From 5eeafe3af80bfd88306bd8ad9e76c8f4b51ca35f Mon Sep 17 00:00:00 2001 From: hxb <hxb@hdlchina.com.cn> Date: 星期四, 17 十二月 2020 14:16:20 +0800 Subject: [PATCH] 增加本地发送的重发机制 --- HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs | 32 +++++++++----------------------- 1 files changed, 9 insertions(+), 23 deletions(-) diff --git a/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs b/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs index c05e024..4fed9cb 100644 --- a/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs +++ b/HDL_ON/UI/UI2/2-Classification/FunctionControlZoneBLL.cs @@ -65,23 +65,9 @@ { btnCollectionIcon.MouseUpEventHandler += (sender, e) => { - btnCollectionIcon.IsSelected = function.collection = !btnCollectionIcon.IsSelected; - function.SaveFunctionData(); + btnCollectionIcon.IsSelected = function.collect = !btnCollectionIcon.IsSelected; + function.SaveFunctionData(true); }; - } - /// <summary> - /// 鍔犺浇鍦烘櫙鎺у埗浜嬩欢 - /// </summary> - void LoadEvent_ControlScene() - { - EventHandler<MouseEventArgs> upEvent = (sender, e) => { - Control.Ins.ControlScene(function as Scene); - string msg = function.name + Language.StringByID(StringId.AlreadyOpened); - new PublicAssmebly().TipMsgAutoClose(msg, false); - }; - btnName.MouseUpEventHandler = upEvent; - btnFromFloor.MouseUpEventHandler = upEvent; - bodyDiv.MouseUpEventHandler = upEvent; } /// <summary> @@ -204,17 +190,17 @@ Control.Ins.SendWriteCommand(curtain, d); }; - btnStop.MouseDownEventHandler = (sender, e) => + //btnStop.MouseDownEventHandler = (sender, e) => + //{ + // btnStop.IsSelected = true; + // btnClose.IsSelected = false; + // btnOpen.IsSelected = false; + //}; + btnStop.MouseUpEventHandler = (sender, e) => { btnStop.IsSelected = true; btnClose.IsSelected = false; btnOpen.IsSelected = false; - }; - btnStop.MouseUpEventHandler = (sender, e) => - { - btnOpen.IsSelected = true; - btnClose.IsSelected = false; - btnStop.IsSelected = false; curtain.trait_on_off.curValue = "stop"; //curtain.percent = 0; System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); -- Gitblit v1.8.0