From 5eeafe3af80bfd88306bd8ad9e76c8f4b51ca35f Mon Sep 17 00:00:00 2001
From: hxb <hxb@hdlchina.com.cn>
Date: 星期四, 17 十二月 2020 14:16:20 +0800
Subject: [PATCH] 增加本地发送的重发机制

---
 HDL_ON/Entity/Function/Light.cs |   75 +++++++++++++++++++------------------
 1 files changed, 38 insertions(+), 37 deletions(-)

diff --git a/HDL_ON/Entity/Function/Light.cs b/HDL_ON/Entity/Function/Light.cs
index 2dfa921..48453e6 100644
--- a/HDL_ON/Entity/Function/Light.cs
+++ b/HDL_ON/Entity/Function/Light.cs
@@ -21,7 +21,7 @@
         }
 
         [Newtonsoft.Json.JsonIgnore]
-        Trait trait_brightness;
+        FunctionAttributes trait_brightness;
         /// <summary>
         /// 浜害鍊�
         /// </summary>
@@ -32,21 +32,23 @@
             {
                 if (trait_brightness == null)
                 {
-                    trait_brightness = function.Find((obj) => obj.name == "brightness");
+                    trait_brightness = attributes.Find((obj) => obj.key == "brightness");
                     //鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
                     if (trait_brightness == null)
                     {
-                        trait_brightness = new Trait()
+                        trait_brightness = new FunctionAttributes()
                         {
-                            name = "brightness",
-                            value_key = new List<string> { "up", "down" },
+                            key = "brightness",
+                            value = new List<string> { "up", "down" },
                             max = 100,
                             min = 0,
+                            curValue = 0,
                         };
                     }
-                    trait_brightness.value = trait_brightness.min;
+                    if (trait_brightness.curValue.ToString() == "{}")
+                        trait_brightness.curValue = 0;
                 }
-                return Convert.ToInt32(trait_brightness.value);
+                return Convert.ToInt32(trait_brightness.curValue);
             }
             set
             {
@@ -54,22 +56,21 @@
                 {
                     if (trait_brightness == null)
                     {
-                        trait_brightness = function.Find((obj) => obj.name == "brightness");
+                        trait_brightness = attributes.Find((obj) => obj.key == "brightness");
                         //鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
                         if (trait_brightness == null)
                         {
-                            trait_brightness = new Trait()
+                            trait_brightness = new FunctionAttributes()
                             {
-                                name = "brightness",
-                                value_key = new List<string> { "up", "down" },
+                                key = "brightness",
+                                value = new List<string> { "up", "down" },
                                 max = 100,
                                 min = 0,
+                                curValue = 0
                             };
                         }
-                        trait_brightness.value = trait_brightness.min;
                     }
-                    trait_brightness.value = value;
-                    MainPage.Log($"brightness 鏁版嵁鍒锋柊{value}.");
+                    trait_brightness.curValue = value;
                 }
                 catch
                 {
@@ -79,7 +80,7 @@
         }
 
         [Newtonsoft.Json.JsonIgnore]
-        Trait trait_fadeTime;
+        FunctionAttributes trait_fadeTime;
         /// <summary>
         /// 浜害鍊�
         /// </summary>
@@ -90,23 +91,22 @@
             {
                 if (trait_fadeTime == null)
                 {
-                    trait_fadeTime = function.Find((obj) => obj.name == "fade_time");
+                    trait_fadeTime = attributes.Find((obj) => obj.key == "fade_time");
                     //鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
                     if (trait_fadeTime == null)
                     {
-                        trait_fadeTime = new Trait()
+                        trait_fadeTime = new FunctionAttributes()
                         {
-                            name = "fade_time",
-                            value_key = new List<string> { "up", "down" },
+                            key = "fade_time",
+                            value = new List<string> { "up", "down" },
                             max = 10,
                             min = 0,
+                            curValue = 0
                         };
-                        trait_fadeTime.value = 0;
-                        function.Add(trait_fadeTime);
                     }
                 }
                 int result = 0;
-                int.TryParse(trait_fadeTime.value.ToString(), out result);
+                int.TryParse(trait_fadeTime.curValue.ToString(), out result);
                 return result;
             }
             set
@@ -115,22 +115,21 @@
                 {
                     if (trait_fadeTime == null)
                     {
-                        trait_fadeTime = function.Find((obj) => obj.name == "fade_time");
+                        trait_fadeTime = attributes.Find((obj) => obj.key == "fade_time");
                         //鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
                         if (trait_fadeTime == null)
                         {
-                            trait_fadeTime = new Trait()
+                            trait_fadeTime = new FunctionAttributes()
                             {
-                                name = "fade_time",
-                                value_key = new List<string> { "up", "down" },
+                                key = "fade_time",
+                                value = new List<string> { "up", "down" },
                                 max = 100,
                                 min = 0,
+                                curValue = 0
                             };
-                            trait_fadeTime.value = 0;
-                            function.Add(trait_fadeTime);
                         }
                     }
-                    trait_fadeTime.value = value;
+                    trait_fadeTime.curValue = value;
                 }
                 catch
                 {
@@ -139,7 +138,7 @@
         }
 
         [Newtonsoft.Json.JsonIgnore]
-        public Trait trait_color;
+        public FunctionAttributes trait_color;
         /// <summary>
         /// RGB棰滆壊
         /// 255255255
@@ -151,27 +150,29 @@
             {
                 if (trait_color == null)
                 {
-                    trait_color = function.Find((obj) => obj.name == "color");
+                    trait_color = attributes.Find((obj) => obj.key == "color");
                     //鎵句笉鍒板睘鎬ч渶瑕佸0鏄庝竴涓紝闃叉鎶ラ敊闂��
                     if (trait_color == null)
                     {
-                        trait_color = new Trait()
+                        trait_color = new FunctionAttributes()
                         {
-                            name = "color",
-                            value_key = new List<string> { "FFFFFF" },
+                            key = "color",
+                            value = new List<string> { "FFFFFF" },
                             max = 0xFFFFFF,
                             min = 0x00000F,
+                            curValue = 0x00000F
                         };
                     }
-                    trait_color.value = trait_color.min;
+                    if (trait_color.curValue.ToString() == "{}")
+                        trait_color.curValue = 0x00000F;
                 }
-                return Convert.ToInt32(trait_color.value);
+                return Convert.ToInt32(trait_color.curValue);
             }
             set
             {
                 try
                 {
-                    trait_color.value = value;
+                    trait_color.curValue = value;
                 }
                 catch
                 {

--
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