfo = "";
+ foreach (var sfs in status)
+ {
+ if (sfs.key == FunctionAttributeKey.OnOff)
+ {
+ if (sfs.value == "off")
+ return Language.StringByID(StringId.Close);
+ }
+ }
+ sceneFunctionInfo += Language.StringByID(StringId.Open) + " ";
+
+ var modeState = status.Find((obj) => obj.key == FunctionAttributeKey.Mode);
+ var tempState = status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp);
+ var fanState = status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed);
+ if (modeState != null)
+ {
+ sceneFunctionInfo += modeState.GetValueText() + " ";
+ }
+ if (tempState != null)
+ {
+ sceneFunctionInfo += tempState.GetValueText() + " ";
+ sceneFunctionInfo += tempState.GetUintString();
+ }
+ if (fanState != null)
+ {
+ sceneFunctionInfo += fanState.GetValueText() + " ";
+ }
+ var briState = status.Find((obj) => obj.key == FunctionAttributeKey.Brightness);
+ if (briState != null)
+ {
+ sceneFunctionInfo += briState.value + "%";
+ }
+ var perState = status.Find((obj) => obj.key == FunctionAttributeKey.Percent);
+ if (perState != null)
+ {
+ sceneFunctionInfo += perState.value + "%";
+ }
+ return sceneFunctionInfo;
+ }
+
+
}
/// <summary>
@@ -350,6 +482,171 @@
{
public string key = "";
public string value = "";
+
+ /// <summary>
+ /// 灞炴�у悕绉版樉绀烘枃鏈�
+ /// 涓嫳鏂囨樉绀�
+ /// </summary>
+ public string GetNameText()
+ {
+ string text = "";
+ switch (key)
+ {
+ case FunctionAttributeKey.OnOff:
+ text = Language.StringByID(StringId.OnOff);
+ break;
+ case FunctionAttributeKey.Brightness:
+ text = Language.StringByID(StringId.Brightness);
+ break;
+ case FunctionAttributeKey.RGB:
+ text = Language.StringByID(StringId.ColorValue);
+ break;
+ case FunctionAttributeKey.Mode:
+ text = Language.StringByID(StringId.Mode);
+ break;
+ case FunctionAttributeKey.FanSpeed:
+ text = Language.StringByID(StringId.FanSpeed);
+ break;
+ case FunctionAttributeKey.SetTemp:
+ text = Language.StringByID(StringId.Temp);
+ break;
+ case FunctionAttributeKey.RoomTemp:
+ text = Language.StringByID(StringId.IndoorTemp);
+ break;
+ case FunctionAttributeKey.Delay:
+ text = Language.StringByID(StringId.Delay);
+ break;
+ case FunctionAttributeKey.CCT:
+ text = "CCT";
+ break;
+ case FunctionAttributeKey.Percent:
+ text = Language.StringByID(StringId.PercentAdjustment);
+ break;
+ case FunctionAttributeKey.FadeTime:
+ text = Language.StringByID(StringId.FadeSpeed);
+ break;
+ }
+ return text;
+ }
+
+
+ /// <summary>
+ /// 灞炴�у�煎崟浣�
+ /// </summary>
+ public string GetUintString()
+ {
+ var us = "";
+ switch (key)
+ {
+ case FunctionAttributeKey.SetTemp:
+ case FunctionAttributeKey.RoomTemp:
+ us = "掳C";
+ break;
+ case FunctionAttributeKey.Percent:
+ case FunctionAttributeKey.Brightness:
+ us = "%";
+ break;
+ }
+ return us;
+ }
+
+
+ /// <summary>
+ /// 鑾峰彇鎸囧畾灞炴�х殑鏄剧ず鏂囨湰
+ /// 涓嫳鏂囨樉绀�
+ /// </summary>
+ public string GetValueText()
+ {
+ string text = "";
+ switch (key)
+ {
+ case FunctionAttributeKey.OnOff:
+ text = value == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF);
+ break;
+ case FunctionAttributeKey.SetTemp:
+ case FunctionAttributeKey.RoomTemp:
+ case FunctionAttributeKey.Brightness:
+ case FunctionAttributeKey.Percent:
+ if (value == "")
+ {
+ value = "0";
+ }
+ text = value;
+ break;
+ case FunctionAttributeKey.Mode:
+ switch (value)
+ {
+ //----绌鸿皟
+ case "auto":
+ text = Language.StringByID(StringId.Auto);
+ break;
+ case "cool":
+ text = Language.StringByID(StringId.Cool);
+ break;
+ case "heat":
+ text = Language.StringByID(StringId.Heat);
+ break;
+ case "dry":
+ text = Language.StringByID(StringId.Dry);
+ break;
+ case "fan":
+ text = Language.StringByID(StringId.AirSupply);
+ break;
+ //-----鍦扮儹
+ case "day":
+ text = Language.StringByID(StringId.Day);
+ break;
+ case "night":
+ text = Language.StringByID(StringId.Night);
+ break;
+ case "away":
+ text = Language.StringByID(StringId.Away);
+ break;
+ case "normal":
+ text = Language.StringByID(StringId.Normal);
+ break;
+ case "timer":
+ text = Language.StringByID(StringId.Timer);
+ break;
+ }
+ break;
+ case FunctionAttributeKey.FanSpeed:
+ switch (value)
+ {
+ case "high":
+ text = Language.StringByID(StringId.HighWindSpeed);
+ break;
+ case "medium":
+ text = Language.StringByID(StringId.MiddleWindSpeed);
+ break;
+ case "low":
+ text = Language.StringByID(StringId.LowWindSpeed);
+ break;
+ case "auto":
+ text = Language.StringByID(StringId.Auto);
+ break;
+ default:
+ text = "low";
+ break;
+ }
+ break;
+ case "high":
+ text = Language.StringByID(StringId.HighWindSpeed);
+ break;
+ case "medium":
+ text = Language.StringByID(StringId.MiddleWindSpeed);
+ break;
+ case "low":
+ text = Language.StringByID(StringId.LowWindSpeed);
+ break;
+ case "auto":
+ text = Language.StringByID(StringId.Auto);
+ break;
+ }
+ return text;
+ }
+
+
}
/// <summary>
/// 鍦烘櫙鎺ㄩ�侀厤缃�
--
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