From 5851291c78b2cb5532e6938c77b5f51eb06a6ad2 Mon Sep 17 00:00:00 2001
From: wei <kaede@kaededeMacBook-Air.local>
Date: 星期一, 21 十二月 2020 19:41:07 +0800
Subject: [PATCH] Merge branch 'NewFilePath' of http://172.16.1.23:6688/r/~wxr/HDL_APP_Project into NewFilePath

---
 HDL_ON/Entity/Function/Function.cs |   46 +++++++++++++++++++++++++++++++---------------
 1 files changed, 31 insertions(+), 15 deletions(-)

diff --git a/HDL_ON/Entity/Function/Function.cs b/HDL_ON/Entity/Function/Function.cs
index ddafe50..6fe0d9a 100644
--- a/HDL_ON/Entity/Function/Function.cs
+++ b/HDL_ON/Entity/Function/Function.cs
@@ -173,8 +173,8 @@
                             max = 1,
                             min = 0,
                         };
+                        _trait_on_off.curValue = "on";
                     }
-                    _trait_on_off.curValue = "on";
                 }
                 return _trait_on_off;
             }
@@ -231,11 +231,11 @@
                 {
                     roomNameList += ",";
                 }
-                roomNameList += findRoom.floorName + findRoom.roomName;
+                roomNameList += findRoom.floorName +"-"+ findRoom.roomName;
             }
             if (roomNameList == "" && functionType == FunctionType.Scene)
             {
-                roomNameList = Language.StringByID(StringId.WholeHouseScene);
+                roomNameList = Language.StringByID(StringId.WholeZone);
             }
             return roomNameList;
         }
@@ -286,19 +286,30 @@
             var sFunc = new SceneFunction();
             foreach (var attr in attributes)
             {
-                if (attr.curValue.ToString() == "{}")
+                switch (attr.key)
                 {
-                    attr.curValue = "0";
-                }
-                if (attr.key == FunctionAttributeKey.SetTemp)
-                {
-                    double vv = 16;
-                    Double.TryParse(attr.curValue.ToString(),out vv);
-                    sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = Convert.ToInt32(vv).ToString() });
-                }
-                else
-                {
-                    sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = attr.curValue.ToString() });
+                    case FunctionAttributeKey.OnOff:
+                    case FunctionAttributeKey.Brightness:
+                    case FunctionAttributeKey.Mode:
+                    case FunctionAttributeKey.SetTemp:
+                    case FunctionAttributeKey.FanSpeed:
+                    case FunctionAttributeKey.Percent:
+                    //case FunctionAttributeKey.FadeTime:
+                        if (attr.curValue.ToString() == "{}")
+                        {
+                            attr.curValue = "0";
+                        }
+                        if (attr.key == FunctionAttributeKey.SetTemp)
+                        {
+                            double vv = 16;
+                            Double.TryParse(attr.curValue.ToString(), out vv);
+                            sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = Convert.ToInt32(vv).ToString() });
+                        }
+                        else
+                        {
+                            sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = attr.curValue.ToString() });
+                        }
+                        break;
                 }
             }
             sFunc.sid = this.sid;
@@ -343,6 +354,7 @@
             ApiAlinkControlActionObj aaao = new ApiAlinkControlActionObj();
             aaao.deviceId = this.deviceId;
             aaao.spk = this.spk;
+            aaao.bus = this.bus;
             foreach (var kv in keyValues)
             {
                 aaao.attributes.Add(new AlinkControlAttributes()
@@ -503,6 +515,10 @@
         /// 瀹ゅ唴娓╁害
         /// </summary>
         public const string IndoorTemp = "room_temp";
+        /// <summary>
+        /// value
+        /// </summary>
+        public const string Value = "value";
     }
     /// <summary>
     /// 璁惧鍔熻兘oid

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