From 5eeafe3af80bfd88306bd8ad9e76c8f4b51ca35f Mon Sep 17 00:00:00 2001
From: hxb <hxb@hdlchina.com.cn>
Date: 星期四, 17 十二月 2020 14:16:20 +0800
Subject: [PATCH] 增加本地发送的重发机制

---
 HDL_ON/UI/UI2/2-Classification/ClassificationPageBLL.cs |   42 ++++++++++++++++++++++++------------------
 1 files changed, 24 insertions(+), 18 deletions(-)

diff --git a/HDL_ON/UI/UI2/2-Classification/ClassificationPageBLL.cs b/HDL_ON/UI/UI2/2-Classification/ClassificationPageBLL.cs
index aeb9b39..6b0a1c4 100644
--- a/HDL_ON/UI/UI2/2-Classification/ClassificationPageBLL.cs
+++ b/HDL_ON/UI/UI2/2-Classification/ClassificationPageBLL.cs
@@ -68,21 +68,21 @@
                                                                 switch (functionType)
                                                                 {
                                                                     case FunctionType.FloorHeating:
-                                                                        btnText = DB_ResidenceData.functionList.floorHeatings.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count.ToString();
+                                                                        btnText = FunctionList.List.floorHeatings.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count.ToString();
                                                                         break;
                                                                     case FunctionType.AC:
-                                                                        btnText = DB_ResidenceData.functionList.aCs.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count.ToString();
+                                                                        btnText = FunctionList.List.aCs.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count.ToString();
                                                                         break;
                                                                 }
                                                                 break;
                                                             case FunctionCategory.Curtain:
-                                                                btnText = DB_ResidenceData.functionList.curtains.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count.ToString();
+                                                                btnText = FunctionList.List.curtains.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count.ToString();
                                                                 break;
                                                             case FunctionCategory.Light:
-                                                                btnText = DB_ResidenceData.functionList.lights.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count.ToString();
+                                                                btnText = FunctionList.List.lights.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count.ToString();
                                                                 break;
                                                             case FunctionCategory.Electrical:
-                                                                btnText = DB_ResidenceData.functionList.electricals.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count.ToString();
+                                                                btnText = FunctionList.List.electricals.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count.ToString();
                                                                 break;
                                                         }
                                                         btn.Text = btnText;
@@ -96,21 +96,21 @@
                                                                 switch (functionType)
                                                                 {
                                                                     case FunctionType.FloorHeating:
-                                                                        openCount = DB_ResidenceData.functionList.floorHeatings.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
+                                                                        openCount = FunctionList.List.floorHeatings.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                                                                         break;
                                                                     case FunctionType.AC:
-                                                                        openCount = DB_ResidenceData.functionList.aCs.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
+                                                                        openCount = FunctionList.List.aCs.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                                                                         break;
                                                                 }
                                                                 break;
                                                             case FunctionCategory.Curtain:
-                                                                openCount = DB_ResidenceData.functionList.curtains.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
+                                                                openCount = FunctionList.List.curtains.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                                                                 break;
                                                             case FunctionCategory.Light:
-                                                                openCount = DB_ResidenceData.functionList.lights.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
+                                                                openCount = FunctionList.List.lights.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                                                                 break;
                                                             case FunctionCategory.Electrical:
-                                                                openCount = DB_ResidenceData.functionList.electricals.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
+                                                                openCount = FunctionList.List.electricals.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                                                                 break;
                                                         }
                                                         btn.IsSelected = openCount != 0;
@@ -161,7 +161,7 @@
                                         {
                                             continue;
                                         }
-                                        var r = DB_ResidenceData.Rooms.Find(s => s.uid == rId);
+                                        var r = SpatialInfo.CurrentSpatial.RoomList.Find(s => s.roomId == rId);
                                         if(r == null)
                                         {
                                             continue;
@@ -209,7 +209,7 @@
 
                             foreach (var m in Music.A31MusicModel.A31MusicModelList)
                             {
-                                if (m.roomIds.Contains(room.uid))
+                                if (m.roomIds.Contains(room.roomId))
                                 {
                                     Music.SendMethod.Pause(m);
                                 }
@@ -219,7 +219,7 @@
 
                         btn.Visible = false;
                     };
-                    new PublicAssmebly().TipMsg(StringId.Tip, StringId.TipCloseAllFunctionInRoom, action);
+                    new PublicAssmebly().TipOptionMsg(StringId.Tip, StringId.TipCloseAllFunctionInRoom, action);
                 };
                 foreach (var f in room.GetRoomFunctions(false))
                 {
@@ -314,7 +314,7 @@
                 switch (functionCategory)
                 {
                     case ShowFunction.AC:
-                        foreach(var f in DB_ResidenceData.functionList.aCs)
+                        foreach(var f in FunctionList.List.aCs)
                         {
                             f.trait_on_off.curValue = onoff;
                             //Control.Send(CommandType_A.write, f);
@@ -324,7 +324,7 @@
                         }
                         break;
                     case ShowFunction.Curtain:
-                        //foreach (var f in DB_ResidenceData.functionList.curtains)
+                        //foreach (var f in FunctionList.List.curtains)
                         //{
                         //    f.trait_on_off.value = onoff;
                         //    //Control.Send(CommandType_A.write, f);
@@ -334,7 +334,7 @@
                         //}
                         break;
                     case ShowFunction.Light:
-                        foreach (var f in DB_ResidenceData.functionList.lights)
+                        foreach (var f in FunctionList.List.lights)
                         {
                             f.trait_on_off.curValue = onoff;
                             //Control.Send(CommandType_A.write, f);
@@ -356,7 +356,10 @@
         {
             btnOpen.MouseUpEventHandler = (sender, e) =>
             {
-                foreach (var f in DB_ResidenceData.functionList.curtains)
+                DB_ResidenceData.Instance.GlobalCurtainStatus = true;
+                btnOpen.IsSelected = true;
+                btnClose.IsSelected = false;
+                foreach (var f in FunctionList.List.curtains)
                 {
                     f.trait_on_off.curValue = "on";
                     f.percent = 100;
@@ -368,7 +371,10 @@
 
             btnClose.MouseUpEventHandler = (sender, e) =>
             {
-                foreach (var f in DB_ResidenceData.functionList.curtains)
+                DB_ResidenceData.Instance.GlobalCurtainStatus = false;
+                btnClose.IsSelected = true;
+                btnOpen.IsSelected = false;
+                foreach (var f in FunctionList.List.curtains)
                 {
                     f.trait_on_off.curValue =  "off";
                     f.percent = 0;

--
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