From 4f2dbd1f6a1ec2d9c3c39b4a37b0b7c9ddece4aa Mon Sep 17 00:00:00 2001
From: wei <kaede@kaededeMacBook-Air.local>
Date: 星期四, 23 九月 2021 15:24:01 +0800
Subject: [PATCH] 主页刷新优化

---
 HDL_ON/Entity/Function/Scene.cs |   17 +++++++++++++++--
 1 files changed, 15 insertions(+), 2 deletions(-)

diff --git a/HDL_ON/Entity/Function/Scene.cs b/HDL_ON/Entity/Function/Scene.cs
index 9399392..b9d9039 100644
--- a/HDL_ON/Entity/Function/Scene.cs
+++ b/HDL_ON/Entity/Function/Scene.cs
@@ -86,6 +86,10 @@
         /// 鏀惰棌鏍囪
         /// </summary>
         public bool collect = false;
+        /// <summary>
+        /// 鏄惁鍏佽鍒犻櫎
+        /// </summary>
+        public bool can_delete = true;
 
         /// <summary>
         /// 鍒涘缓璇ュ満鏅殑鐢ㄦ埛ID
@@ -545,10 +549,15 @@
         /// <summary>
         /// 灞炴�у�煎崟浣�
         /// </summary>
-        public string GetUintString()
+        public string GetUintString(string inputKey = "")
         {
             var us = "";
-            switch (key)
+            var swithchString = key;
+            if(!string.IsNullOrEmpty(inputKey))
+            {
+                swithchString = inputKey;
+            }
+            switch (swithchString)
             {
                 case FunctionAttributeKey.SetTemp:
                 case FunctionAttributeKey.RoomTemp:
@@ -584,6 +593,10 @@
                 case FunctionAttributeKey.RoomTemp:
                 case FunctionAttributeKey.Brightness:
                 case FunctionAttributeKey.Percent:
+                    int outT = 0;
+                    int.TryParse(catchString,out outT);
+                    if (outT < 0)
+                        catchString = "0";
                     if (catchString == "")
                     {
                         catchString = "0";

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